Competitive Points are one of the currencies in Overwatch 2. They can be used to purchase cosmetics, specifically they're used to unlock a heroes Weapon Variants.
Obtaining[ | ]
In Overwatch 2, players are awarded 10 for a win and 5 for a draw from matches in Competitive Play. Additionally, each match contributed to the Competitive Progression bar, with wins giving 3 progress points, while draws and losses only give 1 progress point. After 30 Progress points, the player earns 100. Players stop earning points from the Competitive Progression bar if they have completed 30 full rounds of progression, earning a total of 3,000 bonus Competitive Points, however they still earn the 10 and 5 from wins and losses. [1]
Starting from Season 12, players can earn additional Competitive Points by participating in Competitive Drives. Drives take place over a weekend toward the end of the season. During a Drive, players gain Drive Points based on the rank progress gained in competitive matches. Upon reaching the first, third and fifth Drive Point checkpoints, players are rewarded 500, 1,000 and 1,500 Competitive Points respectively.
Use[ | ]
Since the competitive update in Season 9 of Overwatch 2. Competitive Points can only be used to purchase Weapon Variants for heroes. Weapon Variants can be found under the "Weapon Variants" tab in the Heroes view (Heroes > [Hero] > Weapon variants). Currently, all weapon variants cost 3000 to unlock.
Initially the only Weapon Variants purchasable were Golden weapons, but this changed in Season 9 with the introduction of Jade Weapons, which were the only weapon variants purchasable with Competitive Points for that season. This changed in Season 10, where competitive points could be used to buy all available weapon variants, however you couldn't use a mix of Competitive Points and Legacy Competitive Points to purchase previous season weapon variants. [2]
Legacy Competitive Points[ | ]
At the end of the yearly competitive season, each player's remaining Competitive Points are converted to Legacy Competitive Points. Similarly to Competitive Points, legacy competitive points can be used to unlock Weapon Variants, costing 3000 per variant. However, legacy competitive points can only be used to unlock weapon variants from previous competitive seasons, such as golden weapons. [3]
History[ | ]
Overwatch 2[ | ]
Season 1 - 3[ | ]
From the release of Overwatch 2, Competitive Points are rewarded at the end of each season based only on your highest rank achieved in any of the competitive role queues or open queue. Awards per game for wins and draws are the same as the end seasons of Overwatch. (15 competitive points per win, and 5 competitive points for a tie.)
End-of-Season Rewards | ||
---|---|---|
Highest Tier | Points Earned | Additional Rewards |
Bronze | 65 | |
Silver | 125 | |
Gold | 250 | |
Platinum | 500 | |
Diamond | 750 | Player Title: "Diamond Challenger" |
Master | 1200 | Player Title: "Master Challenger" |
Grandmaster | 1750 | Player Title: "Grandmaster Challenger" |
Top 500 | 1750 | Player Title: "Top 500 Challenger" |
Season 4 - 8[ | ]
After the release of Season 4, there was a small competitive rework. End of Season Competitive Points were adjusted and Competitive Points per win were adjusted from 15 to 25 (an additional + 10 for every win, and you still earn + 5 for a Draw). Additionally, Seasonal Rank Decay was removed, Competitive Challenge Titles were adjusted to differentiate between Open Queue Competitive and Role Queue Competitive, and to be eligible for the Top 500 Leaderboards, players must now win 25 Competitive matches. Previously the condition was to play 50 matches.
In Season 6, Player Titles were added for finishing the season in Gold and Platinum.
End-of-Season Rewards | ||
---|---|---|
Highest Tier | Points Earned | Additional Rewards |
Bronze | 300 | |
Silver | 450 | |
Gold | 600 | Player Title: "Gold Role/Open Challenger" |
Platinum | 800 | Player Title: "Platinum Role/Open Challenger" |
Diamond | 1000 | Player Title: "Diamond Role/Open Challenger" |
Master | 1200 | Player Title: "Master Role/Open Challenger" |
Grandmaster | 1500 | Player Title: "Grandmaster Role/Open Challenger" |
Top 500 | 1500 | Player Title: "Top 500 Role/Open Challenger" |
Season 9[ | ]
For Season 9: Champions there was a large competitive rework, which drastically altered gameplay and core mechanics of the game. For competitive points, all current Competitive Points were turned into Legacy Competitive Points, marking the start of the 2024 Competitive Season. A new Weapon Variant was introduced which players could spend Competitive Points on, Jade Weapons.
Players now earned 10 per win, 5 per draw, and 0 for loss. Players no longer earned Competitive Points as end-of-season Rewards, but instead earned them through the new Competitive Progression Bar, which replaced Competitive Challenges. For the Competitive Progression Bar, you would earn 100 for every 30 Competitive Progress Points. Wins granted 3 Progress point, while draws and losses granted 1 Progress Point.[4]
Season 10[ | ]
In Season 10, all Weapon Variants could now be bought with Competitive Points, not just Jade Weapons. However, the currencies cannot be mixed; when purchasing previous season Weapon Variants either Competitive Points or Legacy Competitive Points exclusively must be used. [2]
Season 12[ | ]
Season 12 added Competitive Drives, which are limited-time events that take place over a weekend toward the end of the season. Participating players can earn large amount of bonus Competitive Points and a unique Signature, by accumulating Drive Points and reaching select checkpoints.
Overwatch 1[ | ]
Season 1[ | ]
In Season 1, only one competitive point was received for each match won in Competitive Play, and no points were earned for ties. The number of points received at the end of the season was based on the player's highest rank.[5]
End-of-Season Rewards | |
---|---|
Tier | Points Earned |
Skill Rating 0-39 | 10 |
Skill Rating 40-49 | 20 |
Skill Rating 50-52 | 40 |
Skill Rating 53-55 | 80 |
Skill Rating 56-59 | 120 |
Skill Rating 60-64 | 200 |
Skill Rating 65+ | 300 |
Season 2 - 5[ | ]
In Season 2, 3, 4 and 5, 10 are received for each match won in Competitive Play, and 3 are received for each match tied in Competitive Play. A large number of points will be received at the end of the season, based on the player's final tier.[6]
End-of-Season Rewards | |
---|---|
Tier | Points Earned |
Bronze | 100 |
Silver | 300 |
Gold | 400 |
Platinum | 800 |
Diamond | 1200 |
Master | 2000 |
Grandmaster | 3000 |
Season 6 - 17[ | ]
Since Season 6 there are only 2 months in a season instead of the usual 3 therefore the competitive points rewarded are lower. Players are awarded 15 per win, and 5 for a tie.
End-of-Season Rewards | |
---|---|
Tier | Points Earned |
Bronze | 65 |
Silver | 125 |
Gold | 250 |
Platinum | 500 |
Diamond | 750 |
Master | 1200 |
Grandmaster | 1750 |
Season 18 - 35[ | ]
Beginning with season 18, role-queue[7] was introduced, with a different rank given for each roles (tank, damage and support). Competitive Points are awarded separately for each rank. Awards per game for wins and draws are the same as previous seasons. ( 15 per win, and 5 for a tie.)
End-of-Season Rewards | ||
---|---|---|
Tier | Points Earned Per Role | Total Points Earned* |
Bronze | 25 | 75 |
Silver | 50 | 150 |
Gold | 100 | 300 |
Platinum | 200 | 600 |
Diamond | 300 | 900 |
Master | 500 | 1500 |
Grandmaster | 650 | 1950 |
*Total assuming the same rank in all three roles.
From Season 23 to Season 35, Open Queue Competitive Play was introduced with the same Competitive Points awarded per win, loss or draw. Competitive points are awarded as per pre-role queue format.
End-of-Season Rewards | |
---|---|
Tier | Points Earned |
Bronze | 65 |
Silver | 125 |
Gold | 250 |
Platinum | 500 |
Diamond | 750 |
Master | 1200 |
Grandmaster | 1750 |
References[ | ]
- ↑ 2024-03-20, Regarding Season Caps for Competitive Points Bonuses, Blizzard Entertainment, accessed: 2024-05-02
- ↑ 2.0 2.1 2024-04-16, OVERWATCH 2 RETAIL PATCH NOTES – APRIL 16, 2024, Blizzard Entertainment, accessed: 2024-04-17
- ↑ 2024-02-08, REVITALIZING THE OVERWATCH 2 EXPERIENCE, Blizzard Entertainment, accessed: 2024-04-17
- ↑ 2024-02-21, How to get competitive points in Overwatch 2, Dot Esports (Nadine Manske, Harrison Thomas, Max Miceli), accessed: 2024-04-17
- ↑ 2016-08-05, Details about Season 1's rewards, Overwatch Forums. (Archived using the Wayback Machine.)
- ↑ "Welcome to Season 2 of Competitive Play", Blizzard Entertainment, 2 September 2016. Retrieved on 14 September 2016.
- ↑ Introducing role queue, Blizzard Entertainment, 18 June 2019.
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