Overwatch Wiki

EXPERIMENTAL HERO UPDATES[]

The next experiment begins! This time we’re hoping to get your feedback on some balance updates focused on shifting away from a barrier-heavy meta. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

Icon-Brigitte

Brigitte

  • Base health lowered from 200 to 150

Inspire PNG Inspire

  • Total healing decreased from 130 to 90 (Healing reduced from 21 to 15 health per second)
  • Self-healing is no longer reduced by half
Icon-Orisa

Orisa

  • Base armor reduced from 250 to 200

Ability Orisa Halt! Halt!

  • Radius reduced from 7 to 4 meters
  • Projectile speed increased from 20 to 30
Icon-Pharah

Pharah

Hover Jets Hover Jets

  • Movement speed increased 20%
  • Regeneration rate reduced from 50 to 35 per second

Ability-parah4 Barrage

  • Duration reduced from 3 to 2.5 seconds
Icon-Roadhog

Roadhog

Ability-Roadhog1 Scrap Gun

General

  • Ammo reduced from 6 to 5
  • Damage per projectile increased from 6 to 7
  • Recovery increased from 0.7 to 0.85 seconds
Icon-Sigma

Sigma

Abilities-sigma2 Experimental Barrier

  • Health reduced from 900 to 700
  • Regeneration rate reduced from 120 to 80 per second

Abilities-sigma3 Kinetic Grasp

  • Cooldown increased from 10 to 12 seconds
Icon-Symmetra

Symmetra

Ability-symmetra1 Photon Projector

Primary Fire

  • Delay before losing charge increased from 2 to 4 seconds

Ability-symmetra4 Teleporter

  • Cooldown reduced from 12 to 10 seconds
Icon-Zenyatta

Zenyatta

Ability-zenyatta1 Orb of Destruction

Secondary Fire

  • Charge rate increased 15% (0.6 down to 0.52 seconds per orb)
  • Rate of fire increased from 8.5 to 9 shots per second