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Overwatch Wiki
2,455
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
Gameplay
Heroes
Roles
Maps
Game modes
Playlists
Patch notes
Cosmetics
Events
Skins
Emotes
Highlight intros
Sprays
Voice lines
More...
Lore
Characters
Groups
Events
Cinematics
Hero origin stories
Short stories
In-universe media
More...
Community
Join Us!
Community portal
Admin noticeboard
Wiki rules
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More
Competitive
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Official Website
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Warcraft
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==Overview== The ping wheel is bound to G or D-Pad Left by default. Holding down the ping button will open a wheel that allows the player to tell teammates where they're attacking, defending, need help, and more. There's also a unique set of interactions for responding to a teammate’s ping. A player can activate a contextual ping depending on what they're aiming at within their line of sight. For instance, if [[Tracer]] pings an enemy [[Reaper]], Tracer's team will hear her call out Reaper's location. If line of sight is broken, the ping will show the target's last known location. A ping can be ‘stuck’ to a [[hero]] while they are visible, and the ping shows the last known location when they aren’t visible. The ping will "fall off" if the hero uses a movement ability that makes them invulnerable; Tracer's {{Al|name=Recall}}, [[Doomfist]]’s {{Al|name=Meteor Strike}}, and [[Moira]]’s {{Al|name=Fade}} are all examples of abilities that will cause the ping to fall off.<ref>2022-03-24. [https://news.blizzard.com/en-us/overwatch/23785337/an-inside-look-at-the-ping-system-in-overwatch-2 AN INSIDE LOOK AT THE PING SYSTEM IN OVERWATCH 2]. ''Blizzard Entertainment'', accessed on 2022-04-19</ref> Pings are more sensitive to heroes than objects, changing the overall enemy ping sensitivity will also change the object sensitivity but you cannot change the object sensitivity individually.
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