September 17, 2019 Patch

Patch Highlights
Get ready to play with Bastion’s Brick Challenge and some special, unlockable in-game content! Wins in Quick Play, Competitive Play, or Arcade will earn you themed sprays, player icons, and a new legendary skin: Brick Bastion! Tune in to participating Twitch broadcasters while they’re playing Overwatch any time through 9/30 to earn a total of seven Bastion’s Brick Challenge sprays and icons! To learn more about Bastion’s Brick Challenge, click here.
 * Bastion’s Brick Challenge

Hero Updates

 * General
 * Ground targeted abilities (Reaper’s Shadowstep, Mei’s Icewall, Symmetra’s Teleporter, etc) will now more heavily prefer edges over placing as far away as possible.

Bastion
 * Self-repair
 * Self-repair no longer consumes resource while Bastion is at full health
 * Bastion now correctly initiates 0.25 sec of recovery time when canceling Self-Repair by firing

Symmetra
 * Primary Fire
 * Beam width lowered from 0.3 meters to 0.2
 * Beam DPS per level lowered from 65/130/195 to 60/120/180

Zarya
 * Primary Fire
 * Beam width is now 0.15 meters and no longer scales with energy
 * Max Beam DPS lowered from 190 to 170

Sigma
 * Hyper Spheres
 * Explosion damaged reduced from 35 to 30
 * Experimental Barrier
 * Added a toggle option for deploying Sigma’s Experimental Barrier
 * Being hacked by Sombra will now recall his barrier if it is deployed. (EMP will still destroy the barrier first if both are in range)
 * Accretion
 * Explosion damage increased from 50 to 60
 * Gravitic Flux
 * Intro cast time increased from 0.4 seconds to 0.6

Workshop Updates

 * New Workshop actions:
 * Create Dummy Bot
 * Creates a dummy bot, which is a full player that has no human or AI controlling it. Using other Workshop actions, dummy bots can move, aim, press buttons, and do most things that human players can do.
 * Destroy Dummy Bot
 * Destroys a dummy bot.
 * Start Throttle In Direction
 * Either sets or modifies the throttle (directional movement input) for a given player (human, AI bot, or dummy bot).
 * Stop Throttle In Direction
 * Stops the change to throttle being caused by Start Throttle In Direction.
 * Create Beam Effect
 * Creates a beam effect between two positions (either or both of which may be a player).


 * New parameters to existing Workshop actions:
 * Create HUD Text
 * New SpectatorVisibility option for defining when spectators can see the text.
 * New colors have been added to Text Color.
 * Create In-World Text
 * New SpectatorVisibility option for defining when spectators can see the text.
 * New colors have been added to Text Color.
 * Create Effect and Play Effect
 * New colors have been added.


 * New Workshop value:
 * Is Dummy Bot
 * Whether a given player is a dummy bot.


 * New Workshop Inspector features:
 * Copy current variables to CSV [PC-Only] :
 * Copies the currently visible variables to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
 * Copy all variables to CSV [PC-Only] :
 * Copies all variables throughout the Inspector history for the currently selected entity to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
 * Copy current variables as actions:
 * Copies the currently visible variables to the clipboard in Workshop text format. These can be pasted back into a Workshop action list.

Bug Fixes

 * General
 * Workshop - Fixed a bug that caused the "Enable Workshop Inspector" option not to reset when using Restore Defaults
 * Workshop - The "Is Firing Primary" Workshop value now correctly reports whether Sigma is using his Hyperspheres
 * Fixed an issue where killing D.Va's mech via Environment kill would not always grant the full amount of ult charge
 * Fixed an issue where knockbacks would sometimes be shorter than intended if the target was moving down an incline
 * Players should no longer get stuck inviting players when using 'Stay As Team' feature
 * Attempting to save a highlight without sufficient disk space now displays an appropriate error message
 * Fixed an issue where the first person camera would be incorrectly offset when switching heroes in some workshop scenarios
 * Competitive arcade season ratings now display a skill rating in the career profile
 * Season 1 competitive end ratings now show correctly in leaderboards


 * Maps
 * Paris
 * Fixed a bug that allowed Moira's Biotic Orb to pass through the attacker's spawn door


 * Heroes

Ashe
 * Improved the ability for B.O.B. to get through doorways and more consistently make it to where he was launched towards

Bastion
 * Fixed a bug where Bastion was not entering a recovery state when immediately firing weapons after Self-Repair is used

Brigitte
 * Fixed a bug with Brigitte’s Repair Pack cooldown scalar not working in custom games

D.Va
 * Fixed a bug that allowed D.Va's mech to block Earthshatter briefly during the destruction animation

Hanzo
 * Fixed a bug that caused Hanzo's bow to flicker when switching to Sonic Arrow, when certain skins were equipped

Lúcio
 * Fixed an issue where knockbacks applied to enemies moving down ramps would not knock back as far as intended.

Mercy
 * Fixed a bug where Mercy could sometimes mispredict being able to Guardian Angel to a teammate who had died behind a wall.

Orisa
 * Fixed a bug that caused players to be thrown further than intended when escaping the pulling effect of Orisa's Halt

Sigma
 * Fixed a bug that caused the first-person animations for Kinetic Grasp, Accretion, Experimental Barrier return/retract, and primary fire not to play correctly when used immediately after being frozen
 * Fixed a bug that caused Hyperspheres to appear without any VFX or animation after letting the cast timer on Gravitic Flux expire
 * Fixed a bug that incorrectly allowed Sigma to gain shields after absorbing a healing orb from Moira with his Kinetic Grasp
 * Corrected various Sigma team color visual effects
 * Fixed a bug with Sigma’s Damage Blocked average per 10 min not appearing in career profile

Sombra
 * Fixed a bug with Sombra detection radius being affected by player aim pitch

Wrecking Ball
 * Fixed an issue preventing Wrecking Ball specific stats from showing up in the Career Profile
 * Fixed a bug with adaptive shields area being affected by aim pitch

Zenyatta
 * Fixed a bug that prevented Zenyatta from using a Teleporter while Transcendence is active