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Maps[ | ]

Start Quote Audio
Now entering the Black Forest. ▶️
King's Row. ▶️
Midtown. ▶️
the Temple of Anubis. ▶️
Traveling to Dorado. ▶️
to Eichenwalde. ▶️
to Hanamura. ▶️
to Havana. ▶️
to Horizon Lunar Colony. ▶️
to the Ilios Ruins. ▶️
to Nepal. ▶️
to the Nepal Shrine. ▶️
to New Junk City. ▶️
to New Queen Street. ▶️
to Numbani. ▶️
to Route 66. ▶️
to Volskaya Industries. ▶️
Welcome to Ayutthaya. ▶️
to Blizzard World. ▶️
to Castillo. ▶️
to Circuit Royal. ▶️
to Esperança. ▶️
to Hollywood. ▶️
to the Ilios Lighthouse. ▶️
to Junkertown. ▶️
to Lijiang Night Market. ▶️
to Malevento. ▶️
to New Junk City. ▶️
to Oasis. ▶️
to the Oasis Gardens. ▶️
to Paris. ▶️
to Rialto. ▶️
to Samoa. ▶️
Now traveling to Busan. ▶️
to Kanezaka. ▶️
to Paraíso. ▶️
to Petra. ▶️
Now arriving at Busan Downtown. ▶️
at Ilios. ▶️
at the Ilios Well. ▶️
at Lijiang Tower. ▶️
at the Nepal Village. ▶️
at Oasis City Center. ▶️
at the Shambali Monastery. ▶️
Arriving at Antarctic Peninsula. ▶️
Château Guillard. ▶️
Colosseo. ▶️
Ecopoint: Antarctica. ▶️
Watchpoint: Gibraltar. ▶️
Entering Busan Sanctuary. ▶️
Lijiang Control Center. ▶️
Lijiang Garden. ▶️
MEKA Base. ▶️
the Necropolis. ▶️
the Nepal Sanctum. ▶️
Oasis University. ▶️

Preparation[ | ]

Trigger Quote Audio
Hero selection Prepare to attack. Select your hero. (attacking on Assault, Escort, and Hybrid maps) ▶️
Prepare for battle. Select your hero. (Control, Deathmatch, Flashpoint, and Push maps)
Prepare your defenses. Select your hero. (defending) ▶️
Setup timer Attack commences in 30 seconds.

Score[ | ]

Trigger Quote Audio
Round complete Round [x] complete. Score: [x] to [x]. (Assault, Escort, and Hybrid maps)
Score: 1 to 0. (Control maps)
Score: 1 to 1. (Control maps)

Standard Play Objectives[ | ]

Escort[ | ]

Trigger Quote Audio
Game start Attack commencing. Escort the payload. (attacking)
Attackers incoming. Stop the payload. (defending)
Checkpoint reached The payload has reached the checkpoint.
Nearing final checkpoint The payload is approaching its destination.

Hybrid[ | ]

Trigger Quote Audio
Game start Attack commencing. Capture Objective A. (attacking)
Attackers incoming. Defend Objective A. (defending)
Capture Point secured Objective A captured. Escort the payload.
Capture Point lost Objective lost. Stop the payload.
Checkpoint reached The payload has reached the checkpoint.
Nearing final checkpoint The payload is approaching its destination.

Control Point[ | ]

Trigger Quote Audio
Round start Round one. Capture the objective.
Round two. Capture the objective.
Round three. Capture the objective.
Control Point unlocked The objective is now active.
Round won First round won.
Round two won.
Round lost First round lost.
Round two lost.

Push[ | ]

Trigger Quote Audio
Checkpoint reached Forward spawn activated.
Checkpoint lost (robot standing on map starting point) Forward spawn lost.
Nearing final checkpoint Approaching the final destination.
Match nearing the end Two minutes remaining.
Setup timer Objective unlocks in 30 seconds.
Objective unlocked Objective unlocked.
Team is nearing the lead Your team is close to taking the lead.
Team gains lead Your team has taken the lead.
Team loses lead Your team has lost the lead.

Flashpoint[ | ]

General[ | ]

Trigger Quote Audio
Setup timer Flashpoint unlocks in 10 seconds. ▶️
Flashpoint active Flashpoint unlocked. ▶️
Flashpoint secured [Flashpoint name] secured. ▶️
Flashpoint lost [Flashpoint name] lost. ▶️

Maps[ | ]

New Junk City[ | ]
Trigger Quote Audio
Initial flashpoint Arena. ▶️▶️
Next flashpoint Bomb Flats. ▶️▶️
The Ducts. ▶️▶️
Junkyard. ▶️▶️
Refinery. ▶️▶️
Suravasa[ | ]
Trigger Quote Audio
Initial flashpoint Market. ▶️▶️
Next flashpoint Garden. ▶️▶️
Palace. ▶️▶️
Ruins. ▶️▶️
Temple. ▶️▶️

Assault[ | ]

Trigger Quote Audio
Game start Attack commencing. Capture Objective A. (attacking)
Attackers incoming. Defend Objective A. (defending)
Objective captured Objective A captured. Commence attack on Objective B.
Objective lost Objective lost. New defense point: Objective B.

Capture the Flag[ | ]

Trigger Quote Audio
Game start Capture the enemy flag.
Flag taken You have taken the flag. (player take)
Your Team has taken the flag. (ally take)
The enemy team has taken the flag. (enemy take)
Flag captured You have captured the flag. (player capture)
Your team has captured the flag. (ally capture)
The enemy has captured your flag. (enemy capture)
Flag dropped You have dropped the flag. (player drop)
Your team has dropped the flag. (ally drop)
The enemy team has dropped your flag. (enemy drop)
Flag returned You have returned your flag. (player return)
Your team has returned the flag. (ally return)
The enemy flag was returned. (enemy return)

Arena[ | ]

Trigger Quote Audio
Game start Three. Two. One. Fight!
Last teammate alive Last hero standing.
More allies alive You have the advantage.
More enemies alive Enemy has the advantage.
One point to win Match point.
Round won Round [x] won.
Round [x] won. Perfect. (no ally deaths)
Round lost Round [x] lost.

Deathmatch[ | ]

Trigger Quote Audio
Lead taken Taken the lead.
Lead lost Lead lost.
Team gains lead Your team has taken the lead.
Team loses lead Your team has lost the lead.
Kills needed to win
Top 1 finish
Top 3 finish

Eliminations[ | ]

Trigger Quote Audio
Two Kills Double kill. ▶️
Three Kills Triple kill. ▶️
Four Kills Quadruple kill. ▶️
Five Kills Quintuple kill. ▶️
Six Kills Sextuple kill. ▶️
Enemy team eliminated Team kill. ▶️

Endgame[ | ]

Trigger Quote Audio
Overtime Overtime. ▶️
Victory Victory. ▶️
Defeat Defeat. ▶️
Draw Draw. ▶️
Play of the Game Play of the Game. ▶️

Story Missions[ | ]

Trigger Quote Audio
Load world map in the Missions menu (Ironclad not complete) World map initiated. I will report global threats here.
Missions menu (Ironclad completed) Winston, the mission in Gothenburg was a success. Null sector forces in the region have been dealt a significant blow.
Select the Resistance mission Winston, I've lost his signal. (referencing Lúcio)
Select the Ironclad mission Should I inform agent Lindholm? (referencing Reinhardt)

Replay[ | ]

Trigger Quote Audio
Ready for battle Ready for battle. ▶️
Initiating match Initiating match. ▶️

Trivia[ | ]

  • Suravasa is the only standard play map that does not have an arrival voice line from Athena.
  • The arrival voice line for Adlersbrunn is voiced by the Halloween Terror event mode narrator.
  • Maps used for Story Missions do not have arrival voice lines.
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