Stunning arcing splash projectile type
25 damage
  2 m splash radius
5 m range
0.35 seconds buffer
Lasts 0.7 seconds
10-second cooldown
✘ Cannot headshot
✘ Cannot inflict self damage
McCree heaves a blinding grenade that explodes shortly after it leaves his hand. The blast staggers enemies in a small radius.
Default Key: (PC E, PS R1, XB RB)


McCree throws a grenade that does a flat amount of 25 damage and stuns enemies for 0.7 seconds, interrupting whatever ability they were using. The grenade explodes regardless of whether or not it made contact with anything. After throwing the grenade, McCree has a 0.35 second delay before he can use alternate fire again.


  • The Flashbang is a non-lethal grenade once employed by Overwatch.[1]
  • The flashbang can stun Torbjorn turrets and oddly enough Junkrat´s steel traps.

Patch changes

  • Overwatchemblem black July 27, 2017 Patch: Stunned targets are now slowed heavily, meaning they're less likely to escape while stunned (especially while in the air).
  • Overwatchemblem black March 21, 2017 Patch: McCree no longer receives credit toward his on-fire meter when his Flashbang is used against Mei’s Ice Wall.
  • Overwatchemblem black July 26, 2016 Patch: Recovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 seconds.
  • Overwatchemblem black April 13, 2016 (beta) Patch: Stun duration increased by 0.2 seconds, Recovery time (i.e. the time before McCree can shoot again) increased by 0.2 seconds


  1. Overwatch Visual Source Book, p.47
McCree Navigation
General MainQuotesGallerySkins and WeaponsSprays
Abilities PeacekeeperCombat RollFlashbangDeadeye
Lore Organizations Deadlock GangOverwatchBlackwatch
Character relationships AsheGabriel ReyesGenji ShimadaMoira O'Deorain
Locations Route 66Rialto
Media Animated Shorts ReunionRoadtrip
Comic Shorts Train HopperJunkensteinRetribution
Community content is available under CC-BY-SA unless otherwise noted.