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Overwatch Wiki
2,455
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
Gameplay
Heroes
Roles
Maps
Game modes
Playlists
Patch notes
Cosmetics
Events
Skins
Emotes
Highlight intros
Sprays
Voice lines
More...
Lore
Characters
Groups
Events
Cinematics
Hero origin stories
Short stories
In-universe media
More...
Community
Join Us!
Community portal
Admin noticeboard
Wiki rules
Style guide
More
Competitive
Teams
Tournaments
Portals
Official Website
Latest Announcements
Official Twitter
Reddit Page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Related Wikis
Warcraft
StarCraft
Diablo
Hearthstone
Heroes of the Storm
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===Scoring=== In [[Unranked]] game modes, only one round is played, with players being randomly assigned either the attacker or defender role. The attacking team wins if they manage to deliver the payload to the end of the map, and the defending team wins if they manage to prevent this. In [[Competitive Play]], minimum of two rounds are played with, teams taking turns playing as both attacker and defender, and the team with higher score after two rounds wins. Capturing the first objective, delivering the payload to the first checkpoint, and delivering the payload to the end of the map, each award the attacking team 1 point for up to 3 points per round. If the teams are tied, the team that pushed the payload farther or reached higher capture percentage wins. If neither team managed to capture past the first tick (33%) of the meter, the match is ruled as a draw. If both teams push the payload to the end, the match proceeds to extra rounds, following the [[Competitive Play#Extra Rounds & Time Bank|time bank rules]].
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