Deployables are entities produced by hero abilities that once deployed in a location stay in the map until destroyed or expired. Deployables do not count as heroes for the purpose of most game mechanics. As such they are unaffected by most status effects and do not grant ultimate charge when damaged.
Deployables are usually deployed either directly targeting a ground surface or deployed as a projectile. When traveling as a projectile, the deployable in most cases cannot be destroyed by Defense Matrix, Kinetic Grasp or Javelin Spin or reflected by Deflect. If the projectile hits an already deployed construct or barrier, it will either pass through or bounce off of it.
Many deployables can be hacked by Sombra and all barriers can be destroyed by her EMP.
In the advanced information panel, deployables are marked with the following keyword and description:
- deployableA non-player entity with a unique health pool.
List of deployables[]
Basic deployables[]
Most deployables have collision with heroes, and can block projectiles. They will not block line of sight for area of effect abilities, however.
| Hero | Object | Ability Type | Cooldown | Ultimate Cost | Health | Shields | Duration | Hackable | Details |
|---|---|---|---|---|---|---|---|---|---|
Baptiste |
Immortality Field | Ability | 25 seconds | 125 | 5 seconds (generator) 5.5 seconds (field) |
Yes (destroyed) |
| ||
Illari |
Healing Pylon | Ability | 7 seconds (default) 14 seconds (under attack) |
75 | 50 | Until destroyed 1.3 seconds (build time) |
Yes (disabled) |
| |
Junkrat |
Concussion Mine | Ability | 8 seconds, 2 charges |
25 | Until detonated or replaced | No |
| ||
| Steel Trap | Ability | 10 seconds | 100 | Until triggered or replaced (trap) 2.5 seconds (root) |
No |
| |||
| RIP-Tire | Ultimate Ability | 2100 points | 100 | 10 seconds (max) | No |
| |||
Symmetra |
Sentry Turret | Ability | 10 seconds, 3 charges |
40 | Until destroyed or replaced | EMP only (disabled) |
| ||
| Teleporter | Ability | 12 seconds | 100 | 250 | 10 seconds | EMP only (disabled) |
| ||
Torbjörn |
Deploy Turret | Ability | 5 seconds 12 seconds (in combat) |
225 | Until destroyed or replaced | Yes (disabled) |
| ||
Widowmaker |
Venom Mine | Ability | 15 seconds | 1 | Until replaced or destroyed (mine) 1.4 seconds (arming time) 5 seconds (poison) |
No |
| ||
Wrecking Ball |
Minefield | Ultimate Ability | 1850 points | 60 | 16 seconds (on ground) 1.25 seconds (arming time) |
EMP only (disabled) |
Terrain-like deployables[]
Terrain-like deployables interact with most abilities as if they were terrain. For example, other deployables can be deployed on them, and abilities like Grappling Claw can attach to them. They will block line of sight for area of effect abilities, including most effects that would pierce barriers.
| Hero | Object | Ability Type | Cooldown | Ultimate Cost | Health | Duration | Hackable | Details |
|---|---|---|---|---|---|---|---|---|
Hazard |
Jagged Wall | Ability | 12 seconds | 350 | 10 seconds (projectile) 0.5 seconds (wall, min) 6 seconds (wall, max) |
No |
| |
Lifeweaver |
Petal Platform | Ability | 12 seconds | 300 | ∞ (unused) 12 seconds (raised total) |
Yes (disabled if on ground, destroyed if activated) |
| |
| Tree of Life | Ultimate Ability | 2200 points | 1200 | 15 seconds (tree) 6 seconds (overhealth) |
No |
| ||
Mei |
Ice Wall | Ability | 12 seconds | 250 per pillar 5 pillars |
Up to 5 seconds 0.5 seconds recovery |
No |
|
Barriers[]
- Main article: Barrier
Barriers are semi-transparent, semi-permeable deployables that block most types of incoming damage, but do not prevent heroes from crossing. Barriers only affect the opposing team. Some attacks, including all melee attacks pierce barriers. Barriers can also block line of sight for most area of effect and targeted abilities. All barriers can be destroyed by Sombra's EMP.
In the advanced information panel, barriers are marked with the following keyword and description:
- barrierA physical construct with health that absorbs most ranged attacks and abilities but does not block hero movement. Pierced by Melee.
| Hero | Object | Ability Type | Cooldown | Ultimate Cost | Barrier health | Duration | Hackable | Details |
|---|---|---|---|---|---|---|---|---|
Mauga |
Cage Fight | Ultimate Ability | 2700 points | 1200 | 8 seconds | EMP only (destroyed) | ||
Orisa |
Protective Barrier | Major Perk | 8 seconds | 600 | 6 seconds | EMP only (destroyed) |
| |
Ramattra |
Void Barrier | Ability (Omnic Form) | 13 seconds | 1000 | 4 seconds | EMP only (destroyed) |
| |
Sigma |
Experimental Barrier | Ability | 1 second (recalled) 5 seconds (destroyed) |
700 | Until recalled or destroyed | Yes (when Sigma is hacked) | ||
Symmetra |
Photon Barrier | Ultimate Ability | 2025 points | 4000 | 12 seconds | EMP only (destroyed) | ||
| Hovering Barrier | Major Perk | 12 seconds | 600 | 6 seconds | EMP only (destroyed) |
| ||
Winston |
Barrier Projector | Ability | 12 seconds | 650 | 8 seconds | EMP only (destroyed) |
Invulnerable deployables[]
These deployables cannot be damaged, have no collision and mostly cannot be interacted with.
In the advanced information panel, deployables are marked with the following keyword and description:
- deployable✱This Deployable cannot be damaged.
| Hero | Object | Ability Type | Cooldown | Ultimate Cost | Duration | Hackable | Details |
|---|---|---|---|---|---|---|---|
Baptiste |
Amplification Matrix | Ultimate Ability | 2550 points | 10 seconds | EMP only (destroyed) | ||
Juno |
Hyper Ring | Ability | 14 seconds | 6 seconds (ring) 3 seconds (speed boost) |
No | ||
Soldier: 76 |
Biotic Field | Ability | 15 seconds | 5 seconds | No |
Removed deployables[]
These deployables have been removed from the game.
| Hero | Object | Ability Type | Cooldown | Ultimate Cost | Health | Shields | Barrier health | Duration | Hackable | Notes |
|---|---|---|---|---|---|---|---|---|---|---|
Orisa |
Supercharger (ultimate) | Ultimate Ability | 1680 points | 200 | 15 seconds | Yes (disabled) |
| |||
Roadhog |
Pig Pen | Ability | 12 seconds | 100 | 0.8 seconds (arming delay) 3 seconds (slow) |
No |
| |||
Sombra |
Translocator (old) | Ability | 6 seconds | 5 | ∞ | No |
| |||
Symmetra |
Photon Barrier (old) | Ability | 10 seconds | 1000 | Until impact | EMP only (destroyed) | ||||
| Teleporter (old) | Ultimate Ability | 1000 points | 50 | 350 | Until destroyed or out of uses | EMP only (destroyed) |
| |||
| Shield Generator | Ultimate Ability | 1000 points | 50 | 350 (teleporter) +75 (to allies) |
5 seconds fade delay Until destroyed (Generator) |
EMP only (destroyed) |
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