Arcade is a playlist in Overwatch 2. It features a rotating variety of exclusive game modes.
New game modes, Maps, Heroes and events will get their own mode upon release.
"New game modes! New rules! New maps! Enter the arcade."
No Limits[ | ]
No Limits is one game mode to never leave the rotation.
"Defeat the enemy team on a standard play map without any limits on hero selection."
- Players: 10
- Map: Random
- No hero selection limit
- Allows locked heroes
- Victory: Complete standard map objectives
Assault[ | ]
"Capture the objectives!"
Assault is a gamemode from Overwatch 1. In this mode, the attackers need to capture both objectives. The defenders need to prevent this. Assault does not get rotated.
- Players: 10 (5v5)
- Victory: Complete standard map objectives.
Standard play with a twist[ | ]
These game modes rotate daily, and they are played on standard play maps only.
Total Mayhem[ | ]
"Power up and embrace the chaos."
- Players: 10
- Maps: Dorado, Eichenwalde, Hollywood, King's Row, Numbani, Route 66, Watchpoint: Gibraltar.
- 200% health
- 150% ultimate gain
- 75% faster cooldowns
- Victory: Complete standard map objectives
Low Gravity[ | ]
"Defeat the enemy team in a low-gravity environment."
- Players: 10
- Maps: Random
- Low Gravity
- Victory: Complete standard map objectives
Elimination[ | ]
Main article: Game Modes#Elimination
"Compete as a team in a series of fights, where successful heroes are removed from later rounds."
3v3 Elimination[ | ]
- Players: 6
- Maps: Ayutthaya, Black Forest, Castillo, Ecopoint: Antarctica, Necropolis
- Winning heroes locked
- Allows locked heroes
- Victory: Defeat the enemy team three times
3v3 Lockout Elimination[ | ]
- Players: 6
- Maps: Ayutthaya, Black Forest, Castillo, Ecopoint: Antarctica, Necropolis
- Winning heroes locked
- Allows locked heroes
- Victory: Defeat the enemy team three times
5v5 Lockout Elimination[ | ]
- Players: 10
- Maps: Ayutthaya, Black Forest, Castillo, Ecopoint: Antarctica, Necropolis
- Winning heroes locked
- Victory: Defeat the enemy team five times
Duels[ | ]
1v1 Mystery Duel[ | ]
"Face off in a series of one on one fights. Both players use the same random hero in every round."
- Players: 2
- Maps: Castillo, Ecopoint: Antarctica, Necropolis
- Random hero
- Mirrored hero
- Unavailable heroes: Bastion, Brigitte, D.Va, Lúcio, Mercy, Reinhardt, Torbjörn, Winston, Zarya
- Allows locked heroes
- Victory: Defeat your opponent five times
1v1 Limited Duel[ | ]
"Face off in a series of one on one fights. Both players pick from the same set of heroes in every round."
- Players: 2
- Maps: Castillo, Ecopoint: Antarctica, Necropolis
- Choice of 3 randomly chosen heroes per round
- Hero selection: Limited
- Disabled heroes: Bastion, Brigitte, D.Va, Lúcio, Mercy, Reinhardt, Roadhog, Torbjörn, Winston and Zarya
- Victory: Defeat your opponent five times
Capture the Flag[ | ]
"Two teams of five players compete to capture the enemy team's flag while defending their own."
- Players: 10
- Maps: Ayutthaya, Ilios Ruins, Lijiang Garden, Nepal Village, Oasis University
- Victory: Capture 3 flags
- Victory: Team with more captures when time expires
CTF Blitz[ | ]
"Two teams of five players compete in a fast-paced match to capture the enemy team's flag while defending their own."
- Players: 10
- Maps: Busan Downtown, Busan Sanctuary, Ilios Ruins, Ilios Well, Nepal Village, Oasis City Center, Oasis University
- Flag rule: Flag pickup instant
- Flag rule: Flag carrier abilities restricted
- Victory: Capture 6 flags
- Victory: Team with more captures when time expires
Deathmatch[ | ]
Team Deathmatch[ | ]
"Climb to the top of the scoreboard. The deadliest team wins"
- Players: 8
- Maps: Black Forest, Blizzard World, Castillo, Blizzard World, Château Guillard, Dorado, Eichenwalde, Hollywood, King's Row, Malevento, Necropolis, Paris, Petra
- Duration: 10 minutes
- Victory: First team to 30 kills
- Heroes:
- If Mercy revives a teammate, the kill is subtracted from the opposing team's score.
[Map] Deathmatch[ | ]
Deathmatch played only on a random Deathmatch map listed in the title.
- Players: 8
- Maps: Château Guillard, Kanezaka, Malevento, Petra
- Duration: 10 minutes
- Victory: First to 20 kills
- Win credit: Place in the top 4
Mystery Deathmatch[ | ]
"Climb to the top of the scoreboard with every player using heroes that randomly change upon respawn."
- Players: 8
- Respawn as random hero
- Maps: Blizzard World, Château Guillard, Dorado, Eichenwalde, Hollywood, Kanezaka, King's Row, Malevento, Paris, Petra
- Duration: 10 minutes
- Victory: First to 20 kills
- Win credit: Place in the top 4
Bounty Hunter[ | ]
"Gain points by killing the target to claim their bounty and become the target yourself, raising your health and ultimate meter to full. Earn bonus points by killing non-target heroes as the target."
The first player to get a kill is marked with a Bounty and becomes a Target. Players can kill the Target to claim their Bounty and become the next Target. Targets receive bonus points for kills.
- Players: 6
- Maps: Random Deathmatch
- Duration: 10 minutes
- Allows locked heroes
- Victory: First to 4,000 points
- Victory: Player with the most points when the time expires
Workshop modes[ | ]
Arcade modes made using the Workshop.
Hero Gauntlet[ | ]
Play through a set list of heroes in a deathmatch environment. Each time you get a kill, you swap to the next hero. The first player to complete their list wins.
- Players: 8 player FFA
- Allows locked heroes
- Victory: First player to earn 22 kills
- This mode was created in the workshop.
Mirrored deathmatch[ | ]
A free-for-all battle against identical heroes!
- Players: 8 player FFA
- Mirrored heroes
- Allows locked heroes
- Victory: Earn more kills than the other players
- This mode was created in the workshop.
Event modes[ | ]
Game modes that appear during limited-time events and seasonal events are also featured in the Arcade.
Anniversary[ | ]
During the Overwatch Anniversary event, recent playable seasonal and limited-time events can be found here. Since Overwatch 2, these have been on a weekly rotation consisting of previous Season game modes. The assault game mode has also known to be playable for an entire week, although it does not allow any other standard play events to be in the daily rotation.
Trivia[ | ]
- Total Mayhem does not have Flashpoint as a playable game mode.
Playlists | |
---|---|
Maps | |
Heroes | |
Mechanics | Channeled • Damage modification • Environmental kill • Critical hit • Healing • Health pack • Objects (Barrier) • Overtime • Projectile • Respawn • Spawn Room • Status effect |
Systems & Content | Achievements • Avoid as Teammate • Battle Pass • Challenges • Cosmetics • Elimination Feed • Endorsements • Events • Matchmaking • On Fire • Penalties • Ping • Play of the Game • Player Progression • Quick Play: Hacked • Tips • Workshop |
Other |