March 22, 2021 Patch

EXPERIMENTAL HERO UPDATES
This experiment is intended for use during the Overwatch League Experimental Card Tournament and for you to try out these player-suggested changes yourselves – there are no plans to implement these changes outside of this experimental card.


 * Ammo reduced from 12 to 14


 * Can now be self-cast on Ana by using the interact key


 * Damage reduced from 100 to 90


 * Healing reduced from 75 to 65


 * Now protects teammates to a minimum health threshold of 1 health, down from 20% of maximum


 * Now increases movement speed increased by 25% while repairing


 * Healing removed from teammates when Brigitte is eliminated


 * Duration increased from 2 to 3 seconds


 * When Duplicate ends, Echo will be healed to 50% health instead of 100%

Secondary Fire
 * Spread reduced from 9 to 8 meters


 * Duration increased by 1 second for each kill while active


 * Travel speed increased by 20%
 * Damage increased by 20%
 * Distance before the dragon forms from the arrow shot reduced from 10 to 5 meters


 * Minimum damage increased from 30 to 35


 * Cooldown increased from 4 to 6 seconds


 * Radius increased by 50%
 * Effectiveness increased by 20% at close range, falling off to -50% at maximum range


 * Ammo increased from 120 to 140


 * Getting a killing blow will reset the cooldown


 * Health increased from 600 to 700
 * Cooldown increased from 10 to 11 seconds


 * New Passive: Damage taken while airborne decreased by 5% and damage taken while grounded increased by 10%


 * Removed voice line triggered upon arrival


 * Stuns closer targets for up to 3 seconds. Targets at maximum range are stunned for the standard 2.5 seconds


 * Now has two charges
 * Damage reduced from 40 impact + 80 explosive to 30 impact + 50 explosive
 * Self-damage scalar reduced from 50% to 40%


 * Activation time increased from 0.65 seconds to 1.15 seconds
 * Duration increased from 5 to 6 seconds


 * Cooldown is now triggered when the translocator used or destroyed, instead of immediately after placement
 * Cooldown reduced from 6 to 5 seconds


 * Placement travel speed increased from 15 to 20 meters per second


 * Now has two charges
 * Damage reduced by 40%
 * Health reduced by 40%


 * Base health increased from 150 to 175


 * Cooldown increased from 12 to 14 seconds


 * Damage increased from 75 to 120
 * Damage over time duration increased from 5 to 6 seconds
 * Trigger radius increased from 3 to 4 meters


 * Health/Armor has been redistributed from 350/150 to 335/165


 * Size reduced by 15%


 * Ammo reduced from 80 to 70


 * Cooldown increased from 5 to 7 seconds


 * No longer prevents enemies from generating ultimate charge


 * Range increased from 30 to 34 meters


 * Movement speed multiplier increased from 2x to 2.3x