Projectiles are emitted entities that travel in the air, separate from the user. While hitscan weapons and abilities fire projectiles that have no travel time, travelling instantly to the target. On the other hand, the term "projectile" is commonly only used when there is travel time involved, defined by their projectile speed. Some projectiles also have projectile gravity, which makes them travel in an arc. In general, projectiles have larger hitboxes than their hitscan counterparts, and most projectiles do not suffer from damage falloff.
List of projectiles[]
- The following section contains information regarding hero weapon and abilities that classify as projectiles. There is missing data, this can be due to the nature of the weapon/ability. For further details on individual abilities, please go to the respective hero's page.
| Hero | Weapon/Ability | Ability Type | Shot Type | Healing | Damage | Headshot | Projectile speed (m/s) | Projectile radius (m) |
|---|---|---|---|---|---|---|---|---|
Ana |
Biotic Rifle | Weapon (Hip Fire) | Projectile | 75 over 0.59 seconds | 75 over 0.59 seconds | ✕ | 125 m/s | 0.15 meters |
| Sleep Dart | Ability | Projectile | 5 | ✕ | 60 m/s | 0.2 meters | ||
| Biotic Grenade | Ability | Arcing projectile Area of effect |
75 | 75 | ✕ | 30 m/s | 0.275 meters | |
Ashe |
Dynamite | Ability | Arcing projectile Area of effect |
50 - 20 (explosion, enemy) 100 over 5 seconds (burn, enemy) 25 - 10 (explosion, self) 50 over 5 seconds (burn, self) |
✕ | 25 m/s | None | |
Baptiste |
Biotic Launcher Alt Fire | Weapon (Secondary Fire) | Arcing projectile Area of effect |
30 (direct hit) 60 (splash, ally) |
✕ | 60 m/s | None | |
| Immortality Field | Ability | Arcing projectile Area of effect (field) |
Any deficit from 20% HP | ✕ | 60 m/s | |||
Bastion |
Lindholm Explosives | Major Perk | Projectile Area of effect |
50 (direct hit bonus) 90 - 27 (splash, enemy) 36 - 10.8 (splash, self) |
✕ | 100 m/s | 0.275 meters | |
| A-36 Tactical Grenade | Ability | Arcing projectile Area of effect |
15 (direct hit bonus) 100 - 50 (splash, enemy) 50 - 25 (splash, self) |
✕ | 40 m/s | 0.37 meters | ||
| Configuration: Artillery | Ultimate Ability | Projectile Area of effect |
550 (center) 250 – 50 (area of effect) |
✕ | 0.015 meters | |||
Brigitte |
Whip Shot | Ability | Projectile Extended Melee |
70 | ✕ | 80 m/s | None | |
Cassidy |
Flashbang | Ability | Arcing projectile Area of effect |
75 | ✕ | 30 m/s | 0.2 meters | |
D.Va |
Micro Missiles | Ability (Mech) | Projectile Area of effect |
3 (direct hit bonus) 5.5 - 1.375 (splash, enemy) 5.5 - 1.375 (splash, self) |
✕ | 50 m/s | 0.175 meters | |
| Light Gun | Weapon (Pilot) | Projectile | 14 | ✓ (x2) | 50 m/s | 0.275 meters | ||
Doomfist |
Hand Cannon | Weapon | Shotgun (projectile) | 5 – 1.5 (per shot) 55 – 16.5 (per volley) |
✓ (x2) | 80 m/s | 0.05 meters | |
Echo |
Tri-shot | Weapon | Projectile | 17 (per pellet) 51 (per shot) |
✓ (x2) | 75 m/s | 0.175 meters | |
| Sticky Bombs | Ability | Projectile Area of effect |
5 (direct hit) 25 (explosion, enemy) 12.5 (explosion, self) |
✕ | 50 m/s | 0.27 meters | ||
Freja |
Revdraw Crossbow | Weapon (Primary Fire) | Projectile | 25 | ✓ (x2) | 125 m/s | 0.175 meters | |
| Take Aim | Weapon (Secondary Fire) | Projectile Area of effect |
40 (direct hit) 90 - 30 (explosion, enemy) 45 - 15 (explosion, self) |
✓ (x2) | 125 m/s | 0.175 meters | ||
| Bola Shot | Ultimate Ability | Projectile Area of effect |
25 (direct hit) 75 (over time) 100 - 60 (explosion, enemy) 50 - 30 (explosion, self) |
✕ | 70 m/s | 0.77 meters | ||
Genji |
Shuriken | Weapon (Primary Fire) | Projectile | 27 (per shuriken) 81 (per shot) |
✓ (x2) | 75 m/s | 0.175 meters | |
| Shuriken Alt Fire | Weapon (Secondary Fire) | Projectile | 27 (per shuriken) 81 (per shot) |
✓ (x2) | 75 m/s | 0.175 meters | ||
Hanzo |
Storm Bow | Weapon | Arcing projectile | 125 (max charge) 25 (min charge) |
✓ (x2) | 110 m/s (max charge) 25 m/s (min charge) |
0.125 meters | |
| Sonic Arrow | Ability | Arcing projectile Area of effect |
✓ (x2) | |||||
| Storm Arrows | Ability | Arcing projectile | 75 | ✓ (x2) | 140 m/s | 0.125 meters | ||
| Scatter Arrows | Major Perk | 75 → 25 (after bounce) | ✕ | |||||
| Dragonstrike | Ultimate Ability | Projectile (initial arrow) Area of effect (dragons) |
125 (initial arrow) 200 per second (outer) 400 per second (inner) |
✓ (x2) | 20 m/s (initial arrow) 15 m/s (dragons) |
0.175 meters | ||
Hazard |
Bonespur | Weapon | Shotgun (projectile) | 7.5 - 2.25 (per shot) 75 - 22.5 (per volley) |
✓ (x2) | 140 m/s | 0.05 meters | |
| Spike Guard | Ability | Projectile | 11.67 per projectile 210.06 maximum |
✕ | 20 m/s | 0.14 meters | ||
| Jagged Wall | Ability | Projectile (initial) | 40 | ✕ | 60 m/s | None | ||
Illari |
Healing Pylon | Ability | Arcing projectile (deploy) Projectile (heal) |
40 over 0.45 seconds (allies) 20 over 0.45 seconds (self) |
✕ | |||
| Captive Sun | Ultimate Ability | Projectile Movement |
5 (direct hit) 50 (splash) 160 - 120 (Sunstruck explosion) |
✕ | 32.5 m/s | 0.75 meters | ||
Junker Queen |
Jagged Blade | Ability | Melee Arcing projectile |
65 (thrown hit) 30 over 3 seconds (wound, thrown hit) 15 over 3 seconds (wound, return hit & melee) |
✕ | 40 m/s | 0.27 meters | |
Junkrat |
Frag Launcher | Weapon | Arcing projectile Area of effect |
45 (direct hit) 80 - 10 (splash, enemy) |
✕ | 25 m/s | 0.325 meters (0.16 meters after second bounce) | |
| Concussion Mine | Ability | Arcing projectile Area of effect |
120 – 55 | ✕ | 25 m/s | 0.2 meters | ||
| Steel Trap | Ability | Arcing projectile | 100 | ✕ | 17 m/s | None | ||
| Total Mayhem | Passive Ability | Arcing projectile Area of effect |
50 | ✕ | ||||
Juno |
Pulsar Torpedoes | Ability | Projectile Targeted |
85 (direct) 50 (over time) |
85 | ✕ | ||
| Hyper Ring | Ability | Projectile Area of effect |
✕ | None | ||||
Lúcio |
Sonic Amplifier | Weapon | Projectile | 20 (per round) 80 (per volley) |
✓ (x2) | 50 m/s | 0.22 meters | |
Kiriko |
Healing Ofuda | Weapon (Primary Fire) | Projectile | 13 (per talisman) 26 (per burst) |
✕ | 24 m/s (homing) 18 m/s (non-homing) |
None | |
| Kunai | Weapon (Secondary Fire) | Projectile | 60 | ✓ (x2) | 90 m/s | 0.225 meters | ||
| Protection Suzu | Ability | Arcing projectile Area of effect |
80 (no cleanse) 110 (cleanse) |
✕ | 35 m/s | 0.2 meters | ||
Lifeweaver |
Healing Blossom | Weapon (Primary Fire) | Projectile | 80 over 0.3 seconds (max charge) 10 (min charge) |
✕ | 60 m/s | 0.25 meters | |
| Thorn Volley | Weapon (Secondary Fire) | Projectile | 6 (per thorn) 12 (per shot) |
✓ (x2) | 100 m/s | 0.2 meters | ||
| Petal Platform | Ability | Arcing projectile | ✕ | 40 m/s | 0.15 meters | |||
Mei |
Endothermic Blaster | Weapon (Primary Fire) | Beam (projectile) | 5 | ✕ | 20 m/s | 0.55 meters | |
| Endothermic Blaster Alt Fire | Weapon (Secondary Fire) | Projectile | 85 | ✓ (x2) | 115 m/s | 0.2 meters | ||
| Blizzard | Ultimate Ability | Arcing projectile (initial cast) Area of effect (blizzard) |
20 per second | ✕ | 20 m/s | None | ||
Mercy |
Caduceus Blaster | Weapon 2 | Projectile | 20 | ✓ (x2) | 50 m/s | 0.275 meters | |
Moira |
Biotic Grasp | Weapon (Primary Fire) | Beam (projectile) | 80 per second (impact) 17 per second (over time) |
✕ | None | ||
| Biotic Orb | Ability | Projectile | 65 per second, up to 300 | 50 per second, up to 200 | ✕ | 20 m/s (default) 5.5 m/s (while tethered) |
||
Orisa |
Augmented Fusion Driver | Weapon | Projectile | 14 | ✓ (x2) | 100 m/s | 0.225 meters | |
| Energy Javelin | Ability | Arcing projectile | 70 (direct impact), 40 (wall collision) | ✕ | 70 m/s | 0.5 meters | ||
| Protective Barrier | Major Perk | Arcing projectile | ✕ | |||||
Pharah |
Rocket Launcher | Weapon | Projectile Area of effect |
40 (direct hit) 80 – 24.6 (splash, enemy) 20 – 6.15 (splash, self) |
✕ | 40 m/s | 0.325 meters | |
| Concussive Blast | Ability | Projectile Area of effect |
30 (direct hit only) | ✕ | 60 m/s | 0.225 meters | ||
| Barrage | Ultimate Ability | Projectile Area of effect |
10 (direct hit) 30 – 9 (splash, enemy) 15 – 4.5 (splash, self) |
✕ | 45 m/s | 0.075 meters | ||
Ramattra |
Void Accelerator | Weapon (Omnic Form) | Projectile | 5 | ✓ (x2) | 80 m/s | 0.15 meters | |
| Void Surge | Minor Perk | 5 (per pellet) 30 (per burst) |
✕ | |||||
| Pummel | Weapon (Nemesis Form) | Melee Projectile |
65 | ✕ | 105 m/s | 0.575 meters | ||
| Ravenous Vortex | Ability (both forms) | Projectile Area of effect |
23.3 per second 70 total |
✕ | 30 m/s | None | ||
Reinhardt |
Fire Strike | Ability | Projectile | 120 | ✕ | 30 m/s | 0.85 meters | |
Roadhog |
Scrap Gun | Weapon (Primary Fire) | Shotgun (projectile) | 6.5 – 2 (per pellet) 162.5 – 48.75 (per shot) |
✓ (x2) | 80 m/s | 0.05 meters | |
| Scrap Gun Alt Fire | Weapon (Secondary Fire) | Projectile (pre-detonation) Shotgun (projectile, post-detonation) |
50 (pre-detonation) 6.5 – 2 (post-detonation, per pellet) 162.5 – 48.75 (post-detonation, per shot) |
✓ (x2) | 60 m/s (pre-detonation) 80 m/s (post-detonation) |
0.05 meters (pre-detonation) 0.075 meters (post-detonation) | ||
| Chain Hook | Ability | Projectile Extended Melee |
25 | ✕ | 62 m/s | 0.5 meters (vs enemy) None (vs wall or barrier) | ||
Sigma |
Hyperspheres | Weapon | Arcing projectile Area of effect |
15 (direct hit bonus) 40 – 12 (splash, enemy) |
✕ | 48 m/s | 0.32 meters | |
| Accretion | Ability | Arcing projectile Area of effect |
80 (direct) 40 – 12 (splash, enemy) 20 – 6 (splash, self) |
✕ | 37 m/s | 0.9 meters | ||
Sojourn |
Railgun | Weapon (Primary Fire) | Projectile | 9 | ✓ (x2) | 160 m/s | 0.175 meters | |
| Disruptor Shot | Ability | Projectile Area of effect |
80 per second 280 total |
✕ | 30 m/s | 0.2 meters | ||
Soldier: 76 |
Helix Rockets | Ability | Projectile Area of effect |
40 (direct hit bonus) 80 – 40 (splash, enemy) 40 – 20 (splash, self) |
✕ | 50 m/s | 0.32 meters | |
Sombra |
Translocator | Ability | Arcing projectile Movement |
✕ | 72 m/s | |||
| Virus | Ability | Projectile | 35 (impact, normal) 70 (impact, hacked) 75 (DoT) |
✕ | 51 m/s | 0.5 meters | ||
Symmetra |
Photon Projector Alt Fire | Weapon (Secondary Fire) | Projectile Area of effect |
5 - 100 (direct hit, min - max charge) 2.5 - 50 (aoe at falloff start, min - max charge) 2.5 - 12.5 (aoe at max radius, min - max charge) |
✕ | 50 m/s | 0.115 - 0.575 meters (min - max charge) | |
| Sentry Turret | Ability | Projectile (before deployment) Beam (turret beam) |
30 per second | ✕ | 20 meters per second | |||
| Hovering Barrier | Major Perk | ✕ | 5.5 m/s | |||||
Torbjörn |
Rivet Gun | Weapon 1 (Primary Fire) | Arcing projectile | 70 | ✓ (x2) | 70 m/s | 0.18 meters | |
| Rivet Gun Alt Fire | Weapon 1 (Secondary Fire) | Shotgun (projectile) | 12.5 - 3.75 per pellet 125 - 37.5 per shot |
✓ (x2) | 120 m/s | 0.05 meters | ||
| Deploy Turret | Ability | Arcing projectile (deploying turret) Hitscan (turret fire) |
12 | ✕ | 17 meters per second | 0.35 meters (deploying turret) | ||
| Molten Core | Ultimate Ability | Arcing projectile Area of effect (pools) |
25 (impact) 190 per second (pools, base) +100 (pools, bonus against armor) |
✕ | 40 m/s | 0.205 meters | ||
Tracer |
Pulse Bomb | Ultimate Ability | Arcing projectile Area of effect |
5 (stick) 350 - 70 (explosion, enemy) 175 - 35 (explosion, self) |
✕ | 15 m/s | 0.22 meters | |
Venture |
Smart Excavator | Weapon | Projectile Area of effect |
35 (direct hit bonus) 40 - 12 (explosion) |
✕ | 50 m/s | 0.32 meters | |
Widowmaker |
Venom Mine | Ability | Arcing projectile | 25 per second 125 total |
✕ | 20 m/s | 0.2 meters | |
| Seeker Mine | Major Perk | Projectile | 10 per second 50 total |
✕ | ||||
Winston |
Barrier Toss | Minor Perk | ✕ | |||||
Wrecking Ball |
Minefield | Ultimate Ability | Arcing projectile | 165 | ✕ | 12 m/s | ||
Wuyang |
Xuanwu Staff | Weapon | Arcing projectile Area of effect |
10 (direct hit bonus, uncharged) 20 (splash, uncharged) 40 (direct hit bonus, charged) 60 (splash, charged) |
✕ | 25 m/s | 0.42 meters | |
| Falling Rain | Major Perk | 10 → 4 (direct hit bonus, uncharged) 20 → 8 (splash, uncharged) 30 → 12 (direct hit bonus, charged) 70 → 28 (splash, charged) |
✕ | |||||
Zarya |
Particle Cannon Alt Fire | Weapon (Secondary Fire) | Arcing projectile Area of effect |
55 – 11 (enemy, 0% Energy) 110 – 22 (enemy, 100% Energy) 27.5 – 5.5 (self, 0% Energy) 55 – 11 (self, 100% Energy) |
✕ | 25 m/s | 0.32 meters | |
| Graviton Surge | Ultimate Ability | Arcing projectile (initial cast) Area of effect (ability start) |
5 (impact) 5 per second (over time) |
✕ | 25 m/s | 0.2 meters | ||
Zenyatta |
Orb of Destruction | Weapon (Primary Fire) | Projectile | 50 | ✓ (x2) | 90 m/s | 0.225 meters | |
| Orb of Destruction Alt Fire | Weapon (Secondary Fire) | Projectile | 50 per orb 250 per volley |
✓ (x2) | 90 m/s | 0.225 meters |
Trivia[]
- Endothermic Blaster's and Biotic Grasp's primary fire are beams that have travel time, making them similar to projectiles, but not true projectiles. Modifying projectile speed affects them as well.
- They both ignore Deflect, Defense Matrix, Kinetic Grasp and Amplification Matrix.
- While Whip Shot, Chain Hook, Grappling Hook, and Grappling Claw are emitted by a hero and have travel time, they are not true projectiles. They are still attached to their respective hero and can be interrupted. Modifying projectile speed does not affect them.
- Whip Shot and Chain Hook are both blocked by Deflect but not actually deflected, while they ignore Defense Matrix, Kinetic Grasp and Amplification Matrix.
- Grappling Hook and Grappling Claw both ignore Deflect, Defense Matrix, Kinetic Grasp and Amplification Matrix.
- Orb of Discord, Orb of Harmony, and Repair Pack all have travel time, but they are not true projectiles and modifying projectile speed does not affect them.
- They all ignore Deflect, Defense Matrix, Kinetic Grasp and Amplification Matrix.
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