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"Another day, another battlefield."

Real Name
Jean-Baptiste Augustin
March 12th[1]
38 (Overwatch 2)[1]
36 (Overwatch)[2]
Haiti Haitian
Combat medic
Tortuga, Haiti (formerly)
Watchpoint: Gibraltar
Caribbean Coalition (formerly), Talon (formerly)
Several cousins[3]
Benz Antoine (English)

Jean-Baptiste Anoumon (French)
Sascha Rotermund (German)
Maurizio Merluzzo (Italian)
Shunsuke Sakuya (Japanese)
Choi Seung-hoon (Korean)
Ma Yang (Chinese Mandarin)
Chen Yan-jyun (Taiwanese Mandarin)
Łukasz Talik (Polish)
Pierre Bittencourt (Brazilian Portuguese)
Ivan Traore (Russian)
Juan Antonio García Sainz de la Maza (European Spanish)
Alfredo Gabriel Basurto (Latin American Spanish)

Cosmetic page
Quotation page
Character Video

Baptiste is a Support hero in Overwatch. Released on 19 March 2019, he is the 30th hero added to the game.


Baptiste wields an assortment of experimental devices and weaponry to keep allies alive and eliminate threats under fierce conditions. A battle-hardened combat medic, he is just as capable of saving lives as he is taking out the enemy.


Role: Support
Passive Ability
Begin regenerating health more quickly.

Ability details:
  • Reduces the time before passive health regeneration starts from 5 to 2.5 seconds after taking damage.

Exo Boots
Passive Ability
Effect Type
Movement Movement
Hold crouch to jump higher.
Max. range:
9.1 meters (full charge)
Move. speed:
17.44 meters per second (full charge)
By first crouching, Baptiste can jump higher.

Ability details:
  • Takes 0.7 seconds for the boots to fully charge.
  • Baptiste must be standing on walkable surface to charge Exo-Boots.
  • Charging stops if crouch is released or Baptiste becomes airborne, and the boots will remain charged for 1 second. The charge will reset if Baptiste starts charging the boots again during this time.

Biotic Launcher
Key mouse 1
Weapon (Primary Fire)
Effect Type
Hitscan Hitscan
Blocked by barriers.
Ignores barriers.
Blocked by Defense Matrix/Kinetic Grasp.
Ignores Defense Matrix/Kinetic Grasp.
Blocked by Deflect/Javelin Spin.
Ignores Deflect/Javelin Spin.
Affected by damage boosts.
Ignores damage boosts.
Affected by Amplification Matrix.
Ignores Amplification Matrix.
Three-round burst gun.
25 – 7.2 (per round)
75 – 21.6 (per shot)
Falloff range:
25 – 45 meters
Rate of fire:
1.7 shots/s
Bullets per shot:
Ammo per shot:
Reload time:
1.5 seconds animation
Projectile radius:
0.08 meters
Baptiste’s three-round-burst Biotic Launcher rewards accuracy and recoil control with significant damage output.

Ability details:
  • Damage per second: ~127.5 while firing (109 overall w/reload)
  • Baptiste's crosshair moves up as he fires, then comes back down after firing.
  • Reloading Biotic Launcher replenishes the ammo for both the primary and alternate fire.
  • Baptiste can alternate between the two modes of fire.
    • There is a 0.144 seconds recovery to use secondary fire after firing the third bullet.

Biotic Launcher Alt Fire
Key mouse 2
Weapon (Secondary Fire)
Effect Type
Arcing projectile Arcing projectile
Area of effect Area of effect
Blocked by barriers.
Ignores barriers.
Partially blocked by Defense Matrix/Kinetic Grasp.
Ignores Defense Matrix/Kinetic Grasp.
Partially blocked by Deflect/Javelin Spin.
Ignores Deflect/Javelin Spin.
Affected by damage boosts.
Ignores damage boosts.
Partially affected by Amplification Matrix.
Ignores Amplification Matrix.
Lob a healing projectile that heals all allies near the impact.
20 (direct hit)
50 (splash, ally)
Rate of fire:
1.11 shots/s
Reload time:
1.5 seconds animation
Area of effect:
3 meter radius
Projectile speed:
60 meters per second
Projectile radius:
Biotic Launcher also doubles as a healing device, lobbing projectiles that heal allies near the point of impact.

Ability details:
  • Healing per second: 55.55 - 77.77 (indirect - direct) while firing (49.42-68.93 overall w/reload)
  • Cannot heal self.
  • Projectile passes through full-health allies.
  • Reloading Biotic Launcher replenishes the ammo for both the primary and alternate fire.
  • Baptiste can alternate between the two modes of fire.
    • There is a 0.144 seconds recovery to use primary fire after firing.
  • The projectile can be destroyed while in air by Ability-dva3 Defense Matrix, Abilities-sigma3 Kinetic Grasp and Ability JavelinSpin Javelin Spin and reflected by Ability-genji2 Deflect, but the explosion is unaffected.
  • Baptiste-ability4 Amplification Matrix affects all healing dealt, if the projectile passes through it. Splash healing alone going through is not amplified.

Regenerative Burst
15 seconds
Effect Type
Area of effect Area of effect
Blocked by barriers.
Ignores barriers.
Blocked by Defense Matrix/Kinetic Grasp.
Ignores Defense Matrix/Kinetic Grasp.
Blocked by Deflect/Javelin Spin.
Ignores Deflect/Javelin Spin.
Affected by damage boosts.
Ignores damage boosts.
Affected by Amplification Matrix.
Ignores Amplification Matrix.
Activate to heal yourself and nearby allies instantly, with additional healing over time. Instant heal is doubled for targets less than half health.
40 (instant, >50% max HP)
80 (instant, <50% max HP)
40 over 4 seconds (HoT)
Cast time:
~0.160 seconds animation + 0.160 s. before heal
5 seconds
Area of effect:
10 meter radius
Baptiste activates an intense regenerative burst that heals himself and nearby allies over time.

Ability details:
  • Healing per second = 10
  • The heal-over-time effect is applied once upon activation. Allies can get out of range and continue to get healed.
  • Although the ability has a casting animation, the healing over time is applied instantly, but begins healing after a delay, which means it cannot be interrupted by stuns, hacks or death.

Immortality Field
25 seconds
Effect Type
Arcing projectile Arcing projectile
Area of effect Area of effect (field)
Blocked by barriers.
Ignores barriers.
Blocked by Defense Matrix/Kinetic Grasp.
Ignores Defense Matrix/Kinetic Grasp.
Blocked by Deflect/Javelin Spin.
Ignores Deflect/Javelin Spin.
Affected by damage boosts.
Ignores damage boosts.
Affected by Amplification Matrix.
Ignores Amplification Matrix.
Toss a device that prevents allies from dying. The device can be destroyed.
Any deficit from 20% HP
Cast time:
0.8 second cast animation
5 seconds (generator)
5.5 seconds (field)
Area of effect:
6.5 meter radius
Projectile speed:
60 m/s
Baptiste uses a device to create a field that prevents allies from dying. The generator can be destroyed.

Ability details:
  • Prevents the HP of Baptiste and his allies from going below 20%. It even prevents environmental death, but healing the HP lost this way will not give ultimate charge.
  • Heroes below the minimum HP threshold will instantly be healed to the threshold when entering the field. Ability-ana3 Biotic Grenade can amplify or block this; if the healing is blocked, Immortality Field will still prevent all incoming damage.
  • The device can be thrown and bounced off walls. The arc is identical to that of Biotic Launcher's alternate fire, except Immortality Field collides with the skybox.
  • Both the thrown device and the field ignore barriers but can be blocked by terrain and terrain-like objects.
  • Sombra can Ability Sombra Hack Hack the device instantly destroying Immortality Field.
  • Placing a Tree of Life Icon Tree of Life on the device destroys it.
  • The device can be placed on and lifted by Petal Platform Icon Petal Platform if the latter was deployed first.
  • When the device expires, the field will linger for 0.5 seconds. If the generator is destroyed, the field will still linger, but not as long.
  • Although the ability has a casting animation, the device is spawned the moment the button is pressed, and therefore cannot be cancelled mid-cast by a stun or hack.

Amplification Matrix
2550 points
Ultimate Ability
Effect Type
Project a matrix that doubles the damage and healing of allied projectiles.
Dmg. modification:
+100% dealt
Healing modification:
+100% dealt
Cast time:
instantly + recovery 0.24 s. for shoot
10 seconds
Max. range:
35 meters
Area of effect:
9x5 meter rectangle, with 1 meter beneath the ground
Baptiste creates a matrix that doubles the damage and healing effects of friendly projectiles that pass through it.

Ability details:
  • Damage per second: ~258.2 while firing (Biotic Launcher)
  • Healing per second: 111.1 - 155.51 (indirect - direct) while firing (Biotic Launcher)
  • Before being deployed, the orientation can be changed by pressing the ultimate key again.
  • Amplifies hitscan and projectile attacks alike, coming from any direction.
    • This includes abilities that travel as a projectile but deal damage/healing in an AoE or as a DoT/HoT, such as Ability-mei4 Blizzard, Ability-ashe2 Dynamite and Ability Moira Biotic Orb Biotic Orb (note that it does not change the total damage/healing for Biotic Orb, just the rate of damage/healing), as long as (and only if) the projectile passes through.
    • This does not include Brigitte's Repair Pack and Zenyatta's Orb of Harmony/Discord.
  • Cannot amplify the damage of melee-based projectiles such as Ability-Roadhog3 Chain Hook or Whip Shot Whip Shot.
  • Amplification Matrix does not actually double final damage/healing, but increases base damage dealt by an additional 100%. When combined with other amplification abilities, they are added together. For example, Amplification Matrix (+100%) and Mercy's Damage Boost (+25%) will result in +125% damage (225% damage overall).

Can be placed on payload or Petal Platform Icon Petal Platform.

  • Ability is stationed wherever it's placed. So, if placed on top of a temporary or moving surface, like the Payload, it will remain in midair, even after the surface expires or moves.
  • Can be destroyed by Ability Sombra EMP EMP.

Hero-specific options

Setting name Options Description
Automatic reload On (default) Biotic Launcher automatically reloads when either fire mode is out of ammo.
Off Biotic Launcher only reloads automatically if both fire modes are out of ammo.
Recoil recovery aim compensation On (default) Stops the recoil's downward pulling return motion, if the player applies enough vertical crosshair movement after the shot.
Off Recoil's return motion is unaffected by player input, always pulling the crosshair back downwards the same amount as the recoil raised it.
Amplification Matrix confirmation input Primary Fire (default) Amplification Matrix is activated by pressing Ultimate Abilty then Primary Fire. Secondary Fire to cancel. Ultimate Ability to rotate.
Secondary Fire Amplification Matrix is activated by pressing Ultimate Ability then Secondary Fire. Primary Fire to cancel. Ultimate Ability to rotate.
Ability 3 press Amplification Matrix is activated by pressing Ultimate Ability twice. Secondary Fire to cancel. Primary Fire to rotate.
Ability 3 release Amplification Matrix is activated by pressing and releasing Ultimate Ability. Secondary Fire to cancel. Primary Fire to rotate.
Default Amplification Matrix rotation Horizontal Amplification Matrix is deployed perpendicular to the direction the player is facing by default.
Vertical Amplification Matrix is deployed along the direction the player is facing by default.


You can fire his primary fire and his secondary fire without a delay.

The secondary fire can be shot perfectly upwards so that they land on the same spot later.

While engaging the enemy, try to attack them while crouching (charging Exo Boots). When the enemy gets too close, you can simply jump out of the way.

Use Exo Boots to get out of danger, to confuse the enemy, or to attack the enemy from a high location.

Other than Health Packs, Baptiste-ability2 Regenerative Burst is Baptiste's only means of healing himself. Try not to get too close to your enemies while the ability is on cooldown.

Using Regenerative Burst at the start of an engagement can help your teams tank sustain damage long enough to win the fight.

The trajectory of the Baptiste-ability3 Immortality Field generator is the same as the secondary fire, so you can shoot a Biotic Grenade first to ensure you throw the Immortality Field where you want. However, Immortality Field interacts with the sky hitbox, and so it may hit that and fail to reach its intended location if thrown too high.

You can use the Immortality Field to body block a door or a spawn room door. Throw the generator in a corner where it cannot be destroyed, then use Baptiste's body to prevent the enemy from coming through. This is helpful in preventing an overtime contest or to buy some time to stall for your team to finish off the last players on the point or payload. Only do this if you are confident that you can prevent a contest.

As Immortality Field is unable to be hacked before it hits the ground, it is possible to throw it out as an enemy Sombra is using EMP, and have it land after the ultimate's cast is over. Doing so will leave Immortality Field unaffected, so it will still function.

Along with his amplification matrix, you can easily penetrate Zenyatta's Transcendence, which heals 300 health per second, to an enemy if you manage to deal perfect headshots.

Match-Ups and Team Synergy


Hero Match-Up Team Synergy
Immortality Field is a great counter to Bomb. For the best effect, tell your team that Immortality Field is ready, then try to use it as late as possible to reduce the chance of it being destroyed by Self-Destruct. D.Va's large critical hitbox makes her a great target for your primary fire to quickly charge your ultimate ability. Beware that if you play a more isolated/backline position, D.va can hunt you down to force Immortality Field out. Have an escape route, or use Exo-Boots to help dodge some of the damage. Baptiste does not synergize as well with D.Va due to his lack of horizontal mobility and the slow projectile speed of his Biotic Grenades.
Doomfist can push allies out of Immortality Field and possibly kill them. He is too fast to stop with your drone, especially when using Rocket Punch. However, Doomfist cannot fight you effectively at long range. Since Doomfist's ultimate can be nullified with your Immortality Field, make sure to place it as Doomfist is coming down to reduce the possibility of it being destroyed. Baptiste does not synergize well with Doomfist due to Baptiste's lack of horizontal mobility. This makes landing your arcing Biotic Grenades even harder.
Orisa has many tools to force you and your allies out of your immortality field, mainly Javelin throw and spin, making it difficult to use effectively unless reacting to Ultimates. If you and your allies are caught in a Terra Surge, do not try to jump above it with Exo Boots as you will still most likely be hit by it. Try to throw your Immortality Field out of the radius and walk to it and communicate with your team to do the same. Additionally, her big head is easy for you to deal massive damage to and generate Ultimate charge from. Paring Baptiste up with Orisa gives the entire team good survivability, safe spots to fire from, and cover to fall back and receive healing.
Reinhardt's Charge can drag people out of Immortality Field's area of effect. If you see a Charge connect, throw the drone at the destination to save the pinned ally. If you think Reinhardt's Earthshatter is ready, consider either playing on high ground or have Exo-Boots charged to dodge it. In general, it is a good idea to take high ground against Reinhardt/Zarya, since they have little vertical mobility and long-range damage. Baptiste works well in Deathball/Brawl, where AoE healing quickly charges his Ultimate. Reinhardt can quickly kill 200 health heroes with Firestrike as long as it passes through the Matrix. Consider combining with a crowd-control ability to pull this combo off.
Roadhog can pull you and your allies out of Immortality Field. If predicted, you can dodge his hook with Exo-Boots and call it out to your team. Again, if predicted, toss Immortality Field at the enemy Roadhog so that if he hooks you, he cannot kill you. Scrap Gun can deal up to 300 damage per shot with Baptiste's ultimate ability. Amplification Matrix and Whole Hog make a high damage combo. In the event where Roadhog gets hit by Biotic Grenade or Sleep Dart, Baptiste can use Immorality Field to protect him. Baptiste synergizes well when playing bunker-style.
Sigma's Kinetic Grasp will gain double the shields if he absorbs attacks that have been amplified by your ultimate. Try to keep out of range of his Hyperspheres. When he triggers Gravitic Flux, use Regenerative Burst to heal the initial damage and poke, then place Immortality Field as late as possible to save your team from the fall damage. Sigma can deal up to 220 damage if his attack is amplified by your ultimate, but requires it to be placed relatively near the enemy due to his short attack range. Accretion can also be amplified by your ultimate. Baptiste synergizes well when playing bunker-style.
Icon-wrecking ball
Wrecking Ball
Wrecking Ball's crowd control can be used to move people out of Immortality Field, and his tendency to disrupt team positions makes your job harder as a support hero. However, his large hitbox makes him an easier target for your primary fire, especially if someone holds him in place. Use Immortality Field to save allies from a Piledriver/Minefield combo. Wrecking Ball's speed makes him difficult to land Biotic Grenades on. Aggressively follow up on enemies left out of position by his displacement effect.
His shield can block your Biotic Grenades. You should activate your Regenerative Burst before he lands and places it. This helps you survive a dive, and charge your Ultimate from his cleave damage. His ultimate does not deal much damage but causes a lot of disruption, making Immortality Field a poor counter to it. Baptiste does not synergize as well with Winston due to his lack of horizontal mobility and the slow projectile speed of his Biotic Grenades. Proactively using Immortality Field can allow your team to stay on a dive target for longer.
Play far from your team to avoid Graviton Surge, use your ultimate to amplify your healing to make a makeshift transcendence. If you do get caught in it, try to throw your Immortality Field in a manner that makes it difficult for the opponents to hit. Placing your ultimate in front of your Graviton Surge is a surefire way to kill enemies caught in it.


Hero Match-Up Team Synergy
You can deny the Dynamite+Body shot kill combo with Regenerative Burst, but it will not work with a headshot. Also, Ashe has higher range and more damage than Baptiste. Her Dynamite can set you aflame and possibly destroy the Immortality Field drone. Nullify B.O.B with your ultimate to kill him in seconds. B.O.B. can be deployed to destroy your drone while Ashe focuses on you (or vice versa). Place your Amplification Matrix in front of B.O.B to make him an absoloute killing machine. Ashe’s dynamite will deal a minimum of 260 damage if amplified by your ultimate. Amplification Matrix will not increase Coach Gun's knockback.
Bastion's high damage can kill your team if you are unprepared, so it is best to attack Bastion with your Immortality Field outside of Bastion's view, but still in range for your allies. Bastion's damage with Amplification Matrix can kill tanks in seconds. It is best to place it in front of Bastion when you know where the enemy team is going, otherwise you may place it incorrectly.
(To be added) Cassidy's Deadeye can be affected by Amplification Matrix, but it does not lock on faster. However, Cassidy can shoot while locked on half-way and still kill enemies.
(To be added) (To be added)
Genji can use Swift Strike to dodge your bullets, close the distance, or attack you. Deflect can send your bullets back to you or block your Biotic Grenades. You should also be cautious if he deflects anything amplified by your Amplification Matrix (such as Firestrike) because it could result in your allies getting killed. Try to keep a distance from Genji. Dragonstrike's swinging can kill you and your drone at the same time, but the "grace" period after your generator goes down means it takes three swings instead of two. This is highly unlikely, but if you and an enemy Baptiste place Amplification Matrices near each other, it is possible to double the amplification by having Genji deflect projectiles through it. Besides that, Genji is too mobile for your healing grenades but your ultimate ability can amplify his Shurikens.
You may have some even footing with Hanzo. Naturally, a single arrow headshot will kill you. However, Immortality Field can counter this, and you can then recover your health with Regenerative Burst. This way Hanzo will have to prioritize destroying your generator, leaving him open for you to kill him. Remember, your gun has falloff damage and his arrows do not. Storm Arrows can be a problem because of their quick discharge. Immortality Field can counter Dragonstrike. Hanzo's arrows benefit from your Amplification Matrix. They can do high amount damage to tanks, with a single headshot capable of 500 damage. However, it does not amplify the damage of Dragonstrike.
Immortality Field is one of the best counters to RIP-Tire, however Junkrat may wait until the Field expires before detonating the Tire. Amplification Matrix has no effect on RIP-Tire, but it amplifies the damage of his normal abilities. Both his Frag Launcher and Concussion Mines can kill a target with one direct hit.
(To be added) (To be added)
Your Biotic Launcher's primary fire can be a useful tool to dispatch an enemy Pharah, however this should only be done at medium ranges, as your recoil and damage falloff will make killing her harder at longer ranges. Amplification Matrix can help you and any allied Pharah counters kill her much faster, while Immortality Field can be used to save your team from a Rocket Barrage. Try and throw the Field as far as you can from her ultimate splash radius, as it can be quickly destroyed by Rocket Barrage. When shot through Amplification Matrix, Pharah's rockets will deal twice the damage. Her Rocket Launcher can quickly kill enemies, and Rocket Barrage can shred through entire teams. The amount of damage Rocket Barrage does through Amplification Matrix is so high that most heroes that aren't tanks will die even if a Zenyatta has Transcendence.
(To be added) (To be added)
Icon-Soldier 76
Soldier: 76
You and Soldier: 76 have similar effective ranges, however, your burst-fire weapon may lose against his fully automatic one. Soldier: 76 also possesses burst damage in the form of his Helix Rockets, whereas you have none. Always try to take the high ground with Exo Boots when fighting Soldier: 76 one-on-one, and use Regenerative Burst to keep yourself in the fight longer. Tactical Visor can target your drone, so try to keep it out of his line of sight. Place your Amplification Matrix in front of Soldier: 76, especially when he activates Tactical Visor, as it is very likely to secure a kill.
Immortality Field cannot be hacked or disrupted by EMP until it is fully deployed. If you see Sombra going in for an EMP, preemptively throw your Immortality Field straight up in the air, or bounce it off a wall, and it will still work once deployed. You can also preemptively activate Regenerative Burst to give your team a small burst of heals after the EMP, which is especially important if any of your allies have shields, such as Zarya or Zenyatta, who will be left extremely vulnerable after an EMP. Beware that EMP can completely destroy your Amplifcation Matrix, so do not place it if you suspect a Sombra has EMP ready. In a one-on-one scenario, your damage can usually force Sombra to teleport away, if not outright kill her if she is too slow to react. If you are being hacked from behind, and you do not think you can react fast enough to cancel Hack by attacking, you can activate Regenerative Burst before being hacked to keep yourself alive and win the fight. (To be added)
Symmetra's energy orbs have travel time, but they deal high damage. At close-range, be wary her beam reaching level 3 because it can shred through you easily if Immortality Field is unready. Her turrets can also be a nuisance to you. Photon Barrier can block large amounts of damage and healing from you, especially if it is amplified. (To be added)
Use your primary fire to destroy Turrets. Despite Immortality Field hovering over the ground, it can still be destroyed by Molten Core if it is placed directly over it. Place Amplification Matrix in front of Torbjörn's turret for a potential 100 damage-per-second.
An all-headshot primary fire can easy kill Tracer in one burst, however her fast movement and small hitbox make this difficult to achieve, and even landing a few shots will often force her to use Recall. If you are being attacked by Tracer, you can use your Exo Boots to take any high ground where she will be unable to contest you. If you or any of your allies gets stuck by her Pulse Bomb, a quick Immortality Field will prevent it from instantly killing allies in the field. With Amplifcation Matrix, you are able to kill Tracer with one burst of bodyshots. Tracer will often be on the flank and away from your healing, but you can try and lob Biotic Grenades at her when she is in your line of sight. Pulse Pistols and Pulse Bomb can be amplified by Amplification Matrix.
Widowmaker will be playing outside of your effective range, and it is unwise to try and challenge her at long-range directly. If she is on high ground nearby, you can attempt to jump up to her perch and fire upon her, but your predictable jump path can make you easy to snipe. You can use Immortality Field to challenge her in desperate scenarios. Place the Field behind a corner so she cannot prematurely destroy it, and move away from her line of sight before the Generator expires. Amplification Matrix can be used to put more pressure on her at longer ranges, but the threat of her oneshot still persists. Amplification Matrix can allow Widowmaker to kill targets below 240 HP instantly with a bodyshot, and targets below 600 HP instantly with a headshot. You also use Immortality Field to give an allied Widowmaker an edge over an enemy Widowmaker attempting to counter-snipe her.


Hero Match-Up Team Synergy
Avoid using your Exo Boots to jump too high when in Ana's line of sight, as your predictable movement path can make you an easy target for her Biotic Rifle or her Sleep Dart. If a large portion of your team gets hit by her Biotic Grenade, you can use Immortality Field to keep them alive, then use Regenerative Burst in combination with your Biotic Launcher's secondary fire to quickly heal them. Keep in mind that Immortality Field does not cleanse the anti-healing debuff, it will only prevent allies from dying. Amplification Matrix pairs greatly with Ana. The healing and damage of her weapon increases to 140 each, and Biotic Grenade can heal 200 HP and deal 120 damage. At one point, an ally could receive 130 healing from both her healing darts and his Biotic Grenades.
In a one-on-one scenario, try to place Immortality Field after the enemy Baptiste does, and you may win the duel. Baptiste cannot heal himself with Biotic Grenade, but two Baptistes can heal each other, allowing quick recovery for the both of you.
Four bursts from your Biotic Launcher is enough to destroy her Barrier Shield, so focus on applying pressure on her. (To be added)
Be aware of Lucio's Soundwave, as he can knock your allies outside of the field to get them killed. Communication is key; use Regenerative Burst when your Lucio is speeding mid-fight for extra healing.
If you notice Mercy is resurrecting an enemy, try to kill her quickly. She will be unable to fight back. When Mercy is resurrecting an ally in a fight, use Immortality Field so she can get them up without dying.
Duels with Moira often depend on which Biotic Orb she uses. She is able to sustain herself far more easily than you can by using Biotic Grasp's regeneration in conjunction with her healing Biotic Orb. Her burst damage potential is low without a damage Orb, but her main attack requires little effort to aim, making it a necessity to land your shots. Initiate with Regenerative Burst, and land headshots to dispatch her before her healing outpaces yours. Do not be afraid to use Immortality Field if you are losing to a duel against a Moira, as there is little she can do to counter it. (To be added)
(To be added) Zenyatta's Orbs of Destruction deal 96 damage to the body and a fully charged volley will deal 480 damage, should they all land. Also, enemies with Orb of Discord will take even more damage when hit by Amplified attacks.


"Choices? What do you know, about choices?"


An elite combat medic and ex-Talon operative, Baptiste now uses his skills to help those whose lives have been impacted by war. He possesses an innate desire to help people.[2] Baptiste wields an assortment of experimental devices and weaponry to keep allies alive and eliminate threats under fierce conditions. A battle-hardened combat medic, he is just as capable of saving lives as he is of taking out the enemy. He heals where he can, and fights when he must. He knows that he cannot undo his past, but making a difference is now what matters.[1]

In correspondence obtained by Trung Le Nguyen, Cuerva noted that Baptiste is a skilled marksman despite being a medic, and boasted unusually high endurance, versatility, and even luck.[4]

Baptiste loves to eat— it has been suggested that his favorite dish is pork griot and lalo. Not many people know that he has a sweet tooth, and he loves to kick back with a tall drink with a lot of ice. He is fluent in Haitian Creole, French,[3] and English.[5] His equipment is a collection of armor and weaponry acquired over the years. Some are from the black market, and some are modified from his Caribbean Coalition and Talon gear; Baptiste has always been resourceful.[3]

Baptiste is an only child, but has several cousins.[3]

Caribbean Coalition

Choices? What do you know about choices? 30 million orphaned children. I was one of them. The Omnic War robbed us of our choices. To survive, you did what you had to do. Steal or starve; kill or be killed. You helped your friends and hurt anyone who got in your way. If you hungered to rise above your circumstances, then when someone offered you a hand up, even the Devil, you took it. It wasn't complicated. At least, that was the lie I told myself.
~ Baptiste

Baptiste during the Omnic Crisis

Jean-Baptiste Augustin was one of the 30 million children orphaned by the Omnic Crisis.[2] He grew up in an orphanage outside Port-de-Paix alongside his childhood friend, Roseline Mondésir. Their childhood dream was to build a clinic for the people of their neighbourhood. As a teenager, he looked up to Overwatch.[6] However, with limited opportunities and resources, Baptiste enlisted in the military. The Caribbean Coalition, a pan-island force formed in response to the Crisis, became his new home. Guided by his innate desire to help people, Baptiste chose the path of a combat medic and served in an elite branch of the Caribbean Coalition's special ops. While with the Coalition, he often cobbled together useful equipment from whatever he could find.[2] He had joined the Coalition with the dream of being a hero, like the ones he saw on Overwatch recruitment posters, but the group never came to Haiti. By the time it disbanded, Baptiste had set his dreams of being a hero aside.[6]

After his service was complete, Baptiste struggled to find a demand for his unique skills. He turned to one of the few opportunities open to him: joining the Talon mercenary group, one of the many organizations that were poised to profit off the chaos in the war's aftermath.[2] Lured in by the promise of easy riches,[1] Baptiste joined Talon alongside many of his former squad mates, all of them unaware of Talon's true nature.[3]


The truth is, I had choices, and I made them; but when you think you're a big man, it's hard to admit that you are not a brave one. Even harder when you understand that making a living is not enough. You must make a difference.
~ Baptiste

Baptiste joins Talon

As a member of Talon, Baptiste retained his position of combat medic.[3] Captain Cuerva trained him personally.[4] For the first time ever, Baptiste had a taste of the good life. Talon's missions were easy and paid well,[2] and weren't that different from the ones he'd carried out as a member of the Coalition;[3] mercenary interventions, mostly rescues.[7] He put aside some of his earnings to set up a clinic in his hometown.[2] During his early days in Talon, he befriended Mauga, and the two of them often took to the field together, taking part in numerous extractions.[6] He also met a woman named Sombra, and over time, the two became good friends.[3]


One of Baptiste's early Talon operations

Baptiste served in a strike team under the command of Captain Cuerva.[4] However, things in Talon changed. Slowly, his unit's orders escalated in brutality, expanding into assassinations and operations with civilian casualties.[2] He took part in operations in Singapore and Makati, both of which involved civilian casualties. Cuerva told him the missions were on the level, but while he wanted to believe it, he couldn't.[6]


Baptiste's realization

He realized that Talon wasn't working to end conflicts, but rather, creating them, and profiting from them when they were called in. A key turning point was where, in the aftermath of one of these operations, he saw an Overwatch team arrive, treating the wound that Talon had left in its wake.[7] Confronted by his team's actions, Baptiste realized he was perpetuating a cycle of violence like the one that had destroyed his own community.[2] Like a frog in boiling water, he realized that the descent into brutality had occurred over time, and only now could he see how far he'd fallen. He tried to convince his squad mates to join him in abandoning Talon, but they refused.[3] Baptiste considered leaving by himself, but knew that the only way anyone left Talon was in a coffin.[6]

Monte Cristi

I’m not going back there. Cuerva said there would be no civilian casualties.
And you were naïve enough to believe him? Look around, Baptiste. This is what we do. Remember Makati? Or that time in Singapore? Or did you conveniently forget how those went down, too?
Cuerva told us that those missions were on the level.
Of course he did. And of course they weren’t. But who cares? We’re in too deep, Baptiste. There are no good people. Not you, not me. All we can do is have fun while we’ve got the chance.”
~ Baptiste and Mauga before parting ways

A mirror darkly

Events came to a head at Monte Cristi. Alongside Mauga, and under the command of Cuerva, a Talon unit deployed to the town to assassinate Daniel Fernández; leader of the Playa Cartel who had been encroaching on Talon's territory. However, upon reaching Fernández's safehouse, they found the crime lord wasn't there. Cuerva ordered Talon to tear the town apart until they found him, and they'd done just that, inflicting collateral damage and civilian casualties in the process. He protested to Cuerva, but he told him to keep searching for Fernández, and that if the civilians wanted to hide him, that was on them. He came face to face with a young girl who, mirroring his own experiences in the Omnic Crisis, stared at him, seeing him as nothing more than an unknown soldier who had destroyed her home. Baptiste lowered his rifle and fled into the night, the sound of screams following him.

Baptiste tried to escape in a fishing boat, but he was confronted by Mauga. He declared that Mauga would either have to let him go or kill him. Over the radio, he heard Cuerva's voice, asking if Mauga had found Baptiste yet. After a long pause, Mauga said that he hadn't found Baptiste. He let Baptiste go, telling him to "call me when you're ready to come home." Baptiste quietly thanked his friend, and drove the boat off into the night.[6]

Dealing with the Devil

I know better than to underestimate Baptiste. I helped train him myself, and he was one of our best. I’ve never known a medic to be such a good shot, and his adaptability to new situations is a rare talent. All of us have seen our fair share of conflict, but Baptiste was built to survive. I swear he has the Devil’s own luck.
~ D. Cuerva
Baptiste vs

Baptiste turns against Talon

Disgusted with what he had done, and determined to forge a new path for himself,[2] Baptiste fled to Tortuga, Haiti.

However, Talon refused to let him go. Baptiste knew too much, and they sent operatives after him to silence him. Agent after agent came for him, including Baptiste's former comrades. To stay under the radar, Baptiste drifted from place to place, aiding in humanitarian efforts around the globe. The few Talon members who managed to track him down were never seen again.[2] One strike team consisted of former members of Baptiste's unit, led by his former mentor, Cuerva. The strike team had orders to apprehend or eliminate him. He evaded capture, rendering the strike team MIA, and delivered their emblems to Cuerva, along with a message to seek him out. Contact was lost with Cuerva and his team soon afterwards;[4] the squad had made the mistake of coming after him one by one. Baptiste later commented that he had saved Cuerva for last.[6]

A Better World

I'm going to fight for a better world. For some, that means a bandage. For others, a bullet. Today... I give you the choice.
~ Baptiste

Baptiste worked toward creating a better world, healing where he could and fighting when he had to. He knew that he could not undo his past, but that making a difference now was what mattered.[2] He kept a low profile in order to stay out of Talon's crosshairs, and began carrying out humanitarian work. This line of work made him familiar with the similar efforts of Dr. Angela Ziegler,[3] whom he met at an aid site in Venezuela.[6]

At some point, Baptiste took Overwatch files from Talon. He read Ana Amari's profile, and saw regular mentions of her daughter, Fareeha.[8]

What You Left Behind

Four years, and you never even wrote. That hurts me, buddy, deep inside. What were you doing all this time? Breaking hearts? Traveling the world? Actually, don’t tell me. We’ll have lots of time on the way back to Talon HQ.
~ Mauga

A less than pleasant reunion

Four years after Monte Cristi, Baptiste visited Ros in her clinic, helping out with the patients. The clinic was experience a shortage of drugs, as Sainclair Pharmaceuticals had kept raising prices. Night had fallen by the time he left the clinic, and he headed for Lefort's—a place he had frequented a lot during his childhood. However, upon entering, he saw only three men present. Mr. Lefort, and a pair of Talon operatives—Trung Le Nguyen, and Mauga. Mauga was his usual jovial self, but it was clear to Baptiste that they weren't here to socialize. As it turned out, they wanted Baptiste's help on a job—visit Vernand Sainclair of Sainclair Pharmaceuticals and get him to pay the money he owed Talon. Baptiste had little love for Sainclair, given the outrageous prices he was charging for his medicines, but he knew better than to trust his former colleagues. However, he had few alternatives. Mauga had revealed that he knew about Ros's clinic, and Baptiste knew that he couldn't take both of them out in a fight. He agreed to do the job, and Nguyen gave him an envelope with the operation's details. As to what would happen after said operation, Mauga told Baptiste not to worry about it.


Baptiste in his medic armor

Baptiste met with the two the following morning, outfitted in his old combat armor (though only after burning off the Talon insignia). They arrived at Sainclair's mansion. Nguyen explained that they'd scheduled an appointment with the man, so all they had to do was walk in and see him. That part of the plan worked as far as the mansion's library, where they were confronted by the mansion's private security. Before they could open fire, Mauga activated his shield. In the ensuring firefight, Baptiste used his rifle to merely incapacitate his targets, but Nguyen was far more accurate and lethal. Mauga got the location of Sainclair from the last surviving security guard before breaking the man's neck. In the aftermath, he reflected how easy it had been to slip back into his old habits as a Talon operative.

The trio fought their way through the mansion, Baptiste and Mauga getting back into the old tandem they had utilized in their days together in Talon. They made their way to Sainclair's office, and found the man covering, holding a firearm. He was quickly disarmed, and Nguyen asked why they shouldn't just kill him right now. To bargain for his life, Sainclair revealed that days ago, he had received a recall order from Winston—he was a former Overwatch member, and he had information on Overwatch agents. He explained that he'd been a handler in Overwatch, but had fed information to Talon, so that when the organization collapsed, he'd been well paid for his services. Baptiste was disgusted at his double-dealing, but Sainclair stated that he had no right to judge him. That said, Nguyen wasn't impressed—they already had access to this information, as ex-Overwatch agents were already part of Talon. Mauga bid that Baptiste kill Sainclair as a means of proving his loyalty. Baptiste was sorely tempted to end Sainclair's life, but knew that if he executed someone in cold blood, that was a line there was no going back from. He dropped a flashbang, and used his exo-boots to propel himself and Sainclair through the office's skylight. A shot tore through his arm, but he survived. Baptiste slipped into the undergrowth with Sainclair, while Mauga called out that he was only making things worse.



Baptiste got himself and Sainclair to a wharf, where he bound his wound. He told Sainclair that he'd send for someone to pick him up, and that from now on, he was going to provide his products for free. And that if he didn't do that, he'd let Talon know where he was. Sainclair, deep in shock, agreed to the terms, and asked why Baptiste hadn't killed him. Baptiste declared that he wasn't worth it, and headed off to get a private vessel that he could escape in. However, Mauga found him, mimicking their confrontation of four years prior. It was a repeat of history that wasn't lost on Mauga, who declared that he couldn't let Baptiste go this time. The two engaged in a gun battle—Mauga wanted to bring in Baptiste alive, but that didn't rule out bodily harm in the process. Baptiste feigned surrender, but threw a device up into the air, and shot it, detonating it. The pier was devastated in the resulting blast, and Baptiste survived through the use of his immortality field. There was no sign of Mauga, but Baptiste believed he had survived. He sailed off in a private yacht owned by Sainclair.

An hour later, Baptiste sent a text message to Ros, telling her about Sainclair, and to be careful. He knew it would be a long time before he could return, and that Talon would likely keep eyes on Ros's clinic. He scrolled through Sainclair's data on Overwatch, and discovered that a Dr. Angela Ziegler was a member. He decided that if Talon was coming for her, she had a right to know. He'd need help tracking her down however, and to that end, he contacted Sombra.[6]

New Blood



Baptiste begins tracking Cassidy

Baptiste knew that Ziegler's last known location was in Cairo, taking part in a humanitarian aid mission. He arrived in the city[7] in the aftermath of a firefight between Talon and HSI forces.[9] By this point, Ziegler had departed Cairo.[7] The Talon cell remained active, and over a period of months, tracked Baptiste.[10] Incidentally, the Talon operatives ended up attacking Overwatch members Ana Amari and Cole Cassidy,[11] the latter of whom Baptiste knew from the list he'd obtained. Cassidy, Ana, and Pharah wiped out the Talon Cairo cell, and Cassidy departed the city, unaware that Baptiste was following him,[10] at least at first. However, by the time Cassidy reached eastern Europe, he was aware that he was being tracked, and Baptiste could tell that Cassidy was onto him. At first, he thought Cassidy was only being careful, but he could tell the difference between caution and intent.[7]


You know, somebody gave me a chance once. When no one thought there was any good in me. Who am I to say you don't deserve a chance like that, if that's what you want? What do you want, Baptiste?
I just want the chance to set things right. Overwatch did good for the world. If I can tip things in their favor...even a little bit...Then I'll be ready.
~ Cassidy and Baptiste become allies

A hasty alliance is formed

Events came to a head in a train station in Bucharest. Baptiste stalked Cassidy, but he suddenly disappeared out of sight. Determined not to let the trail go cold, Baptiste pursued Cassidy into a maintenance tunnel, where Cassidy got the drop on him. The two came to blows, but the skirmish ended with a revolver pointed at Baptiste's chest. He told Cassidy that while Talon had trained him, he wasn't one of them. He further told him about the list he was carrying. Cassidy was skeptical, and all the more so when he saw a Talon hit team make their way through the station, believing that Baptiste had led them to him. Baptiste pointed out that they likely wanted him more than Cassidy.


Baptiste holds off the Talon squad

The two managed to escape the tunnel and temporarily incapacitate their pursuers. Cassidy was still skeptical that Baptiste was on the level, but figured that their best bet was, for now at least, to watch each other's backs. Cassidy suggested that they could escape on a train that was about to depart, but they had to make their way through the remaining Talon forces. He opened fire, destroyed their security drone, and the pair used the distraction to run to one of the trains. Cassidy climbed aboard while Baptiste held the Talon forces off, activating his amplification matrix. One of the Talon agents got the drop on him, but was shot by Cassidy before he could fire. Cassidy then helped Baptiste atop the moving train, and they climbed inside one of the carriages.


Cassidy and Baptiste discuss their motivations

Cassidy still wasn't entirely convinced that Baptiste was on the level, pointing out that this could all have been a ruse to get him in Baptiste's debt. Still, he told Baptiste that he'd have someone look into him, and if he was legit...Baptiste agreed, and explained his motivations. How Overwatch had once been a force for good in the world, and if he could tip things in their favor, even a little bit...then he'd be ready.

A few hours later, the train arrived in Russia. By the time it arrived, Baptiste had apparently vacated the vehicle.[7]

Mongolia and Busan


Baptiste in Busan

Baptiste rejoined Cassidy and Zarya. They appropriated an MV-261 Orca from a Talon base in Mongolia. Later, they were joined by Pharah.

Later, the team arrived in the dropship at Busan, which was under attack by Null Sector. Baptiste deployed groundside and fought against the attacking omnics. Null Sector was forced to retreat, and Overwatch and the MEKA Squad returned to MEKA Base. There, they met Hana Song, who joined the group. The following day, the Orca left Busan, headed for Watchpoint: Gibraltar.[12]

As You Are

The Orca continued its journey to Gibraltar. As the hours passed, Baptiste, Pharah, and Cassidy resided in the cockpit, and while the latter two talked, Baptiste kept to himself, and remained tense. He had hoped that accepting Cassidy's offer to join Overwatch would relieve him of his tension, but upon reflection, knew that no matter what he did, there would always be those who judged him harshly for his time as a Talon mercenary.[8]

After Cassidy left the cockpit, Baptiste, trying to strike up a conversation, asked if Pharah and Cassidy were an item. Pharah confirmed that wasn't the case; she saw Cassidy as being akin to a brother, and besides, she was a lesbian. It was revealed that Baptiste was attracted to Cassidy, not Pharah. The conversation turned to the prospect of reuniting with ex-Overwatch members at Watchpoint: Gibraltar, and Baptiste noticed that Pharah referred to Dr. Ziegler as "Angela" rather than "Mercy," her callsign. Regardless, Pharah exited the cockpit to get some rest, and told Baptiste to take it easy. That, however, he found hard to do, as despite now being a member of Overwatch, he didn't know if he deserved the redemption such a path offered. He couldn't bring himself to tell Pharah about everything he'd done, despite also suspecting that she wouldn't care.[8]


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Skirmish at Petra


Baptiste and co. after repelling Talon

Baptiste was part of an Overwatch team which engaged against Talon at Petra. With the aid of Venture, Overwatch successfully repelled Talon.[13]


Name Icon Description Reward
Stand By Me
Baptiste-ability3 Prevent 4 deaths with a single use of Baptiste's Immortality Field in Quick or Competitive play.
Spray Baptiste Pixel
Window Of Opportunity
Baptiste-ability4 Amplify 2000 combined damage and healing without dying as Baptiste in Quick or Competitive play.
Spray Baptiste Cute


  • Baptiste is the only hero in the game who has different ammo for his weapon's two modes of fire.
  • Baptiste's stance on killing is explored in What You Left Behind, though it could be contradicted in one instance. It is stated that he has never killed anyone in cold blood (when referring to Sainclair), but it is later implied that he executed his former Talon squad mates.
  • Baptiste has been confirmed to be bisexual.[14]

Cultural References

  • Baptiste's medic armor bears similarities to that of medic armor in StarCraft, most specifically the Tiger's Claw variant.


  • Jean-Baptiste Augustin is a French name derived from two saints, Saint John the Baptist and Saint Augustine of Hippo. He also shares his name with a French painter.
    • "Jean-Baptiste" is a relatively common French-language name, and it has equivalents in Spanish ("Juan Bautista") and Italian ("Giovanni Battista"). Humorously, Baptiste's German voice actor shares the same name due to this reason (Jean-Baptiste Anoumon).
    • John the Baptist was the son of the Virgin Mary's cousin Elizabeth. After heralding the coming of a greater religious figure for some time, he baptized his cousin Jesus Christ in the Jordan River, hence his title. He was said to have adhered to a humble diet of locusts and wild honey, and his beheading is the origin of the idiom "head on a silver platter".
    • St. Augustine of Hippo is practically synonymous with his conversion to Christianity after a youth filled with sin, as detailed in Confessions. While the circumstances were not as extreme as St. Augustine's, Baptiste certainly did have a new and better life after Talon, making the surname "Augustin" particularly appropriate for the character.
  • Jean Baptiste was also the name of a French noble during the 18th century who later became the king of Sweden under the name Karl XIV Johan.


  • Baptiste was designed by Michael Chu. As of February 2019, it is intended that his connections with Talon be fleshed out in tie-in media.[15]
  • Haiti was a cornerstone of Baptiste's backstory. According to Chu, "I think it’s meaningful to introduce countries that are less well-known worldwide through Overwatch. Haiti was a colony and has a history of fighting for independence. That is why we paid close attention to portraying Haitian history when we chose the voice actor or during the voice recording process."[15]
  • Gameplay-wise, he was designed to be similar to Soldier: 76 albeit in a support role, including an immunity ability.[15]
  • When Baptiste was put on the PTR, his Immortality Field was able to deploy in out-of-bounds areas. This allowed Baptiste to travel out-of-bounds in Custom Games.
  • Baptiste received several changes before coming live: the visuals for Immortality Field and Amplification Matrix were changed, Immortality Field got an audio indicator, Immortality Field was added to the kill feed, the time it took Immortality Field to go away after the drone was destroyed was shortened, Baptiste's ultimate voice line for himself was switched to English, Friendly Amplification Matrix's color was changed from blue to green, and the option to turn off Automatic Reload was added.


Concept Art


Balance Change Log

For more information, see Patch Notes.

Overwatch 2 PvP

Baptiste-ability3 Immortality Field

  • Minimum health threshold decreased from 25% to 20%.
General updates

Most damage-dealing projectile sizes have been increased by a new global modifier added to their base size.

  • +0.05 meters for hitscan projectiles with a high rate of fire or spread (e.g., Tracer's Pulse Pistols or Reaper's Hellfire Shotguns).
  • +0.08 meters for hitscan projectiles that are more precise (e.g., Cassidy's Peacekeeper or Soldier:76's Heavy Pulse Rifle).
  • +0.05 meters for travel time projectiles that are shotguns or have a very high rate of fire (e.g., Roadhog's Scrap Gun or Ramattra's Void Accelerator).
  • +0.10 meters for travel time projectile with a speed greater than 50 meters per second (e.g., Zenyatta's Destruction Orb).
  • +0.15 meters for travel time projectile with a speed less than or equal to 50 meters per second (e.g., Pharah's Rocket Launcher).
  • Very large projectiles with a base size greater than 0.5 meters have been excluded from these increases (e.g., Orisa's Energy Javelin or Reinhardt's Fire Strike).

Hero combined HP (base health/armor/shields) increased by 15-25%.

  • 150-175 HP heroes increased by 25 HP.
  • 200-300 HP heroes increased by 50 HP.
  • 300+ HP (Tanks) increased by 75-100 HP.
  • Each hero's precise health increases are listed in their patch notes below.

Ultimate Charge

  • All Ultimate ability costs increased by 10%.

Regenerative Passive for All Heroes

  • All heroes now regenerate 20 health per second after 5 seconds of not taking damage.

Support Role Passive

  • Now reduces the delay before regeneration begins by half (2.5 seconds).

Damage Role Passive

  • Reload speed bonus on elimination has been removed.
  • New role passive: Dealing damage reduces enemy healing received by 20% for 2 seconds.

Quick Melee

  • Damage increased from 30 to 40.
Hero updates
  • Health increased from 200 to 250.
Developer Comments: Baptiste has a high amount of sustained damage in addition to his various survival tools. We would prefer to keep his long cooldown abilities feeling impactful so we're going to be pulling back on some of his damage potential here.

Baptiste-ability1 Biotic Launcher

  • Primary fire ammo reduced from 45 to 36.

Baptiste-ability3 Immortality Field

  • Health decreased from 150 to 125.
  • Cooldown increased from 23 to 25 seconds.
Developer Comment: Regenerative Burst’s overall healing output has been too effective after gaining the bonus instant heal for low-health allies, so we are reducing its total healing slightly.

Baptiste-ability2 Regenerative Burst

  • Instant healing decreased from 50 to 40.
  • Heal over time decreased from 50 over 5 seconds to 40 over 4 seconds.
Developer Comments: Immortality Field provides powerful utility, but its long cooldown means that Baptiste often has to wait for the perfect opportunity to use it. We're decreasing its cooldown slightly to promote more flexibility in usage, though it will still be uncommon to see it in more than once per engagement.

Baptiste-ability3 Immortality Field

  • Cooldown decreased from 25 to 23 seconds

Developer Comment: Baptiste is capable of potent damage and healing output but often slightly underperforms across many skill levels. This change to the Immortality Field's minimum health threshold will strengthen his utility and enable him to more reliably assist his allies after its effect ends.

Baptiste-ability3 Immortality Field

  • Immortality Field minimum health threshold increased from 10 to 25%

Baptiste-ability1 Biotic Launcher

  • Primary fire damage increased from 24 to 25
  • Primary fire minimum falloff range increased from 20 to 25 meters

Developer Comment: This change helps reinforce Baptiste as a Support hero that can save allies in clutch moments. This new functionality is intended to synergize with Immortality Field, allowing for faster recovery after saving his allies (or himself!) from imminent danger.

Baptiste-ability2 Regenerative Burst

  • Now heals for 50 instantly and 50 over time, instead of 100 over time. Additionally, the instant heal portion will be doubled on targets that are 50% or lower health. (Please note that we are aware of an issue where this ability is not updated on the hero information screen)**
  • No longer heals Baptiste for double

Developer Comment: Baptiste is under-performing because teams aren’t playing as grouped up right now. Increasing his healing ammo will let him heal more targets who aren’t necessarily grouped up.

Baptiste-ability1 Biotic Launcher Alt Fire

  • Healing ammo increased from 10 to 13

Baptiste-ability1 Biotic Launcher

  • Primary fire minimum falloff range reduced from 25 to 20 meters

Baptiste-ability2 Regenerative Burst

  • Total healing increased from 75 to 100 health

Overwatch 1
Baptiste-ability5 Exo Boots
  • Charge time increased from 0.7 to 1 second

Developer Comment: Though it felt better to use, the previous reduction to the Exo Boots charge time resulted in Baptiste becoming much more evasive against some heroes. Since he already has strong defensive ability options in Regenerative Burst and Immortality Field, we're reverting how quickly he can charge the Exo Boots jump.

Baptiste-ability1 Biotic Launcher
  • Secondary Fire
    • Healing projectile explosion reduced from 60 to 50 health
    • Healing projectile direct impact now restores an additional 20 health

Baptiste-ability3 Immortality Field

  • Now protects teammates to a minimum health threshold of 25% maximum health, down from 20%
Baptiste-ability3 Immortality Field
  • Health decreased from 200 to 150

Baptiste-ability4 Amplification Matrix

  • Ultimate cost increased by 15%

Developer Comment: To adjust Baptiste's overall power for the recent increased effectiveness of his Biotic Launcher and Amplification Matrix, we're taking some durability out of Immortality Field and increasing the cost of his ultimate once again.

Baptiste-ability4 Amplification Matrix
  • Width increased from 5 meters to 9 meters

Developer Comment: His Amplification Matrix was sometimes difficult to utilize for his allies without gathering very closely together so we've made it much wider.

Baptiste-ability1 Biotic Launcher
  • Primary Fire
    • Recovery time reduced from 0.45 to 0.38 seconds
  • Secondary Fire
    • Recovery increased from 0.8 to 0.9 seconds
    • Healing increased from 50 to 60

Developer Comment: We're making some adjustments to Baptiste's Biotic Launcher firing cadence that will make dealing damage quicker and landing a healing grenade more impactful.

Baptiste-ability4 Amplification Matrix
  • Ultimate cost decreased by 15%

Developer Comment: Baptiste generates a majority of his ultimate charge through area-of-effect healing. As we reduced area healing values recently, we're also scaling down the cost of his ultimate.

Baptiste-ability1 Biotic Launcher
  • Decreased heal ammo from 12 to 10.

Baptiste-ability2 Regenerative Burst

  • Total healing reduced from 150 to 75
  • Baptiste now receives twice as much healing from Regenerative Burst
Baptiste-ability5 Exo Boots
  • Charge time reduced from 1 to 0.7 seconds

Baptiste-ability2 Regenerative Burst

  • Cooldown lowered from 15 to 13 seconds
Baptiste-ability1 Biotic Launcher (Primary Fire)
  • Recovery time increased from 0.35 to 0.45 seconds

Baptiste-ability1 Biotic Launcher (Secondary Fire)

  • Heal explosion reduced from 60 to 50
Baptiste-ability3 Immortality Field
  • Maximum duration reduced from 8 to 5 seconds
  • Cooldown increased from 20 to 25 seconds

Baptiste-ability4 Amplification Matrix

  • Ultimate cost increased by 20%
Baptiste-ability1 Biotic Launcher
  • Recovery decreased from 0.45 to 0.36 seconds
  • Random spread removed
  • Damage falloff range now begins at 25 meters, up from 20
Baptiste-ability3 Immortality Field
  • Health decreased from 250 to 200
Baptiste-ability1 Biotic Launcher
  • Increased heal ammo from 10 to 12.

Baptiste-ability4 Amplification Matrix

  • Ultimate duration increased from 8 seconds to 10 seconds.
Baptiste-ability3 Immortality Field
  • If it lands on a moving platform, it will move along with the platform
New Hero: Baptiste (Support)


  1. 1.0 1.1 1.2 1.3 Baptiste (Overwatch 2), Blizzard Entertainment. Accessed on 2022-10-05
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Baptiste (Overwatch), Play Overwatch. Accessed on 2019-03-10
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 3.9 2019-03-13, Baptiste - Developer Q&A Answers. Blizzard Entertainment, accessed on 2019-03-14
  4. 4.0 4.1 4.2 4.3 2019-02-21, SUBJECT: CUERVA STRIKE TEAM - LOG RECOVERED PlayOverwatch. Accessed on 2019-02-21
  5. Baptiste Origin Story
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 What You Left Behind
  7. 7.0 7.1 7.2 7.3 7.4 7.5 New Blood Issue 3
  8. 8.0 8.1 8.2 As You Are
  9. Valkyrie
  10. 10.0 10.1 New Blood Issue 2
  11. New Blood Issue 1
  12. New Blood Issue 5
  13. 2024-03-28, Venture | New Hero Gameplay Trailer | Overwatch 2. YouTube, accessed on 2024-03-28
  14. Overwatch Team (2023-05-30). Celebrate Pride in Overwatch 2. Accessed on 2023-06-02.
  15. 15.0 15.1 15.2 2019-02-26, Principal Overwatch Designer Ensures Baptiste Will Be a Counter for GOATS Composition. Inven Global, accessed on 2019-03-14