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Junkenstein's Revenge
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Junkenstein's Revenge
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==Bosses== In this event brawl, there are Bosses who are simply [[Junkrat]], [[Roadhog]], [[Reaper]] and [[Mercy]] (and [[Symmetra]] as of the 2017 iteration of the event), all of whom are in their Halloween skins. They are respectively known as "Dr. Junkenstein", "Junkenstein's Monster", "The Reaper" ,"The Witch of the Wilds" and "The Summoner". These versions of the characters have an immense amount of health pools and aren't so easily dispatched. They all have specific orders in when they'll come out and there are strategies to combat them. They can all use their Ultimate Abilities, although Dr. Junkenstein uses a modified version of his the most frequently, even when he's not in battle. They are all indicated by a special sound and an introduction from Reinhardt. ===The Reaper=== '''The Reaper''' is the first boss that the players will fight. He automatically teleports in front of the heroes to combat them and usually stays close to them. He uses the abilities of Reaper, and can deal massive damage to heroes up close, as well as use Wraith Form to avoid being hit for a short time. It is best to use McCree's '''Deadeye''' and Soldier's '''Tactical Visor''', combined with Ana's '''Nano Boost''' to fight him. Deadeye is especially deadly to Reaper, often capable of killing him in one hit in Medium if charged. Take care not to fire when he is in Wraith Form. This boss is unique, since unlike the other bosses, he will actually come back two times before being revived, thus meaning the same strategy should be advised. If neither character has their ultimates ready, it's best to focus the attack on him with most of the characters, while at least one dispatches the accompanying Zomnics. When Reaper teleports, Soldier can shoot at where his head will be and deal significant damage before he can respond due to teleporting. ===Junkenstein's Monster=== '''Junkenstein's Monster''' is the second boss. He has, of course, the highest health pool of all of the bosses in the event, and will appear just under where Junkenstein will spawn. He uses all of Roadhog's normal abilities, of course, and can heal himself, making him a tough opponent to dispatch. It's advised to not be close up around him, as he deals the most damage at that range. He will have '''Whole Hog''' deployed very quickly, and it can wipe out the team quickly. If this happens, Ana's Sleep Dart should be used quick to cancel it out. McCree's Deadeye will be of no value until the monster has lower health, due to the immense health pool of the monster itself. However he can Flashbang the monster to interrupt his self heal or '''Whole Hog'''. In addition, Ana's biotic grenade can prevent the monster from healing himself altogether. ===Dr. Junkenstein=== '''Dr. Junkenstein''', also known as Dr. Jamison Junkenstein, the titular antagonist, will be the fourth boss. He's a very straight-forward boss to fight, if not the easiest one to dispatch. He will merely begin shooting his weapon at the heroes, though the weapon itself will not damage the gate. He usually stays in one place, making Hanzo's '''Dragonstrike''' a very optimal Ultimate to use, as Dr. Junkenstein won't be able to avoid it all that much. He cannot heal himself, thus making this one of the easiest of them to dispatch. However, he has infinite ammo and fires at a much faster rate than his counterpart, Junkrat, making his fight a lot more volatile. ===The Summoner=== '''The Summoner''' is the third boss. She will appear on top of the broken rampart, just across from Junkenstein's perch. Shortly after spawning, she will deploy a Photon Barrier which will last for a set duration. The Summoner uses none of Symmetra's standard abilites, only her gun's primary and secondary fire. ===The Witch=== '''The Witch''' is the last boss. When the timer runs out, she will revive Dr. Junkenstein and his monster, heal Junkenstein's Monster predominantly, heal Junkenstein if the Monster is dead, and so on; if both are dead, she will heal Zomnics. If you somehow find a way to eliminate all Zomnics and Zombardiers without the use of a custom game, she will simply run around aimlessly. It is optimal to dispose of her first; despite her low health, she can easily heal other bosses, and her movement is hard to predict. As with The Reaper, '''Deadeye''' is optimal; if it doesn't kill her outright, it can seriously damage her and her allies.
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