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December 10, 2024 Patch
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December 10, 2024 Patch
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=== Damage === {{ps|Ashe}} {{DevComment|Developer Comment: There were some inconsistencies for when Coach Gun was disabled by mobility lock abilities. Now Ashe will be able to activate Coach Gun while mobility is locked out (such as Junkrat's Steel Trap) to knockback enemies but won't move herself.}} {{al|Coach Gun}} * Can now be activated while affected by mobility locking abilities but won't move Ashe. {{ps|Pharah}} {{DevComment|Developer Comment: Pharah is a difficult hero to deal with for many due to her high flying mobility and burst damage. We're reducing how often her horizontal movement cooldown is available to make it slightly more of a positioning commitment when used.}} {{al|Jet Dash}} * Cooldown increased from 8 to 9 seconds. {{ps|Sojourn}} {{DevComment|Developer Comment: Sojourn has received adjustments to increase the rate of her energy gain and shifted some power into her Disruptor Shot ability recently, though the secondary fire lacking in impact undermines her core gameplay fantasy as "the Railgun hero". We're adding some damage back to it and will keep a close eye on how powerful she ends up being.}} {{al|Railgun}} * Secondary fire damage scaling increased from 1-100 damage to 20-120 damage. {{ps|Soldier: 76}} {{DevComment|Developer Comment: Soldier could use a small increase to his effectiveness and with changes to the damage role passive it's a good time to make his Biotic Field more available.}} {{al|Biotic Field}} * Cooldown reduced from 18 to 15 seconds. {{ps|Symmetra}} {{DevComment|Developer Comment: Symmetra is performing quite well but we'd like to further enable teamplay around an interesting ability like the Teleporter by making it more difficult to destroy.}} {{al|Teleporter}} * Base shield health increased from 200 to 250. {{ps|TorbjΓΆrn}} {{DevComment|Developer Comment: We'd like to make the turret more effective without increasing its damage. It now builds more quickly to better enable repositioning it for a faster pace of gameplay. We've also fixed a grievous oversight from moving to larger health pools and TorbjΓΆrn's Forge Hammer will strike fear into his enemies once again.}} {{al|Forge Hammer}} * Damage increased from 55 to 70. {{al|Deploy Turret}} * Build time reduced from 3 to 2.5 seconds. * Base health increased from 225 to 250. {{ps|Venture}} {{DevComment|Developer Comment: This is mostly a quality-of-life change that makes Venture's cooldown cycle more consistent, as they tend to activate Burrow while soaring through the air quite often.}} {{al|Drill Dash}} * Cooldown rate is now faster anytime Burrow is active, rather than requiring the player to be underground.
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