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Overwatch: Classic is a series of limited-time events in Overwatch 2. Beginning with Season 13: Spellbinder, this event features a limited-time game mode styled around the certain time periods of the original Overwatch, featuring 6v6 and a return of old abilities.[1]

Patch 1.0

Details

The gamemode will bring the player back to Patch 1.0 of Overwatch 1, featuring the 21 original heroes that were available on the game's release, along with long lost abilities such as Mercy's Team resurrection or Torbjörn's level 1 and 2 turrets, and will return Symmetra to the Support role.

There will be multiple Overwatch: Classic events running, with each being a newer patch than the previous one. The player will be able to revisit, among other things, the first version of Overwatch from 2016, 2017's Moth meta, and the infamous GOATS team composition.

Gameplay

The game mode is played on the original 12 launch maps from Overwatch. This includes Assault maps that were removed from Quick Play in Overwatch 2.

However, the maps aren't as they were during the 1.0 Patch, they instead featured any changes and reworks done in Overwatch 2. This is also true for things such as match timing and how elevators function.

These maps include:

Heroes

The game mode will feature the original 21 heroes featured on release of Overwatch 1, along with how their abilities were back then.

To keep to the classic Overwatch feel, all heroes during the mode were automatically equipped with their original Overwatch 1 skins, not allowing players to change them. Also, the original Overwatch 1 Heroic Highlight intros were used during hero selection and the original hero icons replaced the Overwatch 2 icons in the Elimination Feed, during hero selection, and in other areas during of the game mode.

On release, Heroes were split into one of four roles: Tank, Offense, Defense and Support. During hero selection, the heroes were once again split into these roles, with the Defense role icon (DefenseIcon) being displayed for Defense heroes.

Notable Hero Differences:

  • Quick Melee again deals 30 damage.
  • All hero Health Pools are reverted to how they were on release.
  • The global projectile changes from the Season 9 Patch aren't applied.
  • No longer swapping your hero hides your selection on the enemy scoreboard for 15 seconds.
  • Revert Ultimate Charge to depleting over a short period of time.

TankIcon Tank

All tanks have lower HP Pools, as they did in the original game.

Icon-D.Va D.Va
Icon-Reinhardt Reinhardt
  • Ability-reinhardt4 Fire Strike hasn't got 2 charges.
  • Ability-reinhardt2 Barrier Field has 2000 health, but reduce movement speed by 50%.
  • Ability-reinhardt3 Charge can't be canceled early.
  • Ability-reinhardt5 Earthshatter has more horizontal and vertical range, but cannot deal critical damage when used in melee range.
Icon-Roadhog Roadhog
  • Ability-Roadhog1 Scrap Gun has been reverted to a short-range spread weapon in primary fire and medium-range in alternate fire.
  • Ability-Roadhog3 Chain Hook tuning adjustments were reverted, meaning his hook-shot-melee combo can one-shot lower HP heroes.
  • Ability-Roadhog2 Take a Breather no longer functions on a resource meter and remains active for 8 seconds after using the ability and makes Roadhog unable to move while using it.
  • Ability-Roadhog5 Pig Pen is not part of his kit.
  • Ability-Roadhog4 Whole Hog has been reverted back to a channeled ultimate, rather than transformation.
Icon-Winston Winston
Icon-Zarya Zarya

OffenseIcon Offense

Damage heroes used to be split into Offense and Defense. Overwatch: Classic reintroduced this.

Icon-Cassidy Cassidy
  • Ability-mccree1 Peacekeeper doesn't have damage falloff.
  • Fan the Hammer Peacekeeper Alt Fire deals a lot more damage but slower rate of fire.
  • Magnetic Grenade Flashbang works as it used to, stunning enemies for a few seconds.
  • Ability-mccree4 Deadeye can be cancelled early to save up to half his Ultimate Charge.
Icon-Genji Genji
  • Ability-genji5 Cyber-Agility allows double jump to reset on his wall climb.
  • Ability-genji2 Deflect can't be cancelled early and has a shorter duration.
  • Ability-genji4 Dragonblade lasts for 8 seconds.
Icon-Pharah Pharah
Icon-Reaper Reaper
Icon-Soldier 76 Soldier: 76
Icon-Tracer Tracer

DefenseIcon Defense

Damage heroes used to be split into Offense and Defense. Overwatch: Classic reintroduced this.

Icon-Bastion Bastion
  • Ability-bastion2 Configuration: Sentry returns, where he is stationary with limited ammo, but can be in this form for an unlimited time with no cooldown.
  • Perk SelfRepair Self-repair allows him to self-heal.
  • Achievement Charge! Configuration: Tank returns as his ultimate, where he goes into his tank form to deal big damaging shots.
  • Ironclad Ironclad is not part of his kit.
Icon-Hanzo Hanzo
Icon-Junkrat Junkrat
Icon-Mei Mei
Icon-Torbjörn Torbjörn
  • Ability-torbjorn6 Scrap Collector is back, allowing him to collect scrap off fallen enemies or allies.
  • Armor Pack (old) Armor Pack is back, allowing him to provide additional armor health to allies.
  • Ability-torbjorn3 Deploy Turret is replaced with Build Turret Build Turret, which allows to place an upgradeable turret instead of throwing it. It starts with Level 1 (low damage and fire rate, 150 HP), which can then be upgraded to Level 2 by swinging his Ability-torbjorn2 Forge Hammer on it 5 times (only while it's full health; deals medium damage, fires faster and has 300 HP), and to Level 3 by using Molten Core (old) Molten Core (only while it's a Level 2 turret; has a faster fire rate and fires rockets, has 800 HP).
  • Molten Core (old) Molten Core is reverted to how it originally worked, upgrading his health, speed and level 2 turret to level 3.
Icon-Widowmaker Widowmaker
  • Ability-widowmaker1.5 Widow's Kiss (ADS) has faster charging shots, no damage falloff and deals more damage on bodyshot, but the scoping-in animation is slower. The ammo is decreased to 30, but each shot consumes 3 ammo (down from 35 total clip and 5 ammo per shot in OW2).
    • Headshot damage reverted to 2x.
  • Ability-widowmaker2 Grappling Hook has a longer cooldown.
  • Ability-widowmaker4 Infra-Sight no longer reveal enemy health bars and no longer canceled on death.

SupportIcon Support

The original support cast was much smaller, and featured Symmetra who was later reworked as a Damage hero.

Icon-Lúcio Lúcio
  • Ability-Lucio2 Crossfade has a 30-meter range (3x the current range), but less healing.
    • Crossfade's speed boost is 30% (up from 25% in OW2). With amp it up, the speed boost is 100% (up from 60% in OW2).
  • Wall Ride Wall Ride does not boost Lúcio's own speed.
    • Lúcio cannot jump from wall to wall using Wall Ride.
  • Ability-Lucio4 Sound Barrier gives only 500 Overhealth (down from 750 in OW2)
  • Ability-Lucio5 Soundwave consumes 4 ammo and can't be used while reloading. It will consume the remaining ammo if Lúcio has less than 4.
Icon-Mercy Mercy
  • Damage boost from Ability-mercy1 Caduceus Staff can be stacked.
  • Resurrect (old) Resurrect is her ultimate, bringing back all fallen teammates in her radius instantly.
  • Ability-mercy3 Guardian Angel does not provide any additional movement after reaching an ally (i.e. no jump or launch).
Icon-Symmetra Symmetra
  • Ability-symmetra1 Photon Projector has been reverted to lock onto targets, unable to replenish ammo or her own shield health while damaging barriers or shield health and damage ramping.
  • Photon Projector Alt Fire Photon Projector Alt Fire has been reverted to pierce targets instead of explosives on contact, with much slower charge speed and projectile speed.
  • Ability-symmetra3 Photon Shield provides allies with additional shield health.
  • Ability-symmetra4 Teleporter is her ultimate, allowing allies to teleport directly from spawn to the teleporter's location
  • Ability-symmetra2 Sentry Turret can be placed instead of thrown. Up to 6 can be placed. However, to compensate for this, they have only 1 HP and are destroyed instantly upon hitting.
Icon-Zenyatta Zenyatta
  • Zenyatta has 50 health and 100 shield. (150 total)
  • Snap-kick-passive Snap Kick is not part of his kit.
  • Ability-zenyatta3 Orb of Discord increases damage received by 50% (2x the current amount).
  • Discord has no per-enemy cooldown.
  • Ability-zenyatta4 Transcendence has a slower movement speed boost on himself.
  • Both Ability-zenyatta3 Orb of Discord and Ability-zenyatta2 Orb of Harmony have a travel time before they apply their effects on the target.

Challenges

The Overwatch: Classic limited-time event launched with 11 challenges related to the limited-time game mode introduced in the event.

Overwatch: Classic Challenges

Challenge Name Requirements Reward Notes

Classic Champion
Complete 6 challenges from the Overwatch Classic Event. Strike Commander's Watch - Name Card
Battle Pass 15,000 XP

OW Classic I
Play 5 games of Overwatch: Classic. Wins grant double progress. Battle Pass 5,000 XP

OW Classic II
Play 50 games of Overwatch Classic. Wins grant double progress. 6v6 Enthusiast - Player Title

Classic Tank
Play 15 games as any Tank Hero in Overwatch Classic. Battle Pass 5,000 XP

Classic Offence
Play 15 games as any Offence Hero in Overwatch Classic. Battle Pass 5,000 XP

Classic Defense
Play 15 games as any Defense Hero in Overwatch Classic. Battle Pass 5,000 XP

Classic Support
Play 15 games as any Support Hero in Overwatch Classic. Battle Pass 5,000 XP

Classic Hero I
Play 10 games. Wins grant double progress. Classic Cooperation - Spray
Battle Pass 5,000 XP
"Play games" challenges that do not specify a game mode can be completed in any game mode in Unranked, Competitive and Arcade playlists.

Classic Hero II
Play 20 games. Wins grant double progress. Battle Pass 5,000 XP

Classic Hero III
Play 40 games. Wins grant double progress. Battle Pass 5,000 XP

Classic Hero VI
Play 60 games. Wins grant double progress. Pachihardt - Player Icon
Battle Pass 5,000 XP


Challenge Rewards

{
September 2017 Patch

Details

This version will bring the player to the September 2017 Patch, commonly called Moth Meta, after the hero that was most dominant in this patch. Said hero was Mercy, who got her first rework where Resurrect was made a cooldown and a new ultimate was added - Valkyrie. This version of the ultimate reset the active cooldown of Resurrect, while also lowering subsequent cooldowns to 10 seconds while the ultimate was active.

Gameplay

The gamemode will be played on 14 Maps from Overwatch 1 available in September 2017. This includes Assault maps that were removed from Quick Play in Overwatch 2.

However, the maps aren't as they were during the 2017 Patch, they instead featured any changes and reworks done in Overwatch 2. This is also true for things such as match timing and how elevators function.

These maps include:

For some reason, Hollywood is not available in this version.

Heroes

The game mode will feature 25 heroes available in Overwatch 1 during September 2017, along with how their abilities were back then.

The original hero icons replaced the Overwatch 2 icons in the Elimination Feed, during hero selection, and in other areas during of the game mode.

In September 2017, Heroes were split into one of four roles: Tank, Offense, Defense and Support. During hero selection, the heroes were once again split into these roles, with the Defense role icon (DefenseIcon) being displayed for Defense heroes.

Notable Hero Differences:

Below are the things that changed. If not listed, it means no changes have been made since the previous patch. Heroes added in this version are compared to their Overwatch 2 counterparts.

  • Quick Melee again deals 30 damage.
  • All hero Health Pools are reverted to how they were in the September 2017 Patch.
  • The global projectile changes from the Season 9 Patch aren't applied.

TankIcon Tank

All tanks have lower HP Pools, as they did in the original game.

Icon-D.Va D.Va
  • Ability-dva1 Fusion Cannons now reduce movement speed by 50% and can be fired while Boosters are active.
  • Ability-dva2 Boosters are not interrupted while firing Fusion Cannons or using Quick Melee.
  • Ability-dva3 Defense Matrix keybind has been changed to secondary fire and now it functions on a 4 second resource meter. This resource meter will take 10 seconds to recharge.
  • Ability-dva7 Micro Missiles has been added to her kit.
  • Ability-dva4 Self-Destruct will not damage Pilot D.Va and its explosion delay has been reduced to 3 seconds.
Icon-Orisa (NEW) Orisa
  • Ability Orisa Fusion Driver Fusion Driver replaces Ability Orisa Fusion Driver Augmented Fusion Driver, now functioning on limited ammo instead of a heat meter.
  • Ability Orisa Fortify Fortify does not provide overhealth but also does not slow Orisa.
  • Perk ProtectiveBarrier Protective Barrier is back, creating a goal-shaped barrier in the direction Orisa is facing.
  • Ability Orisa Halt! Halt! is back, shooting out a graviton that slows and pulls enemies into the center.
  • Ability Orisa Supercharger Supercharger returns as her ultimate, granting her allies a damage boost.
Icon-Reinhardt Reinhardt
  • Ability-reinhardt2 Barrier Field - The player can now hold primary fire while using Barrier Field to rotate the camera.
  • Ability-reinhardt5 Earthshatter has less vertical range, but can instantly kill squishy heroes when used in melee range.
Icon-Roadhog Roadhog
  • Ability-Roadhog1 Scrap Gun' ammo has been increased to 5, spread has been reduced by 20%, fire rate was increased by 30% and damage has been decreased by 33%.
  • Ability-Roadhog3 Chain Hook received some tuning adjustmens, like line-of-sight checks now checking Roadhog's position and not the hook's position while pulling a target.
  • Ability-Roadhog2 Take a Breather can now be used while moving.
  • Ability-Roadhog4 Whole Hog ultimate cost has been increased because of self-healing abilities now charging ultimates.
Icon-Winston Winston
  • Ability-winston3 Barrier Projector cooldown now starts upon activation rather than the ability being destroyed. Additionally it displays a health meter upon activation.
Icon-Zarya Zarya

OffenseIcon Offense

Damage heroes used to be split into Offense and Defense. Overwatch: Classic reintroduced this.

Icon-Cassidy Cassidy
  • Ability-mccree1 Peacekeeper now has a damage falloff.
  • Fan the Hammer Peacekeeper Alt Fire now deals less damage but has faster rate of fire.
  • Magnetic Grenade Flashbang now slows enemies heavily.
  • Ability-mccree4 Deadeye now consumes the whole ultimate charge, instead of compensating 50% when canceled. Also damage accumulated over the first second was increased from 20 to 80.
Icon-Doomfist (NEW) Doomfist
  • Hand cannon Hand Cannon fires slower but deals more damage.
  • Rocket punch Rocket Punch stays the same.
  • Rising uppercut Rising Uppercut replaces Power Block Power Block, launching enemies upwards and locking their movement for 3 seconds.
  • Ability Doomfist Seismic Slam Seismic Slam functions differently: Now dealing from 25 to 125 damage depending on how long Doomfist was airborne. Also while airborne, the player can select an area inside of which they will land.
  • Ability Doomfist Meteor Strike Meteor Strike now deals 15-200 damage in the outer ring and 300 damage in the inner ring. The cooldowns don't recharge faster during the ultimate.
Icon-Genji Genji
  • Ability-genji5 Cyber-Agility no longer double jump to reset on his wall climb.
  • Ability-genji4 Dragonblade now lasts 6 seconds and is no longer interrupted when Stunned of Hacked.
Icon-Pharah Pharah
  • Ability-parah1 Rocket Launcher deals more splash damage but doesn't knock enemies back.
  • Ability-parah2 Jump Jet lift has been increased by 35%, allowing her to stay airborne for longer.
Icon-Reaper Reaper
  • Ability-reaper5 The Reaping now doesn't drop soul orbs and instead heals himself for 20% damage dealt.
  • Ability-reaper2 Wraith Form now reloads ammo when used.
Icon-Soldier 76 Soldier: 76
Icon-Sombra (NEW) Sombra
  • Ability Sombra Thermoptic Camo Stealth is now an activated ability and lasts for 5 seconds upon activation. It's also called Thermoptic Camo.
  • Ability Sombra Translocator Translocator now throws a beacon that lands on the ground and lasts for 15 seconds. Sombra can teleport to it during that time and it cannot be destroyed.
  • Ability Sombra Hack Hack disables enemy abilities for 5 seconds. Sombra gains ultimate charge for allies that used hacked health packs. But unable to interrupts the following abilities: Ana's Nano Boost, Orisa's Supercharger, Mei's Blizzard, Reinhardt's Earthshatter, D.Va's Call Mech, Genji's Cyber-agility, Hanzo's Wall Climb, Pharah's Hover Jets, Lúcio's Healing Boost and Speed Boost (turns off current song entirely), Wall Ride and Mercy's Angelic Descent. Cooldown is not reduced by half when hacking a health pack.
  • Ability Sombra EMP EMP will blocked by small object, not longer deals damage to enemies and no longer disable Blizzard.
  • Ability Sombra Virus Virus is not part of her kit.
Icon-Tracer Tracer
  • No changes.

DefenseIcon Defense

Damage heroes used to be split into Offense and Defense. Overwatch: Classic reintroduced this.

Icon-Bastion Bastion
  • Ability-bastion2 Configuration: Sentry spread is increased by 50% and is now always at maximum. Reconfiguration time has been decreased to 1 second. No longer deals critical damage. Clip size increased froom 200 to 300.
  • Perk SelfRepair Self-repair can now be used while moving and is bound to secondary fire. No longer is interrupted by taking damage. Now uses a resource meter.
  • Ironclad Ironclad has been added to his kit.
  • Achievement Charge! Configuration: Tank now does not grant bonus armor.
Icon-Hanzo Hanzo
  • Ability-hanzo1 Storm Bow charge time has been increased and now maintains the charge after climbing a wall.
Icon-Junkrat Junkrat
Icon-Mei Mei
  • Allies can now target Mei while in Ability-mei2 Cryo-Freeze
  • Ability-mei4 Blizzard now pierces barriers and has an increased radius.
Icon-Torbjörn Torbjörn
  • Ability-torbjorn6 Scrap Collector now passively generates scrap and grants less scrap from fallen enemies.
  • Ability-torbjorn2 Forge Hammer now swings faster but deals less damage.
  • Ability-torbjorn1 Rivet Gun reloads ammo quicker, making animation canceling more viable.
Icon-Widowmaker Widowmaker
  • Ability-widowmaker1.5 Widow's Kiss (ADS) now charges slower, and deals less base damage. Players now must wait for the unscoping animation to end before scoping in again, but the scope in animation is quicker. Charge rate was increasedby 20%.
  • Ability-widowmaker3 Venom Mine now does not affect Widowmaker and reveals the affected enemies to her.
  • Ability-widowmaker2 Grappling Hook cooldown has been reduced from 12 to 8 seconds.
    • Headshot multiplier increased to 2.5x.

SupportIcon Support

The original support cast was much smaller, and featured Symmetra who was later reworked as a Damage hero.

Icon-Ana (NEW) Ana
  • Ability-ana1 Biotic Rifle has 10 ammo and projectiles don't pass through full-health allies. Deals 60 damage (down from 75 in OW2).
  • Ability-ana3 Biotic Grenade now lasts 4 seconds (up from 3 in OW2).
  • Ability-ana4 Nano Boost doesn't heal the target.
Icon-Lúcio Lúcio
  • Ability-Lucio2 Crossfade now has a 10 meter radius but heals more.
    • Crossfade's speed boost with amp it up is now 70% (down from 100%).
  • Wall Ride Wall Ride now increases Lúcio's own speed by 20%.
    • Lúcio now gains a burst of speed when leaping off a wall.
  • Ability-Lucio5 Soundwave now takes the vertical orientation into account.
Icon-Mercy Mercy

The titular hero receives her own first full rework.

  • Ability-mercy1 Caduceus Staff no longer stacks damage boosts.
  • Ability-mercy5 Resurrect is now an ability with a 30 second cooldown. Instead of resurrecting every dead player on the team, it targets one dead player and the radius is reduced to 5 meters.
  • Ability-passive Regeneration now kicks in after 1 second instead of 3.
  • Ability-mercy6 Valkyrie is her new Ultimate ability, enhancing her weapons and abilities for 20 seconds:
    • Ability-mercy1 Caduceus Staff extends to allies near the targeted teammate and has an increased range.
    • Ability-mercy2 Caduceus Blaster has infinite ammo and increased projectile speed.
    • Ability-mercy3 Guardian Angel has an increased movement speed and an increased range.
    • Ability-mercy5 Resurrect cooldown is instantly reset and reduced to 10 seconds after use.
    • Mercy gains free flight during the ultimate.
    • Ability-passive Regeneration is always active during Valkyrie.
Icon-Symmetra Symmetra

Symmetra also gets a full rework in this update. She's still classified as a support, however.

  • Ability-symmetra1 Photon Projector range has been increased from 5 to 7 meters.
  • Ability-symmetra3 Photon Shield has been replaced with Ability Symmetra Photon Barrier Photon Barrier. Symmetra deploys a barrier that travels in the direction she was facing when the shield was deployed.
  • Her ultimate now offers two choices: The Ability-symmetra4 Teleporter that has its health reduced to 50 and shield health increased to 350, and the Ability Symmetra Shield Generator Shield Generator, that grants 75 shields to Symmetra and her allies within range, regardless of line of sight. The ultimate is refunded when there's a change in the objective.
  • Symmetra can now instantly deploy 6 Ability-symmetra2 Sentry Turrets instead of 3. The cooldown has been reduced from 12 to 10 seconds.
Icon-Zenyatta Zenyatta
  • Zenyatta now has 50 health and 150 shields (200 total health)
  • Ability-zenyatta3 Orb of Discord and Ability-zenyatta2 Orb of Harmony projectile speed has been increased to 120 meters per second.
  • Ability-zenyatta3 Orb of Discord damage amplified has been reduced from 50% to 30%.
  • Ability-zenyatta4 Transcendence now grants 200% movement speed and heals 300 health per second.

Challenges

The Overwatch: Classic - Moth Meta limited-time event launched with 10 challenges related to the limited-time game mode introduced in the event.

Overwatch: Classic - Moth Meta Challenges

Challenge Name Requirements Reward Notes

OW Classic I
Play 5 games of Overwatch: Classic. Wins grant double progress. Pachimercy - Player Icon
Battle Pass 5,000 XP

OW Classic II
Play 50 games of Overwatch Classic. Wins grant double progress. Moth - Player Title
Battle Pass 5,000 XP

Classic Tank
Play 15 games as any Tank Hero in Overwatch Classic. Battle Pass 2,500 XP

Classic Offense
Play 15 games as any Offense Hero in Overwatch Classic. Battle Pass 2,500 XP

Classic Defense
Play 15 games as any Defense Hero in Overwatch Classic. Battle Pass 2,500 XP

Classic Support
Play 15 games as any Support Hero in Overwatch Classic. Battle Pass 2,500 XP

Classic Hero I
Play 10 games. Wins grant double progress. Battle Pass 2,500 XP "Play games" challenges that do not specify a game mode can be completed in any game mode in Unranked, Competitive and Arcade playlists.

Classic Hero II
Play 20 games. Wins grant double progress. Battle Pass 2,500 XP

Classic Hero III
Play 40 games. Wins grant double progress. Battle Pass 2,500 XP

Classic Hero VI
Play 60 games. Wins grant double progress. First Aid Kit - Souvenir
Battle Pass 2,500 XP


Challenge Rewards

{
September 2018 Patch

Details

In this version of the mode, the game will bring the player to Overwatch 1 from September 2018, where the most dominant hero composition was 3 tanks and 3 supports, commonly called GOATS after the e-sports team that invented it, with the dominant heroes being Reinhardt, Zarya, D.Va, Brigitte, Lúcio and Zenyatta. It features 29 heroes available at that time along with long lost abilities such as Orisa's Supersharger and will move Symmetra to the Damage role.

Gameplay

The gamemode will be played on 17 Maps from Overwatch 1 available in September 2018. This includes Assault maps that were removed from Quick Play in Overwatch 2.

However, the maps aren't as they were during the 2018 Patch, they instead featured any changes and reworks done in Overwatch 2. This is also true for things such as match timing and how elevators function.

These maps include:

For some reason, Hollywood and Lijiang Tower are not available in this version.

Heroes

The game mode will feature 29 heroes available in Overwatch 1 during September 2018, along with how their abilities were back then.

The original hero icons replaced the Overwatch 2 icons in the Elimination Feed, during hero selection, and in other areas during of the game mode.

In September 2018, Heroes were split into one of three roles: Tank, Damage and Support.

Notable Hero Differences:

Below are the things that changed. If not listed, it means no changes have been made since the previous patch. Heroes added in this version are compared to their Overwatch 2 counterparts.

  • Quick Melee again deals 30 damage.
  • All hero Health Pools are reverted to how they were in the September 2018 Patch.
  • The global projectile changes from the Season 9 Patch aren't applied.

TankIcon Tank

All tanks have lower HP Pools, as they did in the original game.

Icon-D.Va D.Va
  • No changes besides minor balance tweaks.
Icon-Orisa Orisa
Icon-Reinhardt Reinhardt
  • Ability-reinhardt5 Earthshatter
    • Now consistently hits enemies near walls.
    • No longer hits enemies that enter the damage cone after the “wave” has passed that area.
    • No longer damages enemies behind barriers blocking it, even if the barrier is later dropped or destroyed.
    • Always travels up inclines and around the payload.
Icon-Roadhog Roadhog
  • Ability-Roadhog1 Scrap Gun
    • Primary fire falloff range changed from 10-20 meters to 15-30 meters.
    • Alternate fire now has damage falloff, which is the same as the new primary fire falloff (15-30 meters).
  • Ability-Roadhog4 Whole Hog now reloads Scrap Gun after completion.
Icon-Winston Winston
Icon-Wrecking Ball (NEW) Wrecking Ball
Icon-Zarya Zarya
  • No changes besides minor balance tweaks.

OffenseIcon Damage

Icon-Ashe (NEW) Ashe
  • Ability-ashe1 The Viper can queue up shots if pressed slightly before recovery has finished.
Icon-Bastion Bastion
Icon-Cassidy Cassidy
  • Ability-mccree1 Peacekeeper has minimum damage at max range increased from 30% to 50%.
  • Ability-mccree4 Deadeye has its range increased from 70 meters to 200 meters.
Icon-Doomfist Doomfist
  • No changes besides minor balance tweaks.
Icon-Genji Genji
Icon-Hanzo Hanzo
  • Ability-hanzo1 Storm Bow projectile speed has been increased from 85 to 100 meters per second.
  • Ability-hanzo3 Scatter Arrow has been replaced by Ability-hanzo03 Storm Arrows that rapidly fires up to 6 arrows with reduced damage but at full power.
  • Ability-hanzo01 Lunge has been added to his kit.
Icon-Junkrat Junkrat
Icon-Mei Mei
Icon-Pharah Pharah
  • Ability-parah1 Rocket Launcher
    • Now fires faster - recovery time between shots has been reduced from 0.9 to 0.75 seconds.
    • Explosion damage has been reduced from 80 to 65 and impact damage has been increased from 40 to 55.
    • Explosion knock back has been reduced by 20%.
    • Self-knockback amount increased by 25%.
  • Ability-parah4 Barrage now reloads Rocket Launcher upon activation.
Icon-Reaper Reaper
  • Ability-reaper1 Hellfire Shotguns spread randomization has been reduced by 50% and the pattern has been adjusted.
  • Ability-reaper2 Wraith Form can now be canceled and movement speed bonus has been increased from 25 to 50%.
  • Ability-reaper5 The Reaping lifesteal has been increased from 20% to 30% of damage dealt.
  • Ability-reaper4 Death Blossom now reloads Hellfire Shotguns.
Icon-Soldier 76 Soldier: 76
  • Icon-ability.hpr Heavy Pulse Rifle
    • Minimum damage at max range increased from 30% to 50%.
    • Number of shots until reaching maximum spread increased from 6 to 9.
Icon-Sombra Sombra
  • Ability Sombra Machine Pistol Machine Pistol spread reduced from 3 to 2.7.
  • Ability Sombra Hack Hack
    • No longer gains ultimate charge for health pack healing.
    • Now disables the following abilities: Genji—Cyber-agility, Hanzo—Wall Climb, Pharah—Hover Jets, Lúcio—Healing Boost and Speed Boost (turns off current song entirely), Wall Ride, Mercy—Angelic Descent.
    • Now goes on a 2 second cooldown when interrupted by damage.
    • Now more consistently interrupted when targets break line of sight.
  • Ability Sombra Opportunist Opportunist - enemy health bars are now visible after dropping below 100% (formerly 50%) - detection through walls is unchanged.
  • Ability Sombra Thermoptic Camo Stealth now lasts indefinitely, no longer can contest objectives while invisible and movement speed bonus has been reduced from 70% to 50%.
  • Ability Sombra Translocator Translocator now lasts indefinitely, can be destroyed and its radius has been reduced.
Icon-Symmetra Symmetra

In this patch, Symmetra receives her third and last rework, moving her to the Damage role.

  • Ability-symmetra1 Photon Projector
    • No longer locks onto enemies.
    • Now generates ammo instead of spending it when hitting a barrier.
    • Ammo reduced from 70 to 100.
    • Range increased to 12 meters.
  • Photon Projector Alt Fire Photon Projector Alt Fire
    • No longer pierces targets.
    • Now explosed on contact.
    • Projectile speed increased.
    • Charge up speed increased.
  • Ability-symmetra2 Sentry Turret is now thrown like a projectile instead of placed on a wall, can hold and deploy a max of 3, down from 6 turrets, damage and movement slow is now increased.
  • Ability-symmetra4 Teleporter
    • Moved to ability 1.
    • Can now place 25 meters away from Symmetra.
    • Lasts 10 seconds.
    • Health lowered to 300.
    • More things can teleport through it (e.g. Junkrats RIP-Tire)
    • Entrance can be destroyed
      • If either the entrance or exit is destroyed, the other is removed.
  • Photon Barrier Photon Barrier is the new ultimate
    • Deploys an infinitely long and tall barrier.
    • Orientation can be changed by pressing the ultimate button again.
    • Lasts 15 seconds.
    • Has 5000 health.
Icon-Torbjörn Torbjörn

Torbjörn also receives his rework in this patch.

  • Ability-torbjorn1 Rivet Gun
    • Projectile speed increased from 60 to 70 per second.
    • Reload time reduced from 2.2 to 2 seconds.
    • Turret targets enemy hit by primary fire.
  • Ability-torbjorn1 Rivet Gun Alt Fire
    • Recovery lowered from 0.8 to 0.6 seconds.
    • Damage per shot lowered from 150 to 125.
    • Reload time reduced from 2.2 to 2 seconds.
    • Spread randomization readjusted.
  • Ability-torbjorn2 Forge Hammer radius increased to align with Quick Melee.
  • Ability-torbjorn6 Scrap Collector has been removed.
  • Armor Pack (old) Armor Pack has been replaced with Ability-torbjorn4 Overload:
    • Lasts for 5 seconds.
    • Grants temporary 150 armor.
    • Increases attack, movement and reload speeds by 30%.
  • Ability-torbjorn3 Deploy Turret
    • Is now thrown like a projectile.
    • Automatically builds over 3 seconds.
    • No longer has different levels and is now always at level 2.
    • Maximum health reduced from 300 to 250.
    • Now incurs a 5 second cooldown when deployed.
    • Now incurs a 10 second cooldown when destroyed in combat.
    • Can no longer be deployed while in combat, i.e. when it's firing or has taken damage within 3 seconds.
    • Can now be destroyed with Interact.
    • Completes self-building once deployed, even if Torbjörn is eliminated.
  • Ability-torbjorn5 Molten Core has been updated:
    • Its previous functionality has been moved to Overload.
    • No longer upgrades the turret to level 3.
    • Switches weapon from Rivet Gun to his claw arm.
    • Fire up to 10 molten globules that create damage pools where they land for 10 seconds.
      • Globules bounce off walls and ceilings until they hit the ground.
    • Deals 130 damage and applies bonus 60 damage against armor.
Icon-Tracer Tracer
  • Ability-tracer4 Pulse Bomb damage has been reduced from 400 to 300.
Icon-Widowmaker Widowmaker
  • Ability-widowmaker1 Widow's Kiss now has damage falloff applied on her automatic primary fire (50% at max range).
  • Ability-widowmaker2 Grappling Hook now retains momentum when used on environments or structures without a ledge (e.g. walls).


SupportIcon Support

Icon-Ana Ana
  • Ability-ana1 Biotic Rifle projectiles now pass through allies at full health.
  • Ability-ana4 Nano Boost now heals allies for 300 health and has increased range.
Icon-Brigitte (NEW) Brigitte
  • Shield Bash Shield Bash stuns enemies, even through barriers, but doesn't activate Inspire PNG Inspire.
  • Repair Pack Repair Pack instantly heals for 80 hit points, with excessive healing converting to temporary armor.
  • Rally Rally grants a maximum of 100 temporary armor.
Icon-Lúcio Lúcio
  • Wall Ride Wall Ride
    • Wall riding is less likely to be interrupted along a single surface.
    • Can now go around corners (both outside corners, and inside corners) without having to leave the wall.
    • Can now land back on the same wall after leaping away, provided his leap takes him far enough away from the original jumping off point.
    • Added a minimum time that the jump key must be held before Lúcio can ride around corners.
  • Ability-Lucio5 Soundwave no longer consumes ammo and can now be used while reloading.
  • Ability-Lucio2 Crossfade now has a 12 meter radius, up from 10 meters.
  • Ability-Lucio4 Sound Barrier now grants 750 temporary shields, up from 500.
Icon-Mercy Mercy

In this patch, Mercy received fundamental changes that made her less annoying to play against.

  • Ability-mercy5 Resurrect now has a 1.75 second cast time, can now be interrupted when stunned, hacked or knocked back, and Mercy's movement speed is reduced by 75% while casting.
  • Ability-mercy3 Guardian Angel
    • Players can now glide past a targeted ally using the jump key.
    • Cooldown no longer resets when Resurrect is activated.
  • Ability-mercy6 Valkyrie no longer resets or reduces Resurrection cooldown.
Icon-Moira (NEW) Moira
Icon-Zenyatta Zenyatta

Challenges

Challenge Rewards

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October 2020 Patch

Details

In this version of the mode, the game will bring the player to Overwatch 1 from October 2020, where the all of the Overwatch 1 heroes available at that time along.

Gameplay

The gamemode will be played on 19 Maps from Overwatch 1 available in October 2020. This includes Assault maps that were removed from Quick Play in Overwatch 2.

However, the maps aren't as they were during the 2020 Patch, they instead featured any changes and reworks done in Overwatch 2. This is also true for things such as match timing and how elevators function.

These maps include:

Heroes

The game mode will feature 32 heroes available in Overwatch 1 during October 2020, along with how their abilities were back then.

The original hero icons replaced the Overwatch 2 icons in the Elimination Feed, during hero selection, and in other areas during of the game mode.

In October 2020, Heroes were split into one of three roles: Tank, Damage and Support. And has been set with Role Queue.


Below are the things that changed. If not listed, it means no changes have been made since the previous patch. Heroes added in this version are compared to their Overwatch 2 counterparts.

  • Quick Melee again deals 30 damage.
  • All hero Health Pools are reverted to how they were in the October 2020 Patch.
  • The global projectile changes from the Season 9 Patch aren't applied.

TankIcon Tank

All tanks have lower HP Pools, as they did in the original game.

Icon-Sigma (NEW) Sigma

OffenseIcon Damage

Icon-Echo (NEW) Echo

SupportIcon Support

Icon-Baptiste (NEW) Baptiste

Reception[]

Classic was the third most popular mode in Overwatch 2 during Season 15 according to time played. In this period, there was a 3:1 ratio of players choosing Competitive 5v5 over Competitive 6v6.[2]

Trivia[]

  • During the mode, certain ability call-outs weren't correctly tuned to how it was during Overwatch 1. For example, some heroes, such as Symmetra and Mercy, when announcing their ultimate charge would use the Overwatch 2 voice lines that say the wrong ultimate.
    • Additionally, certain smaller Ping features weren't disabled, such as Mercy being able to ping a fallen ally for resurrection, despite not being able to resurrect them. Typically, in this case, she would instead ping to say "I can't resurrect them yet.".
  • The heroes were still built on top of their Overwatch 2 counterparts. They still say their OW2 voice lines sometimes. Bastion often uses his Ability-bastion3 Reconfigure voice lines despite them not being present in Overwatch 1, and when Orisa uses her ultimate she says her newer ultimate voice line instead of her old one in the 2017 patch.
  • When Symmetra used Ability-symmetra3 Photon Shield on allies, heroes automatically thanked her.
  • When allies collected Torbjörn's Armor Pack (old) Armor Packs, heroes automatically thanked him.
  • Overwatch: Classic temporarily brought the Assault mode back to Unranked.
  • For some reason, Ashe makes her appearance in the September 2018 Patch, despite being introduced later in November that year.

Gallery[]

References[]

  1. Blizzard Entertainment (2024-11-11). Overwatch: classic. Retrieved on November 11, 2024.
  2. 2025-04-10, Rejoice: Overwatch 2's popular 6v6 mode is here to stay — at least during Season 16. Windows Central, accessed on 2025-04-12