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Movement speed describes how fast a hero is travelling.

Base movement speed[ | ]

The base movement speed of a hero when moving forwards or sideways is 5.5 meters per second, except for Tracer and Genji, who move at 6 meters per second. When moving directly backwards, the base speed is 90% of the forward speed (4.95 for most heroes; 5.4 for Tracer and Genji), and when moving back diagonally, the base speed is 93.333% of the forward speed (5.133 for most heroes; 5.6 for Tracer and Genji). While crouching, the base movement speed is 3 meters per second for all heroes, regardless of direction.

Following abilities alter the hero's base movement speed:

  • Echo during FLIGHT Flight has base movement speed of 8 meters per second, regardless of direction.
  • Sigma during Abilities-sigma5 Gravitic Flux has base movement speed of 7.15 meters per second, regardless of direction.
  • Wrecking Ball in his Roll Roll mode has base movement speed of 10 meters per second, regardless of direction.

Jumping[ | ]

Heroes can jump, granting them a vertical impulse of 5.72 m/s. Heroes can reach a height of 0.98 meters before they start moving downwards. With few exceptions, heroes can only jump while on ground.

Falling[ | ]

Falling speed graph

Falling speed plotted over 7 seconds under different gravity values.

When a hero is in air they start accelerating towards ground, until they reach the maximum falling speed of 30 m/s. The falling acceleration is not constant but decreases as the hero gets closer to the maximum speed. Under normal gravity, heroes start accelerating at rate of 17.5 m/s2 and take approximately 6.4 seconds to reach the maximum falling speed. Modified gravity conditions cause the heroes initial acceleration to change, but the maximum falling speed remains the same. Heroes do not take fall damage upon hitting ground from any height.

Modifiers and stacking[ | ]

Movement speed modifiers are effects that alter the hero's horizontal movement speed by a percentage of their base movement speed. There are three categories to speed modifiers: speed buffs, slow effects, and movement penalties. Each category stacks additively with themselves and are all added together before being applied to the current base movement speed. However, self-inflicted movement penalties and enemy slow effects do not stack and the greater of the two overrides the other. Movement speed buffs' stacking is capped at +75%. Abilities that by itself grant a speed buff greater than this are generally excluded from the calculation.

For example, suppose Reinhardt and Lúcio are on a team and Symmetra is on the other:

  1. Reinhardt walks forward in Lúcio's speed aura (+25% buff). His speed is 125% of his base speed.
  2. Symmetra places down one turret (−20% slow). Reinhardt's speed is now 105% of his base speed.
  3. Reinhardt uses his barrier (−30% penalty). His speed is now 95% of his base speed because Barrier Field's movement penalty overrides the turret's slow.
  4. Symmetra places a second turret (−20% ⟶ −40% slow). Reinhardt's speed is now 85% of his base speed, regardless of if he uses his barrier or not, because the two turrets' slow overrides Barrier Field's movement penalty.
  5. Symmetra places a third turret (−20% ⟶ −60% slow) and Lúcio amps up his speed song (+25% ⟶ +60% buff). These cancel each other out and Reinhardt's final movement speed is the same as his base speed.

The only known exception is with D.Va's Fusion Cannons' movement penalty, which does not apply during Boosters.

List of movement speed buffs[ | ]

Following abilities buff the user's or their teammates' movement speed. This does not include abilities that directly alter the hero's base movement speed.

List of movement speed buffs
Hero Ability Official description Move speed buff Ignores speed cap Duration Details
- Flashpoint spawn boost Heroes get a short speed boost upon leaving their active spawn room on Flashpoint maps. +70% (initial)
+30% (lingering)
No 2 seconds (initial)
Up to 4 seconds (lingering)
  • Lingering speed boost duration varies based on the active spawn room and objective.
Icon-Brigitte
Brigitte
Shield Bash
Shield Bash
Shield Bash
Available when Barrier Shield is deployed. Dash forward to knock back an enemy. +400% Yes 0.3 seconds
Rally
Rally
Rally
Gain armor, empower Barrier Shield and provide extra health to nearby allies. +15% (self) Yes 10 seconds (Rally)
30 seconds (overhealth)
Icon-D.Va
D.Va
Boosters
Ability-dva2
Boosters
Fly in the direction you are facing. +118% Yes 0.4 seconds (min)
2 seconds (max)
  • Unaffected by Fusion Cannons' speed penalty
Icon-Doomfist
Doomfist
Rocket Punch
Rocket punch
Rocket Punch
Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall. +700% (normal punch)
+1100% (empowered punch)
Yes 0.5 seconds (max. travel time)
0.4 seconds (stun, punch impact)
0.15 seconds (stun, wall slam)
Meteor Strike
Ability Doomfist Meteor Strike
Meteor Strike
Press Q to leap up into the air. Move the targeting circle, then press Key mouse 1 to strike the targeted area. +200% Yes 4 seconds (targeting, max)
3 seconds (slow)
Icon-Echo
Echo
Glide
GLIDE
Glide
Hold jump to glide while falling. +50% (horizontal) Yes
Icon-Genji
Genji
Dragonblade
Ability-genji4
Dragonblade
Unsheathe a deadly melee weapon. +30% Yes 6 seconds
Icon-Illari
Illari
Captive Sun
Captive sun icon
Captive Sun
Fire an explosive ball of solar energy. Enemies hit are slowed and explode after taking significant damage. +45% (flight) Yes 5.2 seconds (flight)
6 seconds (Sunstruck debuff)
0.8 seconds (explosion delay)
  • Ignores backpedal penalty.
  • Also affects vertical movement.
Icon-Junker Queen
Junker Queen
Commanding Shout
Commanding Shout Icon
Commanding Shout
Grants temporary health and movement speed to yourself and allies. +30% No 5 seconds (self)
3 seconds (allies)
Rampage
Rampage Icon
Rampage
Charge foward. Wounds enemies, dealing damage over time and preventing them from being healed. +500% Yes 4.5 seconds (DoT)
0.864 seconds (dash)
Icon-Juno
Juno
Glide Boost
Ability-Juno4
Glide Boost
Glide horizontally with increased movement speed. +390% (dash)
+50% (lingering)
Partial 4 seconds
  • Initial dash does not count toward speed buff cap, but lingering speed buff does.
Hyper Ring
Ability-Juno5
Hyper Ring
Deploy a ring that increases movement speed of allies that pass through it. +50% Yes 6 seconds (ring)
3 seconds (speed boost)
Icon-Kiriko
Kiriko
Kitsune Rush
Kitsune Rush Icon
Kitsune Rush
Summon a fox spirit that rushes forward, accelerating the movement, attack speed, and cooldowns of allies that follow its path. +30% No 10.5 seconds
Icon-Lúcio
Lúcio
Wall Ride
Wall Ride
Wall Ride
Jump onto a wall to ride along it. +30% Yes
  • Ignores backpedal penalty.
Crossfade
Ability-Lucio2
Crossfade
Switches between two songs: Healing Boost heals nearby allies, and Speed Boost makes nearby allies move faster. +25% No
Amp it up
Ability-Lucio3
Amp it up
Increase the effectiveness of your current song. +60% No 3 seconds
Icon-Mauga
Mauga
Overrun
Overrun icon
Overrun
Charge forward to stomp and launch enemies. You are unstoppable while charging. +150% Yes 0.32 seconds (charge, min)
2 seconds (charge, max)
0.6 seconds (leap)
~0.5 seconds (knockdown)
Icon-Mercy
Mercy
Valkyrie
Ability-mercy6
Valkyrie
Gain the ability to fly. Abilities are enhanced. +63.6% (flight) Yes 15 seconds
  • Ignores backpedal penalty.
  • Also affects vertical movement.
Icon-Moira
Moira
Fade
Ability Moira Fade
Fade
Disappear, move faster, and become invulnerable, but you cannot shoot. +250% Yes 0.752 seconds + 0.048 s. recovery
Coalescence
Ability Moira Coalescence
Coalescence
Fire a beam that heals allies and damages enemies. +40% Yes 8 seconds
Icon-Orisa
Orisa
Javelin Spin
Ability JavelinSpin
Javelin Spin
Spin your javelin to destroy projectiles and block melee attacks, while also pushing enemies and increasing forward speed. +50% (while active)
20% after spin
No 0.5 seconds (min)
1.75 seconds (max)
2 seconds (movement speed)
Icon-Pharah
Pharah
Hover Jets
Hover Jets
Hover Jets
Hold to hover. +40% (horizontal) Yes Up to 2 seconds
Icon-Ramattra
Ramattra
Nemesis Form
Nemesis Form Icon
Nemesis Form
Transform into Nemesis Form, changing your attacks and gaining bonus armor. +20% Yes 8 seconds
Icon-Reaper
Reaper
Wraith Form
Ability-reaper2
Wraith Form
Move faster and become invulnerable, but you cannot shoot. +50% Yes 0.4 seconds (min)
3 seconds (max)
Icon-Reinhardt
Reinhardt
Charge
Ability-reinhardt3
Charge
Charge forward and smash an enemy against a wall. +200% Yes 3 seconds (charge, max)
0.3 seconds (charge, min)
0.65 seconds (stun on wall hit)
Icon-Sojourn
Sojourn
Power Slide
Power Slide Icon
Power Slide
Ground slide that can cancel into a high jump. +160% (slide)
+273% (jump, horizontal)
Yes
Icon-Soldier: 76
Soldier: 76
Sprint
Icon-ability.sprint
Sprint
Run faster while moving forward. +50% Yes
Icon-Sombra
Sombra
Stealth
Ability Sombra Thermoptic Camo
Stealth
When out of combat, become invisible and move faster. +60% Yes
Icon-Torbjörn
Torbjörn
Overload
Ability-torbjorn4
Overload
Gain additional extra health as well as improved attack, movement, and reload speed. +30% Yes 5 seconds
Icon-Venture
Venture
Burrow
Burrow icon
Burrow
Move underground and become invulnerable. Emerge to deal damage. +40% (burrowed) Yes 4 seconds (burrowed)
0.2 seconds (emerging, min charge)
0.65 seconds (emerging, max charge)
1.3 seconds (emerging, max delay))
  • While underground.
Icon-Winston
Winston
Primal Rage
Ability-winston4
Primal Rage
Gain immense health, but you can only leap and punch enemies. +30% Yes 10 seconds (transformation)
Icon-Wrecking Ball
Wrecking Ball
Grappling Claw
Grappling claw
Grappling Claw
Launch a grappling claw to rapidly swing around the area. Enables high speed collisions to damage and knockback enemies. +100% (max, grappling)
+80% (max, released)
Yes 6 seconds (max. grapple time)
1.5 seconds (fireball)
Icon-Zenyatta
Zenyatta
Transcendence
Ability-zenyatta4
Transcendence
Become invulnerable, move faster, and heal nearby allies. +100% Yes 6 seconds

List of movement speed penalties[ | ]

Following abilities impose a movement speed penalty to the user.

List of movement speed penalties
Hero Ability Official description Move speed penalty Duration Details
Icon-Ana
Ana
Biotic Rifle
Ability-ana1
Biotic Rifle
Key mouse 1 Long-range rifle that heals allies and damages enemies.
Key mouse 2 Hold to zoom in.
-65% (scoped) 0.59 seconds effect
  • While aiming down sights.
Icon-Ashe
Ashe
The Viper (ADS)
Ability-ashe1
The Viper (ADS)
Hold to zoom in, increasing damage and accuracy but slowing rate of fire. -25%
  • While aiming down sights.
Icon-Bastion
Bastion
Configuration: Assault
Ability-bastion2
Configuration: Assault
A slow moving tank with a powerful rotary cannon. -35%
Icon-Brigitte
Brigitte
Whip Shot
Whip Shot
Whip Shot
Launch your flail forward to knock an enemy away from you. -50% Up to 0.43 seconds (travel time)
Barrier Shield
Barrier Shield
Barrier Shield
Hold Key mouse 2 to deploy a frontal energy barrier. -30%
Icon-Cassidy
Cassidy
Deadeye
Ability-mccree4
Deadeye
Face off against your enemies. Press Q to lock on, then Q or Key mouse 1 to fire. -70% ... -35% 7 seconds
  • Movement speed penalty ramps down while channeling.
Icon-D.Va
D.Va
Fusion Cannons
Ability-dva1
Fusion Cannons
Automatic short-range spread weapons. -30%
Icon-Doomfist
Doomfist
Power Block
Power Block
Power Block
Protect yourself from frontal attacks. Blocking heavy damage empowers Rocket Punch. -35% 0.34 seconds (min)
2.5 seconds (max)
Rocket Punch
Rocket punch
Rocket Punch
Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall. -50% penalty (charging) 0.5 seconds (max. travel time)
0.4 seconds (stun, punch impact)
0.15 seconds (stun, wall slam)
Icon-Hanzo
Hanzo
Storm Bow
Ability-hanzo1
Storm Bow
Hold to charge then release to launch arrows further. -30%
  • While drawn.
Icon-Mauga
Mauga
Incendiary Chaingun
Incendiary Chaingun icon
Incendiary Chaingun
Automatic weapon that ignites enemies on repeated impacts. 15% 3 seconds (damage over time)
Volatile Chaingun
Volatile Chaingun icon
Volatile Chaingun
Automatic weapon that deals critical damage to burning enemies. 15%
Icon-Mercy
Mercy
Resurrect
Ability-mercy5
Resurrect
Revive a dead teammate. -75%
Icon-Orisa
Orisa
Fortify
Ability Orisa Fortify
Fortify
Gain temporary health, reducing all damage taken and becoming unstoppable. While active, heat generated by your weapon is reduced. -10% 4 seconds
Icon-Ramattra
Ramattra
Block
Block Icon
Block
Significantly reduces damage taken from the front and reduces movement speed. -50% 0.2 seconds (min)
Icon-Reaper
Reaper
Death Blossom
Ability-reaper4
Death Blossom
Damage all nearby enemies. -50% 3 seconds
Icon-Reinhardt
Reinhardt
Barrier Field
Ability-reinhardt2
Barrier Field
Hold Key mouse 2 to deploy a frontal energy barrier. -30%
Icon-Roadhog
Roadhog
Chain Hook
Ability-Roadhog3
Chain Hook
Drag a targeted enemy to you. -50% 0.5 seconds (min)
Whole Hog
Ability-Roadhog4
Whole Hog
Damage and knock back enemies in front of you. -25% 7.5 seconds
Icon-Sigma
Sigma
Accretion
Abilities-sigma4
Accretion
Gather a mass of debris and throw it at an enemy to knock them down. -75% 1.2 seconds (knockdown)
Icon-Venture
Venture
Burrow
Burrow icon
Burrow
Move underground and become invulnerable. Emerge to deal damage. -25% (casting) 4 seconds (burrowed)
0.2 seconds (emerging, min charge)
0.65 seconds (emerging, max charge)
1.3 seconds (emerging, max delay))
  • While casting.
Icon-Widowmaker
Widowmaker
Widow's Kiss (ADS)
Ability-widowmaker1
Widow's Kiss (ADS)
Hold for long-ranged sniper weapon. -65%
  • While aiming down sights.

List of slowing effects[ | ]

Main article: Status effect#Slowed

Movement abilities[ | ]

Movement abilities are abilities that grant the hero a short burst of movement. Movement abilities usually limit the ability to control the hero while they are used. In addition to crowd control effects that prevent abilities from being used altogether, movement abilities also cannot be used if the hero is affected by mobility lock status effect, applied by abilities such as Junkrat's Ability-Junkrat3 Steel Trap or Cassidy's Magnetic Grenade Flashbang. Being hit by these effects will also interrupt any active movement abilities. Movement abilities that grant free flight will be temporarily disabled when affected by mobility lock, but will not be fully interrupted by these effects.

Lifeweaver's Life Grip Icon Life Grip interacts with movement abilities in two ways: If Life Grip is used on an ally that is in the middle of using a movement ability, it will be interrupted when the pull begins. On the other hand, using a movement ability, while being pulled by Life Grip, will allow the target to interrupt the pull.

List of movement abilities[ | ]

List of movement abilities
Hero Ability Official description Move speed Move speed buff Ignores speed cap Range Duration Details
Icon-Baptiste
Baptiste
Exo Boots
Baptiste-ability5
Exo Boots
Hold crouch to jump higher. 17.44 m/s (full charge) 9.1 meters (full charge)
Icon-Brigitte
Brigitte
Shield Bash
Shield Bash
Shield Bash
Available when Barrier Shield is deployed. Dash forward to knock back an enemy. +400% Yes 12 meters 0.3 seconds
Icon-Cassidy
Cassidy
Combat Roll
Ability-mccree2
Combat Roll
Roll in the direction you're moving to take reduced damage and reload. 15 m/s 6.22 meters 0.4 seconds
Icon-D.Va
D.Va
Boosters
Ability-dva2
Boosters
Fly in the direction you are facing. +118% Yes 24 meters 0.4 seconds (min)
2 seconds (max)
Icon-Doomfist
Doomfist
Rocket Punch
Rocket punch
Rocket Punch
Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall. +700% (normal punch)
+1100% (empowered punch)
Yes 6.3 - 19.7 meters (self)
9.3 - 29.4 meters (self, empowered)
5.5 - 13.2 meters (knockback)
0.5 seconds (max. travel time)
0.4 seconds (stun, punch impact)
0.15 seconds (stun, wall slam)
Seismic Slam
Ability Doomfist Seismic Slam
Seismic Slam
Leap forward and smash the ground. 30 m/s
Meteor Strike
Ability Doomfist Meteor Strike
Meteor Strike
Press Q to leap up into the air. Move the targeting circle, then press Key mouse 1 to strike the targeted area. +200% Yes 4 seconds (targeting, max)
3 seconds (slow)
Icon-Echo
Echo
Glide
GLIDE
Glide
Hold jump to glide while falling. 4 m/s (down) +50% (horizontal) Yes
Flight
FLIGHT
Flight
Fly forward quickly and then free-fly briefly. 28 m/s (dash)
8 m/s (flight)
0.2 seconds (min)
3 seconds (max)
  • Mobility lock makes Echo temporarily unable to fly, but do not immediately end the ability.
Icon-Genji
Genji
Cyber-Agility
Ability-genji5
Cyber-Agility
Climb on walls and double jump. 7.8 meters per second (vertical) Up to 1 second
Swift Strike
Ability-genji3
Swift Strike
Rapidly dash forward and inflict damage on enemies. Eliminations reset the cooldown. 50 m/s 0.4 seconds
Icon-Hanzo
Hanzo
Wall Climb
Ability-hanzo5
Wall Climb
Jump at walls to climb up them. 7.15 m/s (vertical) Up to 1 second
Lunge
Ability-hanzo01
Lunge
Double Jump. 15.66 m/s 7.85 meters
Icon-Illari
Illari
Outburst
Outburst icon
Outburst
Launches you in the direction you are moving. Knocking back enemies. Hold jump to go higher. 18.4 m/s (horizontal input, no charge)
16.7m/s (horizontal input, charged)
6 m/s (no input, no charge)
13.5 (no input, charged)
Captive Sun
Captive sun icon
Captive Sun
Fire an explosive ball of solar energy. Enemies hit are slowed and explode after taking significant damage. 12 m/s (launch) +45% (flight) Yes 5.2 seconds (flight)
6 seconds (Sunstruck debuff)
0.8 seconds (explosion delay)
  • Mobility lock makes Illari temporarily unable to fly, but do not prevent the activation or immediately end the ability.
Icon-Junker Queen
Junker Queen
Rampage
Rampage Icon
Rampage
Charge foward. Wounds enemies, dealing damage over time and preventing them from being healed. +500% Yes 25 meters 4.5 seconds (DoT)
0.864 seconds (dash)
Icon-Juno
Juno
Martian Overboots
Ability-Juno1
Martian Overboots
While airborne, press Jump to double jump and hold Jump to hover. 3 m/s (falling)
10.8 m/s (double jump)
Glide Boost
Ability-Juno4
Glide Boost
Glide horizontally with increased movement speed. +390% (dash)
+50% (lingering)
Partial 4 seconds
Icon-Kiriko
Kiriko
Wall Climb (Kiriko)
Ability-hanzo5
Wall Climb (Kiriko)
Jump at walls to climb up them. 8.25 m/s Up to 1 second
Swift Step
Swift Step Icon
Swift Step
Teleport directly to an ally. 35 meters 0.25 second invulnerability
Icon-Lifeweaver
Lifeweaver
Rejuvenating Dash
Rejuvenating Dash Icon
Rejuvenating Dash
Dash towards your traveling direction and lightly heal yourself. 28.9 m/s (on ground)
24.25 (in air)
6.15 meters (along ground)
6.9 meters (in air)
Icon-Lúcio
Lúcio
Wall Ride
Wall Ride
Wall Ride
Jump onto a wall to ride along it. 2.5 m/s (wall leap) +30% Yes
Icon-Mauga
Mauga
Overrun
Overrun icon
Overrun
Charge forward to stomp and launch enemies. You are unstoppable while charging. +150% Yes 4.4 meters (charge, min)
28 meters (charge, max)
6.5 meters (leap)
0.32 seconds (charge, min)
2 seconds (charge, max)
0.6 seconds (leap)
~0.5 seconds (knockdown)
  • Cannot be interrupted by enemy.
Icon-Mercy
Mercy
Angelic Descent
Ability-mercy4
Angelic Descent
Fall very slowly. 2 m/s (down) Until cancelled
Guardian Angel
Ability-mercy3
Guardian Angel
Fly towards an ally. While in flight, Jump launches you forward, and and Crouch launches you upward. 17 m/s (regular & Jump extension)
20.4 m/s (Crouch extension)
30 meters
Valkyrie
Ability-mercy6
Valkyrie
Gain the ability to fly. Abilities are enhanced. 25 m/s (Guardian Angel)
26.5 m/s (GA crouch extension)
+63.6% (flight) Yes 10 meters (chain healing)
+100% range (Guardian Angel, Caduceus Staff)
15 seconds
  • Mobility lock makes Mercy temporarily unable to fly, but do not prevent the activation or immediately end the ability.
Icon-Moira
Moira
Fade
Ability Moira Fade
Fade
Disappear, move faster, and become invulnerable, but you cannot shoot. +250% Yes 15 meters (max) 0.752 seconds + 0.048 s. recovery
Icon-Pharah
Pharah
Hover Jets
Hover Jets
Hover Jets
Hold to hover. 4.66 m/s (vertical) +40% (horizontal) Yes Up to 2 seconds
Jet Dash
Jet Dash
Jet Dash
Boost horizontally. 19 m/s 0.85 seconds
Jump Jet
Ability-parah2
Jump Jet
Fly rapidly upwards. Grants some fuel. 21.1 m/s 8.4 meters (vertical) 0.85 seconds
Icon-Reaper
Reaper
Wraith Form
Ability-reaper2
Wraith Form
Move faster and become invulnerable, but you cannot shoot. +50% Yes 24.75 meters 0.4 seconds (min)
3 seconds (max)
Shadow Step
Ability-reaper3
Shadow Step
Teleport to a targeted location. 35 meters 0.53 seconds (teleport)
0.98 seconds (invulnerability)
Icon-Reinhardt
Reinhardt
Charge
Ability-reinhardt3
Charge
Charge forward and smash an enemy against a wall. +200% Yes 50.2 meters 3 seconds (charge, max)
0.3 seconds (charge, min)
0.65 seconds (stun on wall hit)
Icon-Sigma
Sigma
Gravitic Flux
Abilities-sigma5
Gravitic Flux
Manipulate gravity to lift enemies into the air and slam them back down. 7.15 m/s 35 meters 5 seconds (targeting)
1 second (activation delay)
2.3 seconds (suspension)
0.6 seconds (high gravity after slam)
  • Mobility lock makes Sigma temporarily unable to fly, but do not prevent the activation or immediately end the ability.
Icon-Sojourn
Sojourn
Power Slide
Power Slide Icon
Power Slide
Ground slide that can cancel into a high jump. 17 m/s (jump, vertical) +160% (slide)
+273% (jump, horizontal)
Yes ~16 meters
Icon-Soldier: 76
Soldier: 76
Sprint
Icon-ability.sprint
Sprint
Run faster while moving forward. +50% Yes
Icon-Sombra
Sombra
Stealth
Ability Sombra Thermoptic Camo
Stealth
When out of combat, become invisible and move faster. +60% Yes
Translocator
Ability Sombra Translocator
Translocator
Throw a beacon and teleport to it. Stealth cooldown is reduced after teleporting. 0.25 seconds (teleport delay)
0.4 seconds (invulnerability)
  • Translocator cannot be thrown while mobility locked, however if already in air the teleport will go through.
Icon-Tracer
Tracer
Blink
Ability-tracer2
Blink
Teleport in the direction you are moving. 7.5 meters 0.1 seconds recovery for reuse
Recall
Ability-tracer3
Recall
Travel back in time to your previous location and health. 0.91 seconds rewinding
Rewinds 3 seconds back
Icon-Venture
Venture
Drill Dash
Drill Dash icon
Drill Dash
Dash forward while above or underground, pushing enemies back. The cooldown is accelerated while underground. 20 m/s (self, max)
12 m/s (self, upwards max)
16 m/s (self, during Burrow)
10 meters 0.4 seconds (unburrowed)
0.9 seconds (burrowed)
Burrow
Burrow icon
Burrow
Move underground and become invulnerable. Emerge to deal damage. 14 m/s (emerging, max charge)
7 m/s (emerging, min charge)
+40% (burrowed) Yes 4 seconds (burrowed)
0.2 seconds (emerging, min charge)
0.65 seconds (emerging, max charge)
1.3 seconds (emerging, max delay))
Icon-Widowmaker
Widowmaker
Grappling Hook
Ability-widowmaker2
Grappling Hook
Launch a hook that pulls you towards a ledge. 20 m/s 20 meters
Icon-Winston
Winston
Jump Pack
Ability-winston2
Jump Pack
Leap forward into the air. Landing on an enemy damages them. 30 m/s
Icon-Wrecking Ball
Wrecking Ball
Roll
Roll
Roll
Transform into a ball and increase maximum movement speed. 10 m/s
  • Mobility lock prevents activating Roll, and effects that apply rooted also stop you from moving, but these do not take Wrecking Ball out of Roll.
Grappling Claw
Grappling claw
Grappling Claw
Launch a grappling claw to rapidly swing around the area. Enables high speed collisions to damage and knockback enemies. 9 m/s (retracting) +100% (max, grappling)
+80% (max, released)
Yes 23 meters (max)
6 meters (retracted)
6 seconds (max. grapple time)
1.5 seconds (fireball)
Piledriver
Piledriver
Piledriver
Slam into the ground below to damage and launch enemies upward. 5 m/s (charging)
98 m/s (downwards)
0.75 seconds (enemy air lock)
0.3 seconds (recovery for form change)
0.2 seconds (recovery for ult)
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