June 20, 2024 Patch | |
---|---|
Platform(s) |
PC, Switch, PS4, PS5, Xbox One, Xbox Series |
Previous patch |
May 30, 2024 Patch |
Next patch |
July 9, 2024 Patch |
https://overwatch.blizzard.com/en-us/news/patch-notes/live/2024/06/ | |
All Patch Notes |
June 20, 2024 Patch is a major content patch in Overwatch 2, marking the start of Season 11: Super Mega Ultrawatch.
Season 11 – Super Mega Ultrawatch[ | ]
Join Ultrawatch for an action-packed season! Suit up and battle the forces of evil led by the fallen Mythic Calamity Empress Ashe and her sidekick B.O.B, then claim and customize Mythic Ashe's diabolical dark mage style for your own. Celebrate as Overwatch reaches 100 million players, marked by the long-requested return of Pink Mercy alongside a new Rose Gold Mercy Bundle. From June 25 – July 8, 2024, Blizzard will donate 100% of the purchase price (excluding any applicable platform fees and taxes) to the Breast Cancer Research Foundation. Continue the celebration by unlocking the Aztec Sombra Bundle through challenges and enjoy a fun Community Crafted mode curated by beloved streamers.
Community Crafted Mode[ | ]
Dive into a new Community Crafted mode, featuring creative and chaotic balance changes and fun hero tweaks designed by your favorite content creators. Emongg, Custa, TQQ, and Eskay bring their creative touches to Tank, projectile Damage, hitscan Damage, and Support heroes, respectively. Experience wacky hero abilities such as Baptiste sharing his kit with Ana, and Reaper's Wraith Form getting an extra sting.
Hero Mastery Updates[ | ]
Sharpen your kunai and master your aim when Hero Mastery single-player courses for both Kiriko and Soldier: 76 launch this season. Practice your Swift Step and power up your Tactical Visor as you take part in new challenges in a limited-time event from June 20 to July 9. Plus, earn new rewards and up to 22,500 Battle Pass XP.
- Hero Mastery Courses for Solider: 76 and Kiriko have been added.
- Hero Mastery Gauntlet Co-op has been removed.
New Map: Runasapi[ | ]
Hike your way up the new Runasapi Push map, to a town hidden high in the Peruvian Andes. Amble through marketplaces full of fresh produce and pay a visit to the Inti Warrior Historical Museum and Monument. This exciting Push map is vibrant and challenging as you escort TS-1 through tight streets. Watch out as some fights may take place precariously close to the steep cliffs overlooking the sunny farmlands below.
Challenge Updates[ | ]
Weekly Challenge Catch Up[ | ]
- All past incomplete Weekly Challenges can be completed at any time in a given season.
- When the Weekly Reset occurs on Tuesdays, incomplete Weekly Challenges gain an additional copy of that challenge. When a Weekly Challenge is completed, if that challenge has copies remaining, the Challenge will refresh and can be completed again.
Weekly Milestones[ | ]
- Weekly Milestones are challenges progressed by completing other Weekly Challenges.
- Each week, a new Weekly Milestone is unlocked. All past Weekly Milestones can be completed at any time in a given season.
- Weekly Milestones progress one at a time. All past Weekly Milestones must be completed to progress a Weekly Milestone.
Competitive Play Updates[ | ]
- Rank Percentage is now displayed on the Competitive Progress page allowing you to check your exact percentage without playing another match.
- Renamed the Modifiers "Win Streak" and "Loss Streak" to "Win Trend" and "Loss Trend" to more accurately convey that these modifiers are calculated by weighing the most recent games more heavily, but that they are not true streaks.
- Added more parameters for how the matchmaker handles wide groups, so that it can ensure better queue times.
- A button that allows you to view the match’s final Scoreboard has been added to each page during the end-of-game flow.
Hero Updates[ | ]
General[ | ]
- Knockdown time when two charging abilities collide reduced from 2 to 1.7 seconds.
Tank[ | ]
D.Va
- Weapon spread reduced from 3.75 to 3.375 degrees.
- Impact damage increased from 15 to 25.
Junker Queen
- Now pulls tanks further.
- Startup time reduced from 0.75 to 0.5 seconds.
Orisa
- Cooldown reduced from 9 to 8 seconds.
Roadhog
- Base health reduced from 650 to 600.
- Damage reduction reduced from 50 to 40%.
Damage[ | ]
Cassidy
- Secondary fire "Fan the Hammer" damage reduced from 50 to 45.
- Damage reduction reduced from 75 to 50%.
- Magnetic Grenade ability is now Flashbang.
- Hinders enemies instead of Stunning them for 1.2 seconds.
- Movement speed reduction increased from 30% to 50%.
- Hinder now prevents crouching movement.
- 45 explosive damage.
- 12 second cooldown.
- Movement speed penalty now scales down over time, from 70% to 35%.
- Damage reduction now scales down over time, from 40% to 0%.
Mei
- Secondary fire base projectile size reduced from 0.15 to 0.12 meters.
- Secondary fire damage increased from 75 to 85.
Reaper
- Weapon spread reduced from 6.5 to 6 degrees.
- Cast time reduced from 1.5 to 1.2 seconds.
Sojourn
- Secondary fire damage scaling reduced from 30-130 damage down to 1-100 damage.
- Secondary fire projectile no longer requires Overclock to pierce enemy players.
- Primary fire shots per second increased from 14 to 16.
- Energy charge rate increased from 100 to 120 per second.
Symmetra
- Base health increased from 100 to 125 (Total health increased from 250 to 275).
- Primary fire charge rate increased 25%.
Support[ | ]
Illari
- Damage increased from 10 to 25.
- Healing per projectile increased from 30 to 40.
- Pylon healing is now only half as effective when targeting Illari.
- Max health increased from 100 to 125.
Kiriko
- Cooldown increased from 7 to 8 seconds.
- No longer cleanses hard knockdown stuns.
Map Updates[ | ]
Colosseo[ | ]
- Removed the glass and added stairs at first checkpoint for additional pathing and combat opportunities.
- Extended the map with a new lowered section and mega health pack behind the second checkpoint for flank/rotational strategies
- Added a route through a building that connects spawn/final point to second checkpoint.
- The initial spawn building has been pulled back to give players more room to smoothly navigate the area out front. There is no added run back time with this change.
- The stairs and cover surrounding the final point have been adjusted to improve the flow of the space and to help teams safely defend the final point.
Push Map Updates[ | ]
- Reduced the match time from 10 minutes to 8 minutes in Quick Play.
- Increased push robot speed by 10% when pushing the barricade for both Quick Play and Competitive.
Bug Fixes[ | ]
Maps[ | ]
Numbani[ | ]
- Fixed pieces of the environment that allowed abilities to pass through it.
New Junk City[ | ]
- Fixed lighting in some areas of the map.
Hollywood[ | ]
- Fixed areas of the map that could cause players to become temporarily stuck.
Heroes[ | ]
Junker Queen[ | ]
- Fixed a bug that caused Junker Queen's Commanding Shout to play the audio again when using a Teleporter.
Reinhardt[ | ]
- Charge now correctly damages Ice Wall and Tree of Life.
Venture[ | ]
- Fixed an interaction that allowed Venture to stay burrowed indefinitely.
- Fixed the description of Drill Dash to match its functionality.
- Fixed a bug with Tectonic Shock that could allow it to charge Venture's Ultimate Meter some situations.
Zarya[ | ]
- Fixed an interaction where a Particle Shielded Zarya standing on a Teleporter could prevent teammates from using the teleporter.