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Overwatch Wiki
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Melee
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Melee
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'''Melee''' attacks are attacks that take effect only within a short range of the [[Heroes|hero]], generally within arm's reach. Melee attacks pierce [[barrier]]s and affect all enemies in range. == Quick Melee == [[File:Quick melee.png|thumb|right|50px|Quick melee icon]] Quick melee does 40 damage, and has a cooldown of 1 second. This cooldown starts as soon as the attack is used and is not affected by the melee being interrupted. The attack is active for 0.528 seconds, and has a range of 2.5 meters. It also applies a very small knockback upon hit. Quick melee is unavailable to heroes that have a melee weapon equipped, except [[Ramattra]] who can use it in addition to {{al|Pummel}}. Heroes that gained a melee weapon through a transformation ability (e.g. {{al|Primal Rage}} and {{al|Dragonblade}}) will be unable to use quick melee while it's active, whereas heroes that own a melee weapon (e.g. {{al|Rocket Flail}} or {{al|Forge Hammer}}) will instead use their primary fire if quick melee is attempted with the melee weapon equipped. All heroes, except Wrecking Ball, Sombra, Symmetra, Baptiste, and Lifeweaver can interrupt their melee to use their ultimates. {{clear}} == List of melee attacks == === Melee weapons === {| class="wikitable sortable mw-collapsible" style="text-align:center;" ! Hero ! Weapon ! Official description ! Damage ! Range ! Fire rate ! Duration ! Detail |- {{Hero table cell|Brigitte}} {{Ability table row|Rocket Flail|fields=official_description, base_damage, fire_rate, duration, range_distance, details,|details=}} {{Hero table cell|Genji}} {{Ability table row|Dragonblade|fields=official_description, base_damage, fire_rate, duration, range_distance, details,|details=}} {{Hero table cell|Ramattra}} {{Ability table row|Pummel|fields=official_description, base_damage, fire_rate, duration, range_distance, details,|details=* Replaces primary fire during Nemesis Form. * Ramattra can still use regular Quick Melee in Nemesis Form.}} {{Hero table cell|Reinhardt}} {{Ability table row|Rocket Hammer|fields=official_description, base_damage, fire_rate, duration, range_distance, details,|details=*Increased knockback.}} {{Hero table cell|Torbjörn}} {{Ability table row|Forge Hammer|fields=official_description, base_damage, fire_rate, duration, range_distance, details,|details=}} {{Hero table cell|Winston}} {{Ability table row|Primal Rage|fields=official_description, base_damage, fire_rate, duration, range_distance, details,|details=*Greatly increased knockback.}} |} === Special quick melee === {| class="wikitable sortable mw-collapsible" style="text-align:center;" ! Hero ! Weapon ! Official description ! Damage ! Details |- {{Hero table cell|Junker Queen}} {{Ability table row|Jagged Blade|fields=official_description, base_damage, details,|details=* While Jagged Blade is thrown, Junker Queen uses regular Quick Melee that doesn't apply a wound.}} {{Hero table cell|Zenyatta}} {{Ability table row|Snap Kick|fields=official_description, base_damage, details,|details=}} |- {{Hero table cell|Venture}} {{Ability table row|Clobber|fields=official_description, base_damage, details,|details= * While Clobber's description reads "Quick melee deals more damage", the initial hit actually does less damage, from 40 to 30. The additional 40 damage is dealt over time after the first hit.}} |} {{GameplayNav}} [[Category: Gameplay]]
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