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Overwatch Wiki
2,437
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
Gameplay
Heroes
Roles
Maps
Game modes
Playlists
Patch notes
Cosmetics
Events
Skins
Emotes
Highlight intros
Sprays
Voice lines
More...
Lore
Characters
Groups
Events
Cinematics
Hero origin stories
Short stories
In-universe media
More...
Community
Join Us!
Community portal
Admin noticeboard
Wiki rules
Style guide
More
Competitive
Teams
Tournaments
Portals
Official Website
Latest Announcements
Official Twitter
Reddit Page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Related Wikis
Warcraft
StarCraft
Diablo
Hearthstone
Heroes of the Storm
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==Payload== If an attacker is within the range of the payload, it will cause the payload to move along the designated path. Each map's payload has a different base move speed and path length. The payload moves faster with more players on it, gaining 16.5% increased speed when two attackers are near it and 33% move speed when three or more attackers are moving it. Attackers within range of the payload are healed at a rate of 5 health per second. Defending players can stay within range of the payload to contest it, stopping it from moving forward. If no attacking players are near it for ten seconds, the payload will start to roll back towards the last checkpoint at a speed of 0.3 m/s. Some maps have parts that apply forced movement to the payload, usually when the cart is rolled out of its holding area or it travels through a gate that closes behind it. During this time the payload moves as if there were three attacking players on it and it cannot be stopped by defending team contesting it.
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