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Channeled abilities take place over a period of time. They may be activated by a single button click, or may require the player to hold down a button in order to keep channeling the ability. Players channeling abilities generally cannot use other abilities, or in some cases even move, until the ability has completed.

Channeled abilities which require a button to be held down can be cancelled simply by releasing the button. Some one-click channeled abilities can be cancelled during their cast, although any cooldown or Ultimate Meter power used will usually be wasted.

Some channeled abilities can be interrupted by being hit by certain abilities, such as Roadhog's Chain Hook.

Abilities[ | ]

Hero Ability Type Icon Description
Cassidy Combat Roll Click Ability-mccree2 Cassidy dives in the direction he’s moving, effortlessly reloading his Peacekeeper in the process.
Deadeye
(Ultimate ability)
Click Ability-mccree4 Focus. Mark. Draw. Cassidy takes a few precious moments to aim; when he’s ready to fire, he shoots every enemy in his line of sight. The weaker his targets are, the faster he’ll line up a killshot.

D.Va

Defense Matrix Hold Ability-dva3 D.Va can activate this forward-facing targeting array to shoot incoming projectiles out of the air.
Boosters Click Ability-dva2 D.Va’s mech launches into the air, her momentum carrying her forward. She can turn and change directions or barrel through her enemies, knocking them back.
Junkrat RIP-Tire
(Ultimate ability)
Click Ability-Junkrat5 Junkrat revs up a motorized tire bomb and sends it rolling across the battlefield, climbing over walls and obstacles. He can remotely detonate the RIP-Tire to deal serious damage to enemies caught in the blast, or just wait for it to explode on its own.
Mauga Overrun Click Charge forward to stomp and launch enemies. You are unstoppable while charging.
Mei Cryo-Freeze Click Ability-mei2 Mei instantly surrounds herself with a block of thick ice. She heals and ignores damage while encased, but cannot move or use abilities. Can be cancelled.
Mercy Caduceus Staff Hold Ability-mercy1 Mercy engages one of two beams that connect to an ally. By maintaining the beams, she can either restore that ally’s health or increase the amount of damage they deal.
Pharah Barrage
(Ultimate ability)
Click Ability-parah4 Pharah directs a continuous salvo of mini-rockets to destroy groups of enemies.
Hover (Passive ability) Hold Hold to hover.
Reaper Wraith Form Click Ability-reaper2 Reaper becomes a shadow for a short period of time. While in this form, he takes no damage and is able to pass through enemies, but cannot fire his weapons or use other abilities.
Death Blossom
(Ultimate ability)
Click Ability-reaper4 In a blur of motion, Reaper empties both hellfire shotguns at breakneck speed, dealing massive damage to all nearby enemies.

Reinhardt

Charge Click Ability-reinhardt3 Reinhardt charges forth in a straight line, grabbing hold of enemies in his path. If he collides with a wall, foes he’s carrying suffer extreme damage.
Barrier Field Hold Ability-reinhardt2 Reinhardt projects a broad, forward-facing energy shield, which can absorb substantial damage before it is destroyed. Though Reinhardt can protect himself and his companions behind the shield, he cannot attack while sustaining it.
Roadhog Take A Breather Hold Ability-Roadhog2 Roadhog restores a chunk of his health over a brief period of time.
Chain Hook Click Ability-Roadhog3 Roadhog hurls his chain at a target; if it catches, he yanks them into close range.
Soldier: 76 Sprint Click Icon-ability.sprint Whether he needs to evade a firefight or get back into one, Soldier: 76 can rush ahead in a burst of speed. His sprint ends if he takes an action other than charging forward.
Sombra Hack Hold Ability Sombra Hack Sombra hacks enemies to temporarily stop them from using their abilities, or hacks first aid kits to make them useless to her opponents.
Translocator Click (Throwable) Ability Sombra Translocator Sombra tosses out a translocator beacon. She can instantly return to the beacon’s location while it is active (including when it’s in mid-flight).
Tracer Recall Click Ability-tracer3 Tracer bounds backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before.
Widowmaker Grappling Hook Click Ability-widowmaker2 Widowmaker launches a grappling hook towards the location she’s aiming at – when the hook connects with a scalable surface, she’s quickly drawn towards it, allowing her to expand her view of the battlefield and evade or flank targets.
Winston Tesla Cannon Hold Ability-winston1 Winston’s weapon fires a short-range electric barrage for as long as he holds down the trigger.
Primal Rage
(Ultimate ability)
Click Ability-winston4 Winston embraces his animal nature, significantly boosting his health and making him very difficult to kill, strengthening his melee attack, and allowing him to use his Jump Pack ability more frequently. While raging, Winston can only make melee and Jump Pack attacks.
Zenyatta Transcendence
(Ultimate ability)
Click Ability-zenyatta4 Zenyatta enters a state of heightened existence for a short period of time. While transcendent, Zenyatta cannot use abilities or weapons, but is immune to damage and automatically restores his health and that of nearby allies.
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