April 15, 2021 Patch

EXPERIMENTAL HERO UPDATES

 * Healing projectile explosion reduced from 60 to 50 health
 * Healing projectile direct impact now restores an additional 20 health


 * Now protects teammates to a minimum health threshold of 10% maximum health, down from 20%


 * Damage increased from 50 to 250


 * When Duplicate ends, Echo will return to the health value she had prior to activating the ability, or to 100 health, whichever is higher


 * Cooldown reduced from 10 to 8 seconds


 * Cooldown reduced from 8 to 6 seconds


 * Armor reduced from 250 to 200 (Health/armor total reduced from 550 to 500)


 * Damage per projectile increased from 6 to 6.6


 * Fade time when entering or exiting Stealth reduced from 0.75 to 0.45 seconds
 * Movement speed bonus increased from 50 to 60%