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March 22, 2021 Patch

Platform(s)
PC Switch PS4 Xbox One
Previous patch
March 11, 2021 Patch
Next patch
March 23, 2021 Patch
https://playoverwatch.com/en-us/news/patch-notes/pc
All Patch Notes


EXPERIMENTAL HERO UPDATES[]

This experiment is intended for use during the Overwatch League Experimental Card Tournament and for you to try out these player-suggested changes yourselves – there are no plans to implement these changes outside of this experimental card.

Icon-Ana.png

Ana

Ability-ana1.png Biotic Rifle

  • Ammo reduced from 12 to 14

Ability-ana4.png Nano Boost

  • Can now be self-cast on Ana by using the interact key
Icon-Ashe.png

Ashe

Ability-ashe2.png Dynamite

  • Damage reduced from 100 to 90
Icon-Baptiste.png

Baptiste

Baptiste-ability2.png Regenerative Burst

  • Healing reduced from 75 to 65

Baptiste-ability3.png Immortality Field

  • Now protects teammates to a minimum health threshold of 1 health, down from 20% of maximum
Icon-Bastion.png

Bastion

Ability-bastion4.png Self-Repair

  • Now increases movement speed increased by 25% while repairing
Icon-Brigitte.png

Brigitte

Inspire PNG.png Inspire

  • Healing removed from teammates when Brigitte is eliminated
Icon-D.Va.png

D.Va

Ability-dva2.png Boosters

  • Duration increased from 2 to 3 seconds
Icon-Echo.png

Echo

DUPLICATE.png Duplicate

  • When Duplicate ends, Echo will be healed to 50% health instead of 100%
Icon-Genji.png

Genji

Ability-genji1.png Shuriken

Secondary Fire

  • Spread reduced from 9 to 8 meters

Ability-genji4.png Dragonblade

  • Duration increased by 1 second for each kill while active
Icon-Hanzo.png

Hanzo

Ability-hanzo4.png Dragonstrike

  • Travel speed increased by 20%
  • Damage increased by 20%
  • Distance before the dragon forms from the arrow shot reduced from 10 to 5 meters
Icon-Junkrat.png

Junkrat

Ability-Junkrat2.png Concussion Mine

  • Minimum damage increased from 30 to 35
Icon-Lúcio.png

Lúcio

Ability-Lucio5.png Soundwave

  • Cooldown increased from 4 to 6 seconds

Ability-Lucio2.png Crossfade

  • Radius increased by 50%
  • Effectiveness increased by 20% at close range, falling off to -50% at maximum range
Icon-Mei.png

Mei

Ability-mei1.png Endothermic Blaster

  • Ammo increased from 120 to 140
Icon-Mercy.png

Mercy

Ability-mercy3.png Guardian Angel

  • Getting a killing blow will reset the cooldown
Icon-Orisa.png

Orisa

Ability Orisa Protective Barrier.png Protective Barrier

  • Health increased from 600 to 700
  • Cooldown increased from 10 to 11 seconds
Icon-Pharah.png

Pharah

  • New Passive: Damage taken while airborne decreased by 5% and damage taken while grounded increased by 10%
Icon-Reaper.png

Reaper

Ability-reaper3.png Shadow Step

  • Removed voice line triggered upon arrival
Icon-Reinhardt.png

Reinhardt

Ability-reinhardt5.png Earthshatter

  • Stuns closer targets for up to 3 seconds. Targets at maximum range are stunned for the standard 2.5 seconds
Icon-Soldier 76.png

Soldier: 76

Icon-ability.helixrockets.png Helix Rockets

  • Now has two charges
  • Damage reduced from 40 impact + 80 explosive to 30 impact + 50 explosive
  • Self-damage scalar reduced from 50% to 40%
Icon-Sombra.png

Sombra

Ability Sombra Hack.png Hack

  • Activation time increased from 0.65 seconds to 1.15 seconds
  • Duration increased from 5 to 6 seconds

Ability Sombra Translocator.png Translocator

  • Cooldown is now triggered when the translocator used or destroyed, instead of immediately after placement
  • Cooldown reduced from 6 to 5 seconds
Icon-Symmetra.png

Symmetra

Ability-symmetra2.png Sentry Turret

  • Placement travel speed increased from 15 to 20 meters per second
Icon-Torbjörn.png

Torbjörn

Ability-torbjorn3.png Deploy Turret

  • Now has two charges
  • Damage reduced by 40%
  • Health reduced by 40%
Icon-Tracer.png

Tracer

  • Base health increased from 150 to 175

Ability-tracer3.png Recall

  • Cooldown increased from 12 to 14 seconds
Icon-Widowmaker.png

Widowmaker

Ability-widowmaker3.png Venom Mine

  • Damage increased from 75 to 120
  • Damage over time duration increased from 5 to 6 seconds
  • Trigger radius increased from 3 to 4 meters
Icon-Winston.png

Winston

  • Health/Armor has been redistributed from 350/150 to 335/165
Icon-Wrecking Ball.png

Wrecking Ball

  • Size reduced by 15%

Quad cannons.png Quad Cannons

  • Ammo reduced from 80 to 70

Grappling claw.png Grappling Claw

  • Cooldown increased from 5 to 7 seconds

Adaptive shield.png Adaptive Shield

  • No longer prevents enemies from generating ultimate charge
Icon-Zarya.png

Zarya

Ability-zarya3.png Projected Barrier

  • Range increased from 30 to 34 meters
Icon-Zenyatta.png

Zenyatta

Ability-zenyatta4.png Transcendence

  • Movement speed multiplier increased from 2x to 2.3x
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