Overwatch Wiki
(Undo revision 101817 by Guildes (talk) Fan-made.)
Tag: Undo
mNo edit summary
Line 8: Line 8:
   
 
Any damage from abilities is considered "ability damage," which is relevant for [[Doomfist]]'s [[The Best Defense...]] passive.
 
Any damage from abilities is considered "ability damage," which is relevant for [[Doomfist]]'s [[The Best Defense...]] passive.
  +
{{GameplayNav}}
 
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 00:03, 10 May 2020

All heroes have special abilities. Unlike weapons, abilities do not consume ammunition. Most abilities are disabled when a hero is hacked.

Abilities are split into three types:

  • Normal abilities: These abilities usually have cooldowns, limiting their usage. All heroes have at least 2, keyed to Shift and E, although some heroes have more.
  • Ultimate abilities: These powerful abilities require to be charged in order to use, by healing or dealing damage.
  • Passive abilities: These abilities are innate to the hero and apply automatically. Some passive abilities cannot be hacked.

Any damage from abilities is considered "ability damage," which is relevant for Doomfist's The Best Defense... passive.