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May 9, 2023 Patch
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May 9, 2023 Patch
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== HERO UPDATES == === TANK === {{Patch Section|Junker Queen}} {{DevComment|Developer Comments: These changes increase Junker Queen's front-line presence by increasing her self-healing and offensive sustainability. We've also increased Jagged Blade's projectile size so it's more consistent to land.}} {{Al|Scattergun}} * Maximum ammo increased from 6 to 8 {{Al|Jagged Blade}} * Projectile size increased from 0.15 to 0.20 meters {{Al|Rampage}} * Now deals 40 impact damage * Wound damage decreased from 100 to 60 {{Al|Adrenaline Rush}} * Adrenaline passive healing multiplier increased from 1.25 to 2x damage dealt by wounds {{Patch Section|Orisa}} {{DevComment|Developer Comments: Orisa often gets a lot of value with her abilities, but she is underperforming compared to other tanks. Increasing her weapon damage will make her more of an immediate threat after closing the distance with the enemy team.}} {{Al|Augmented Fusion Driver}} * Damage increased from 12 to 13 {{Patch Section|Winston}} {{DevComment|Developer Comments: It's difficult to deal full damage with Winston's leap due to needing to land almost directly on the enemy hero. Increasing this range will improve its consistency.}} {{Al|Jump Pack}} * Damage radius before falloff begins increased from 1 to 1.3 meters {{Patch Section|Wrecking Ball}} {{DevComment|Developer Comments: Adaptive Shields gives Wrecking Ball a lot of leeway in a fight due to its duration. This change to Adaptive Shields limits his survivability during prolonged engagements.}} {{Al|Adaptive Shield}} * Effect duration decreased from 9 to 7 seconds === DAMAGE === {{Patch Section|Echo}} {{DevComment|Developer Comments: The following changes increase the flexibility of Echo’s Duplicate ultimate and shift some of its focus away from the allure of building multiple copied ultimates in a single use. This puts more of an emphasis on choosing a Duplicate target based on the hero's overall utility for a given situation, with the benefit of increased survivability due to transforming. Echo will get her ultimate more frequently but it will be more difficult to generate the copied hero’s ultimate.}} {{Al|Duplicate}} * Ultimate cost reduced 25% * Ultimate generation decreased from 5.5x to 4x while Duplicate is active {{Patch Section|Junkrat}} {{DevComment|Developer Comments: The previous adjustment to Concussion Mine's maximum damage lowered the effectiveness of Junkrat's grenade and mine combos too much so we are increasing the damage amount slightly.}} {{Al|Concussion Mine}} * Maximum damage increased from 100 to 110 === SUPPORT === {{Patch Section|Ana}} {{DevComment|Developer Comments: Ana’s survivability has improved significantly ever since the addition of the support passive. We are reducing the amount of healing provided by the Biotic Grenade explosion as she doesn’t need to rely on it for self-healing as much as before.}} {{Al|Biotic Grenade}} * Explosion healing decreased from 100 to 60 {{Patch Section|Baptiste}} {{DevComment|Developer Comments: Immortality Field provides powerful utility, but its long cooldown means that Baptiste often has to wait for the perfect opportunity to use it. We're decreasing its cooldown slightly to promote more flexibility in usage, though it will still be uncommon to see it in more than once per engagement.}} {{Al|Immortality Field}} * Cooldown decreased from 25 to 23 seconds {{Patch Section|Kiriko}} {{DevComment|Developer Comments: Kiriko sometimes accidentally interrupts her Kunai reload with Ofuda. Kunai now reloads slightly sooner during the animation to mitigate this. In addition, there is now a hero option, "Healing Ofuda Cancels Reload," which can be turned off to bypass this issue entirely.}} {{Al|Kunai}} * Kunai reloads after 65% percent of the animation has completed (formerly 75%) * New Hero option: "Healing Ofuda Cancels Reload" {{Patch Section|Lifeweaver}} {{DevComment|Developer Comments: Earthshatter is an ultimate where positioning is critical to effectively use, so we are adjusting it so that Reinhardt doesn’t have their ultimate be effectively canceled when Lifeweaver uses Life Grip.}} {{Al|Life Grip}} * Reinhardt is no longer a valid target for Life Grip during Earthshatter, and using Earthshatter will cancel Life Grip.
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