Sign In
Register
Overwatch Wiki
Explore
Main Page
Discuss
All Pages
Interactive Maps
Gameplay
Heroes
Roles
Maps
Game modes
Playlists
Patch notes
Cosmetics
Events
Skins
Emotes
Highlight intros
Sprays
Voice lines
More...
Lore
Characters
Groups
Events
Cinematics
Hero origin stories
Short stories
In-universe media
More...
Community
Join Us!
Community portal
Admin noticeboard
Wiki rules
Style guide
More
Competitive
Teams
Tournaments
Portals
Official Website
Latest Announcements
Official Twitter
Reddit Page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Related Wikis
Warcraft
StarCraft
Diablo
Hearthstone
Heroes of the Storm
Sign In
Don't have an account?
Register
Sign In
Menu
Explore
More
History
Advertisement
Overwatch Wiki
2,461
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
Gameplay
Heroes
Roles
Maps
Game modes
Playlists
Patch notes
Cosmetics
Events
Skins
Emotes
Highlight intros
Sprays
Voice lines
More...
Lore
Characters
Groups
Events
Cinematics
Hero origin stories
Short stories
In-universe media
More...
Community
Join Us!
Community portal
Admin noticeboard
Wiki rules
Style guide
More
Competitive
Teams
Tournaments
Portals
Official Website
Latest Announcements
Official Twitter
Reddit Page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Related Wikis
Warcraft
StarCraft
Diablo
Hearthstone
Heroes of the Storm
Editing
Game Modes
(section)
Back to page
Edit
VisualEditor
History
Purge
Talk (0)
Edit Page
Game Modes
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Arcade game modes== {{main|Arcade}} Arcade features several game modes on rotation, as well as special game modes during [[Seasonal events|seasonal]] and [[Limited-time event|limited-time events]]. ===Deathmatch=== {{main|Deathmatch}} [[File:Deathmatch.png|left|frameless|120px]] Deathmatch is a game mode in which eight players compete in a free-for-all while attempting to obtain 20 eliminations (points) first. The player who reaches 20 points first or has the highest score when the 10-minute timer runs out will be awarded first place. Win credit is awarded to the top four players of each match. Some Hybrid and Escort maps are modified for play in Deathmatch. The Team Deathmatch variation uses the same rules as Deathmatch, but divides players into two teams of four each. Any kills by any team member are attributed to that team's overall score. The team that reaches 30 points first or has the most points when the 10-minute timer runs out wins the match. {{Clear}} ===Assault=== {{main|Assault}} [[File:Assault.png|left|frameless|120px]] Assault is a game mode in which the attacking team must take two capture points, while the defending team attempts to prevent them until time runs out. When the first point is captured, the timer will increase, and the attacking team's spawn location will move. The defending team's spawn is always located on point B. [[Overtime]] will be triggered if the attacking team is still contesting the active point when the timer runs out. The Push game mode replaced Assault with the release of ''[[Overwatch 2]].'' {{clear}} ===Capture the Flag=== [[File:Capture the Flag.png|left|frameless|120px]] Capture the Flag is a game mode in which there is one flag on each side the of the map. Players must capture the enemy team's flag and bring it back to their team's flag position, while also preventing the enemy team from capturing their team's flag. The team that reaches three points first, or has the most points when the five-minute timer runs out, wins the match. The game mode will not end if either teams' flag is outside of their base. If either team does not have their flag secure when the timer runs out, [[Overtime]] will begin. Overtime will not start running out until both teams have secured their flags. If the score is tied at the end of regular play or overtime, a Sudden Death round will begin with flags moved significantly closer to one another and only one point needed to score. {{Clear}} ===Elimination=== [[File:Elimination.png|left|frameless|120px]] Elimination is a game mode in which players attempt to eliminate all members of the enemy team. Elimination can be played as a 1v1, a 3v3, or a 5v5. The team that eliminates all enemy players wins the round, and the first team to win three rounds wins the match (except in the 1v1 variation, which is first-to-five). Once killed, a player is "eliminated," and cannot re-spawn during that round. In the Lockout Elimination variation, heroes played by the team that wins the round cannot be played again for the duration of the match. {{Clear}} ===Seasonal game modes=== Seasonal game modes are available only during each specific season's event. These game modes differ from each other in maps and style to match the theme of the event. ====Modes ==== *[[Lúcioball]] *[[Junkenstein's Revenge]] *[[Mei's Snowball Offensive]] *[[Yeti Hunt]] *[[Overwatch Uprising]] *[[Overwatch Retribution]] *[[Overwatch Storm Rising]] ===Limited-time game modes=== [[Limited-time event|Limited time event]] game modes are game modes only available during specific limited-time events. Some are played on altered versions of standard play maps. ====Modes==== *[[Starwatch: Galactic Rescue]] *[[PachiMarchi|Roadhog's Catch-A-Mari]] *[[Battle for Olympus Deathmatch]] *[[Loverwatch: Love Never Dies]] (web client only) *[[Mischief and Magic (game mode)|Mischief and Magic]] *[[Cosmic Crisis]]
Summary:
Please note that all contributions to the Overwatch Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Advertisement