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Overwatch Wiki
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Explore
Main Page
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All Pages
Interactive Maps
Gameplay
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Roles
Maps
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More...
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Healing
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=== Saving a teammate === A "Save" can occur when a player has received healing from another player to survive a shot that would have been lethal 2 seconds prior. When a player is saved, a sound is played and a message is shown on the screen announcing the saved player by whom they were saved, and to the saving player who they saved. Additionally, saves are tracked in the [[scoreboard]] as a stat specific to the [[Support]] role, however the ability to save is not limited to the Support role. For a save to be credited, the player must have received at least 50 healing from the healer and must remain alive for an additional 0.5 seconds after taking damage. When a player has been saved, they cannot be saved again by the same player for 5 seconds. Healing from hacked [[health pack]]s and shots reflected by [[Genji]]'s {{al|Deflect}}. [[Overhealth]] received from [[Lúcio]]'s {{al|Sound Barrier}} also grants the save credit, however overhealth from [[Junker Queen]]'s {{al|Commanding Shout}} and [[Brigitte]]'s {{al|Rally}} only grant save credit if the hero also received any healing from another source. Additionally, a save is granted if a hero's death is prevented by [[Baptiste]]'s {{al|Immortality Field}} or if they are revived by [[Mercy]]'s {{al|Resurrect}}. These two are special cases and ignore the aforementioned requirements.<ref name="saves">{{Cite web|url=https://youtu.be/BdJvv6016aU |title=Saving Teammates |author=Marblr |date=2023-02-14 |accessdate=2024-10-29}}</ref>
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