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Overwatch Wiki
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[[File:Arcade selection.jpg|thumb|The Arcade]] '''Arcade''' is a [[playlist]] in ''[[Overwatch 2]]''. It features a rotating variety of exclusive [[game modes]]. New game modes, [[Maps]], [[Heroes]] and events will get their own mode upon release. <blockquote>[[File:Arcade menu.jpg|thumb|Arcade menu]]''"New game modes! New rules! New maps! Enter the arcade."''</blockquote> ==No Limits== [[File:No limits.jpg|thumb|No limits]] No Limits is the only game mode to never leave the rotation. ''"Defeat the enemy team on a standard play map without any limits on hero selection."'' *Players: 10 *Map: Random *No hero selection limit * Allows locked heroes *Victory: Complete standard map objectives ==Standard play== ''Main article: [[Game Modes#Standard play|Game modes#Standard play]]'' All standard play game modes are rotated in the Arcade. [[Assault]], a game mode from [[Overwatch|Overwatch 1]], gets brought back in the rotation. == Standard play with a twist== These game modes rotate daily, and they are played on standard play maps only. [[File:Total Mayhem.jpg|thumb|Total Mayhem]] ===Total Mayhem=== ''"Power up and embrace the chaos."'' *Players: 10 *Maps: [[Dorado]], [[Eichenwalde]], [[Hollywood]], [[King's Row]], [[Numbani]], [[Route 66]], [[Watchpoint: Gibraltar]]. *200% health * 150% ultimate gain *75% faster cooldowns *Victory: Complete standard map objectives [[File:Low Gravity, arcade.jpg|thumb|Low Gravity]] ===Low Gravity=== ''"Defeat the enemy team in a low-gravity environment."'' *Players: 10 *Maps: Random *Low Gravity *Victory: Complete standard map objectives ==Elimination== ''Main article: [[Game Modes#Elimination]]'' ''"Compete as a team in a series of fights, where successful heroes are removed from later rounds."'' [[File:3V3 Elimination.jpg|thumb|3V3 Elimination]] ===3v3 Elimination === *Players: 6 *Maps: [[Ayutthaya]], [[Black Forest]], [[Castillo]], [[Ecopoint: Antarctica]], [[Necropolis]] *Winning heroes locked * Allows locked heroes *Victory: Defeat the enemy team three times ===3v3 Lockout Elimination=== * Players: 6 *Maps: Ayutthaya, Black Forest, Castillo, Ecopoint: Antarctica, Necropolis *Winning heroes locked *Allows locked heroes *Victory: Defeat the enemy team three times ===5v5 Lockout Elimination=== *Players: 10 *Maps: Ayutthaya, Black Forest, Castillo, Ecopoint: Antarctica, Necropolis *Winning heroes locked *Victory: Defeat the enemy team three times ==Duels== ===1v1 Mystery Duel=== ''"Face off in a series of one on one fights. Both players use the same random hero in every round."'' *Players: 2 * Maps: [[Castillo]], [[Ecopoint: Antarctica]], [[Necropolis]] *Random hero *Mirrored hero *Unavailable heroes: [[Bastion]], [[Brigitte]], [[D.Va]], [[Lúcio]], [[Mercy]], [[Reinhardt]], [[Torbjörn]], [[Winston]], [[Zarya]] *Allows locked heroes *Victory: Defeat your opponent five times ===1v1 Limited Duel=== ''"Face off in a series of one on one fights. Both players pick from the same set of heroes in every round."'' * Players: 2 *Maps: Castillo, Ecopoint: Antarctica, Necropolis *Choice of 3 randomly chosen heroes per round *Hero selection: Limited *Disabled heroes: Bastion, Brigitte, D.Va, Lúcio, Mercy, Reinhardt, [[Roadhog]], [[Torbjörn]], Winston and Zarya *Victory: Defeat your opponent five times ==Capture the Flag== ''"Two teams of five players compete to capture the enemy team's flag while defending their own."'' *Players: 10 *Maps: [[Ayutthaya]], [[Ilios]] Ruins, [[Lijiang Tower|Lijiang]] Garden, [[Nepal]] Village, [[Oasis]] University * Victory: Capture 3 flags *Victory: Team with more captures when time expires ===CTF Blitz=== ''"Two teams of five players compete in a fast-paced match to capture the enemy team's flag while defending their own."'' *Players: 10 *Maps: [[Busan]] Downtown, Busan Sanctuary, Ilios Ruins, Ilios Well, Nepal Village, Oasis City Center, Oasis University *Flag rule: Flag pickup instant *Flag rule: Flag carrier abilities restricted *Victory: Capture 6 flags *Victory: Team with more captures when time expires ==Deathmatch== [[File:TDM.jpg|thumb|Team DeathMatch]] ===Team Deathmatch=== ''"Climb to the top of the scoreboard. The deadliest team wins"'' *Players: 8 *Maps: [[Black Forest]], [[Blizzard World]], [[Castillo]], [[Blizzard World]], [[Château Guillard]], [[Dorado]], [[Eichenwalde]], [[Hollywood]], [[King's Row]], [[Malevento]], [[Necropolis]], [[Paris]], [[Petra]] *Duration: 10 minutes *Victory: First team to 30 kills *Heroes: ** If [[Mercy]] revives a teammate, the kill is subtracted from the opposing team's score. [[File:Kanazeka DM.jpg|thumb|An example of a deathmatch map appearing in the arcade roatation]] ===[Map] Deathmatch=== Deathmatch played only on a random Deathmatch map listed in the title. *Players: 8 *Maps: [[Château Guillard]], [[Kanezaka]], [[Malevento]], [[Petra]] *Duration: 10 minutes *Victory: First to 20 kills **Win credit: Place in the top 4 [[File:Mystery DM.jpg|thumb|Mystery Deathmatch]] ===Mystery Deathmatch=== "Climb to the top of the scoreboard with every player using heroes that randomly change upon respawn." *Players: 8 *Respawn as random hero *Maps: [[Blizzard World]], [[Château Guillard]], [[Dorado]], [[Eichenwalde]], [[Hollywood]], [[Kanezaka]], [[King's Row]], [[Malevento]], [[Paris]], [[Petra]] *Duration: 10 minutes *Victory: First to 20 kills **Win credit: Place in the top 4 ===Bounty Hunter=== ''"Gain points by killing the target to claim their bounty and become the target yourself, raising your health and ultimate meter to full. Earn bonus points by killing non-target heroes as the target."'' The first player to get a kill is marked with a Bounty and becomes a Target. Players can kill the Target to claim their Bounty and become the next Target. Targets receive bonus points for kills. *Players: 6 *Maps: Random Deathmatch *Duration: 10 minutes *Allows locked heroes *Victory: First to 4,000 points * Victory: Player with the most points when the time expires ==Workshop modes== Arcade modes made using the [[Workshop]]. [[File:Bounty Hunter.jpg|thumb|Bounty Hunter]] ===Hero Gauntlet=== ''Play through a set list of heroes in a deathmatch environment. Each time you get a kill, you swap to the next hero. The first player to complete their list wins.'' * Players: 8 player FFA * Allows locked heroes *Victory: First player to earn 22 kills *This mode was created in the workshop. [[File:Mirrored DM.jpg|thumb|Mirrored Deathmatch]] ===Mirrored deathmatch=== ''A free-for-all battle against identical heroes!'' * Players: 8 player FFA * Mirrored heroes * Allows locked heroes * Victory: Earn more kills than the other players * This mode was created in the workshop. ==Event modes== Game modes that appear during [[limited-time event]]s and [[seasonal events]] are also featured in the Arcade. === Anniversary === During the [[Overwatch Anniversary]] event, recent playable seasonal and limited-time events can be found here. Since Overwatch 2, these have been on a weekly rotation consisting of previous [[Season]] game modes. The assault game mode has also known to be playable for an entire week, although it does not allow any other standard play events to be in the daily rotation. == Trivia == * Total Mayhem does not have [[Flashpoint]] as a playable game mode. {{GameplayNav}} ; [[Category:Playlists]]
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