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==Development==
 
==Development==
 
[[File:Oasis map.jpg|thumb|In progress shot of the map shown at BlizzCon 2016]]
 
[[File:Oasis map.jpg|thumb|In progress shot of the map shown at BlizzCon 2016]]
Work on Oasis began after ''Overwatch'' shipped. The developers wanted to create another Control map.<ref name = "DevsReveal">2017-01-10, [http://www.gameinformer.com/b/features/archive/2017/01/10/blizzard-gives-us-a-revealing-tour-of-overwatchs-oasis-map.aspx Overwatch Devs Reveal Oasis' New Lore And Secrets]. ''Game Informer'', accessed on 2017-02-19</ref> [[Bill Petras]] wanted to do a futuristic setting for the map, and in discussion, the idea of basing the map on a Middle-Eastern setting came up; futuristic, but still bearing the architectural touchstones of the region.<ref name = "DevsReveal"/> The design of Oasis was inspired by several research photos of cities in Iraq.<ref>2017-01-10, [http://overwatch.blizzplanet.com/blog/comments/game-informer-interview-developers-overwatch-oasis-map Game Informer Interview: Developers on Overwatch Oasis Map]. ''Blizzplanet'', accessed on 2017-02-01</ref> The map itself is intended as a deviation of how Iraq has usually been portrayed in games (war-torn). The idea was that as ''Overwatch'' is set 60 years into the future, so perhaps a better future for the country could be represented.<ref name = "DICESummit">2017-02-23, [https://www.youtube.com/watch?v=QGHfF1U8kg4 D.I.C.E Summit 2017 | Overwatch | Jeff Caplan (Stream with chat)]. ''YouTube'', accessed on 2017-03-07</ref>
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Work on Oasis began after ''Overwatch'' shipped. The developers wanted to crate another Control map.<ref name = "DevsReveal">2017-01-10, [http://www.gameinformer.com/b/features/archive/2017/01/10/blizzard-gives-us-a-revealing-tour-of-overwatchs-oasis-map.aspx Overwatch Devs Reveal Oasis' New Lore And Secrets]. ''Game Informer'', accessed on 2017-02-19</ref> [[Bill Petras]] wanted to do a futuristic setting for the map, and in discussion, the idea of basing the map on a Middle-Eastern setting came up; futuristic, but still bearing the architectural touchstones of the region.<ref name = "DevsReveal"/> The design of Oasis was inspired by several research photos of cities in Iraq.<ref>2017-01-10, [http://overwatch.blizzplanet.com/blog/comments/game-informer-interview-developers-overwatch-oasis-map Game Informer Interview: Developers on Overwatch Oasis Map]. ''Blizzplanet'', accessed on 2017-02-01</ref> The map itself is intended as a deviation of how Iraq has usually been portrayed in games (war-torn). The idea was that as ''Overwatch'' is set 60 years into the future, so perhaps a better future for the country could be represented.<ref name = "DICESummit">2017-02-23, [https://www.youtube.com/watch?v=QGHfF1U8kg4 D.I.C.E Summit 2017 | Overwatch | Jeff Caplan (Stream with chat)]. ''YouTube'', accessed on 2017-03-07</ref>
   
 
The map was revealed during [[BlizzCon 2016]]. It was added to the PTR on November 29, 2016<ref name="PTR">2016-11-29, [https://playoverwatch.com/en-us/blog/20379410 Overwatch PTR Now Available - November 22, 2016] ''Battle.net'', accessed on 2016-11-29</ref> and to the live versions on January 3, 2017.<ref>2017-01-03, [https://us.battle.net/forums/en/overwatch/topic/20752488691 Overwatch Patch Notes – January 3, 2017] ''Battle.net'', accessed on 2017-01-03</ref>
 
The map was revealed during [[BlizzCon 2016]]. It was added to the PTR on November 29, 2016<ref name="PTR">2016-11-29, [https://playoverwatch.com/en-us/blog/20379410 Overwatch PTR Now Available - November 22, 2016] ''Battle.net'', accessed on 2016-11-29</ref> and to the live versions on January 3, 2017.<ref>2017-01-03, [https://us.battle.net/forums/en/overwatch/topic/20752488691 Overwatch Patch Notes – January 3, 2017] ''Battle.net'', accessed on 2017-01-03</ref>
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