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Overwatch Wiki
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April 1, 2024 Patch
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April 1, 2024 Patch
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=== Support === {{ps|Ana}} {{DevComment|Developer Comments: Rise and shine! How’s this for a rude awakening?}} {{al|Sleep Dart}} * Slept enemies slowly rise while Sleeping. * Enemies take fall damage when they land. {{ps|Baptiste}} {{DevComment|Developer Comments: Someone once advised Baptiste to keep moving forward. He’s really taken that advice to heart.}} {{al|Exo Boots}} * Now launches you forward rather than upward. {{al|Amplification Matrix}} * Increases speed of projectiles shot through it by 200%. {{ps|Brigitte}} {{DevComment|Developer Comments: Bigitte}} * Scale increased by 1.5x. * Armor increased from 50 to 150. {{al|Barrier Shield}} * Health increased from 250 to 700. * Always uses bigger size. {{al|Rally}} * Resets your Shield Bash cooldown. * Movement Speed bonus increased from 1.15x to 1.3x. {{ps|Illari}} {{DevComment|Developer Comments: Fixing a longstanding Illari bug, her solar powers are now fully functional.}} {{al|Captive Sun}} * After using Captive Sun, Illari becomes Solar Installed. She moves faster and charges her Solar Rifle Faster, her rifle always charges to full damage power. * Movement speed bonus 1.2x. * Attack charge time reduced by 40%. * Healing recharge bonus 1.2x. ;Solar Powered * New Passive. * Illari is always Solar Installed when the sun is out. {{ps|Kiriko}} {{DevComment|Dev Comment: You should see her on her trampoline.}} {{al|Protection Suzu}} * Now also grants allies a 10% damage boost, 10% healing boost, 50% movement speed boost, and 700% increased jump height. * Increased duration from .65 to 1 second. ;Vulpine Agility * New Passive * Kiriko can jump an extra time in the air {{ps|Lifeweaver}} {{DevComment|Developer Comments: Reach new heights with Lifeweaver through the power of photosynthesis.}} {{al|Petal Platform}} * Now raises 20m (up from 8m). {{ps|Lúcio}} {{DevComment|Developer Comment: Lucio’s gun is now keepin’ it in time.}} {{al|Sonic Amplifier}} * Ammo increased from 20 to 30. * Recovery decreased from .14 seconds per bullet to .125 seconds per bullet. * Now Shoots 3 bullets per volley during Speed Boost and 5 bullets per volley during Healing Boost. {{al|Sound Barrier}} * Knocks up enemies the sound waves hit. {{ps|Mercy}} {{DevComment|Developer Comments: Goodbye, 0 damage numbers!}} {{al|Caduceus Staff}} * Damage boost from Secondary Fire removed. * Secondary Fire is now Damage Staff. (Ability 2 on Controller.) * Damage Staff Fires Caduceus Blaster projectiles. * Projectiles have a smaller size. * Size gets bigger during ult. * 2 more damage. * Projectiles reload automatically while not firing. * Projectiles reload at twice the speed while healing or after 4 seconds without firing. * Can fire projectiles at a reduced firing speed if healing beam is active. * Healing beam can heal at a reduced rate if Damage Staff is active. {{al|Caduceus Blaster}} * Removed. {{ps|Moira}} {{DevComment|Dev Comment: Moira’s right arm is starting to melt from all the experimentation, so she’s switching it up.}} {{al|Biotic Grasp}} (Primary Fire) * Now deals damage instead of healing. {{al|Biotic Grasp Alt Fire}} (Secondary Fire) * Now heals instead of doing damage. {{ps|Zenyatta}} {{DevComment|Developer Comments: “Let Zen walk?” Not sure about that one.}} {{al|Orb of Destruction}} * Ammo increased from 25 to 32. * Secondary Fire charge time per projectile decreased from .52 to .47. * Secondary Fire projectiles fire 33% faster. * Secondary Fire damage decreased by 30%. * You can now charge up to 8 Orbs with Secondary Fire. * Zenyatta’s accelerates upward while charging Secondary Fire.
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