User:TheModster

About this page
Using this space to test out things.

Patch Notes History
''For more information, see Patch Notes {{Patch History|

January 24th, 2017

 * Hero Balance Update
 * Biotic Grenade
 * Effect duration has been reduced from 5 seconds to 4 seconds
 * Healing boost on allies has been decreased by 50%
 * Developer Comments: The healing boost from Ana’s Biotic Grenade was providing too much healing, especially when used on targets with large health pools.

November 30th, 2016

 * Bug Fixes
 * Arcade
 * Fixed a bug that prevented Ana from being selected in 1v1 matches

November 15th, 2016

 * Hero Balance Change;
 * General
 * Dealing damage to things other than players (like Torbjörn's turret or Symmetra's teleporter) no longer charges ultimate abilities
 * Ultimate costs have been increased by 25% for all heroes
 * Developer Comment: Game-changing ultimate abilities were coming up a bit too frequently. This change helps keep them in check while still allowing them to be powerful.


 * Nano Boost
 * No longer increases move speed
 * Developer Comment: The increased speed from Ana’s Nano Boost made the ability feel unstoppable and forced Ana players to select targets that could really take advantage of the speed boost. Removing the speed boost means that Ana has a reason to apply Nano Boost to a larger variety of heroes, and enemies can fend off the attack more easily.


 * Bug Fixes
 * Heroes
 * Fixed a bug that prevented Ana’s healing stats from showing up in the Career Profile page
 * Fixed a bug that prevented Ana’s custom crosshairs from displaying while zoomed

October 19th, 2016

 * Bug Fixes
 * Heroes
 * Fixed an issue preventing Ana’s Nano Boost callouts from being heard by the enemy team

October 11th, 2016

 * General Update
 * General
 * Heroes hit by Ana's Nano Boost have a new voice line that informs other players
 * Hero Balance Updates
 * Nano Boost
 * Ultimate cost has been increased by 20%
 * Biotic Grenade
 * Radius has been increased from 3 to 4 meters
 * Developer Comments: So far, we haven't seen any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.

September 30th, 2016

 * Bug Fixes
 * Maps
 * Fixed a bug that allowed the payload to heal players, even when they were negatively affected by Ana’s Biotic Grenade
 * Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana’s Biotic Grenade


 * Heroes
 * Smoothed the animation during Ana’s zoom-release transition

September 1st, 2016

 * General Updates
 * General
 * When activating the "Needs healing" communication while targeting a teammate, Ana, Lúcio, Mercy, and Zenyatta will now tell allies to group up to receive healing. A marker will also appear above the player's head, allowing teammates to locate the healer more quickly


 * Bug Fixes;
 * General
 * Fixed a bug in the Custom Game settings preventing the Ability Cooldown modifier from affecting Ana
 * Heroes
 * Appropriate sound effects now play when Ana shoots barriers, shields, and armor
 * Ana’s scope now correctly displays all custom reticle options
 * Ana’s attacks and abilities now activate the controller’s rumble function

August 2, 2016

 * Bug Fixes
 * Heroes
 * Fixed a bug that was affecting the majority of Ana’s “Most in Game” career statistics
 * Fixed a bug that caused Ana’s Biotic Grenade to miss an allied Reaper while in Wraith Form


 * A.I.
 * Fixed an issue hindering Ana from restoring allies to full health

July 26, 2016

 * Hero Balance Updates
 * Biotic Rifle
 * Rate of fire increased by 20%
 * Magazine size increased from 8 to 10


 * Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.


 * Bug Fixes;
 * Heroes
 * Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds)

July 21, 2016

 * Bug Fixes
 * Heroes
 * The correct hit pip sound will now play whenever one of Ana’s darts impact with a barrier
 * All of Ana’s in-game sounds now have proper occlusion

July 19, 2016
New Hero: Ana (Support) After being out of the fight for several years, one of Overwatch's founding members is returning. Introducing Ana — a battle-scarred veteran who supports her teammates from a distance using a unique and highly specialized collection of weapons. Ana’s primary weapon is her Biotic Rifle, which fires long-range darts that can restore the health of her allies or deal ongoing damage to her enemies. Meanwhile, her Biotic Grenade is perfect for a close-quarters clash, simultaneously healing teammates and injuring foes caught in its small area of effect. (Affected allies will also receive a temporary increase to all incoming healing, while affected enemies can’t be healed for a few moments.) And if the battle starts to get out of hand, Ana's sidearm can fire a Sleep Dart, knocking her adversaries unconscious. Plus, Ana's ultimate ability, Nano Boost, empowers one of her teammates, granting faster movement, increased damage, and resistance to enemy attacks. To learn more about Ana, click here.
 * Patch Features

}}
 * General Updates
 * Miscellaneous
 * Added Ana as an AI-controlled hero in Practice vs. AI, Play vs. AI, and Custom Game modes

Removed
This section contains quotes that could once be heard in-game, but have since been removed.

Unsorted
''Quotes marked "datamined" might not exist in-game, and may be outdated. Do not take them as representative of the game in its current or future states.''