Projectiles are emitted entities that travel in the air, separate from the user. While hitscan weapons and abilities fire projectiles that have no travel time, travelling instantly to the target. On the other hand, the term "projectile" is commonly only used when there is travel time involved, defined by their projectile speed. Some projectiles also have projectile gravity, which makes them travel in an arc. In general, projectiles have larger hitboxes than their hitscan counterparts, and most projectiles do not suffer from damage falloff.
List of projectiles[  ]
 The following section contains information regarding hero weapon and abilities that classify as projectiles. There is missing data, this can be due to the nature of the weapon/ability. For further details on individual abilities, please go to the respective hero's page.
Hero  Weapon/Ability  Weapon Type  Healing  Damage  Headshot  Projectile speed (m/s)  Projectile radius (m) 

Ana 
Biotic Rifle  Projectile (unscoped) Hitscan (scoped) 
70 over 0.59 seconds  70 over 0.59 seconds  ✕  125 m/s (unscoped)  0.15 meters (hip fire) 0.08 meters (enemies, ADS) 0.3 meters (allies, ADS) 
Sleep Dart  Projectile  5  ✕  60 m/s  0.2 meters  
Biotic Grenade  Arcing projectile Area of effect 
90  90  ✕  30 m/s  0.275 meters  
Ashe 
Dynamite  Arcing projectile Area of effect 
50  20 (explosion, enemy) 100 over 5 seconds (burn, enemy) 25  10 (explosion, self) 50 over 5 seconds (burn, self) 
✕  25 m/s  None  
Baptiste 
Biotic Launcher Alt Fire  Arcing projectile Area of effect 
20 (direct hit) 50 (splash, ally) 
✕  60 m/s  None  
Immortality Field  Arcing projectile Area of effect (field) 
Any deficit from 20% HP  ✕  60 m/s  
Bastion 
A36 Tactical Grenade  Arcing projectile Area of effect 
15 (direct hit bonus) 100  50 (splash, enemy) 50  25 (splash, self) 
✕  40 m/s  0.4 meters  
Configuration: Artillery  Projectile Area of effect 
550 (center) 250 – 200 (inner ring) 200 – (outer ring) 
✕  0.015 meters  
Cassidy 
Flashbang  Arcing projectile Area of effect 
75  ✕  30 m/s  0.2 meters  
D.Va 
Micro Missiles  Projectile Area of effect 
3 (direct hit bonus) 1.375  5.5 (splash, enemy) 1.375  5.5 (splash, self) 
✕  50 m/s  0.175 meters  
Light Gun  Projectile  14  ✓ (x2)  50 m/s  0.275 meters  
Doomfist 
Hand Cannon  Shotgun (projectile)  5 – 1.5 (per pellet) 55 – 16.5 (per shot) 
✓ (x2)  80 m/s  0.05 meters  
Echo 
Trishot  Projectile  17 (per pellet) 51 (per shot) 
✓ (x2)  75 m/s  0.175 meters  
Sticky Bombs  Projectile Area of effect 
5 (direct hit bonus) 25 (explosion, enemy) 12.5 (explosion, self) 
✕  50 m/s  0.305 meters  
Genji 
Shuriken  Projectile  27 (per shuriken) 81 (per shot) 
✓ (x2)  60 meters per second  0.175 meters  
Shuriken Alt Fire  Projectile  27 (per shuriken) 81 (per shot) 
✓ (x2)  60 meters per second  0.175 meters  
Hanzo 
Storm Bow  Arcing projectile  125 (max charge) 25 (min charge) 
✓ (x2)  110 m/s (max charge) 25 m/s (min charge) 
0.1 meters  
Storm Arrows  Arcing projectile  75  ✓ (x2)  110 m/s  0.175 meters  
Dragonstrike  Projectile (initial arrow) Area of effect (dragons) 
125 (initial arrow) 150 damage per second, per dragon (dragons) Up to 800 damage against a stationary target 
✓ (x2)  20 m/s (initial arrow) 15 m/s (dragons) 
0.175 meters  
Illari 
Healing Pylon  Arcing projectile (deploy) Projectile (heal) 
40 over 0.45 seconds (allies) 20 over 0.45 seconds (self) 
✕  
Captive Sun  Projectile Movement 
5 (direct hit) 50 (splash) 160  120 (Sunstruck explosion) 
✕  32.5 m/s  0.75 meters  
Junker Queen 
Jagged Blade  Melee Arcing projectile 
65 (thrown hit) 30 over 3 seconds (wound, thrown hit) 15 over 3 seconds (wound, return hit & melee) 
✕  40 m/s  0.35 meters  
Junkrat 
Frag Launcher  Arcing projectile Area of effect 
45 (direct hit) 80  10 (splash, enemy) 
✕  25 m/s  0.35 meters (0.175 meters after second bounce)  
Concussion Mine  Arcing projectile Area of effect 
120 – 55  ✕  25 m/s  0.2 meters  
Steel Trap  Arcing projectile  100  ✕  17 m/s  None  
Total Mayhem  Arcing projectile Area of effect 
50  ✕  
Juno 
Pulsar Torpedoes  Projectile Targeted 
85 (direct) 50 (over time) 
85  ✕  
Hyper Ring  Projectile Area of effect 
✕  None  
Lúcio 
Sonic Amplifier  Projectile  22 (per round) 88 (per burst) 
✓ (x2)  50 meters per second  0.25 meters  
Kiriko 
Healing Ofuda  Projectile  13 (per talisman) 26 (per burst) 
✕  24 m/s (homing) 18 m/s (nonhoming) 
None  
Kunai  Projectile  60  ✓ (x2)  90 m/s  0.225 meters  
Protection Suzu  Arcing projectile Area of effect 
80 (no cleanse) 110 (cleanse) 
✕  35 m/s  0.2 meters  
Lifeweaver 
Healing Blossom  Projectile  80 over 0.3 seconds (max charge) 10 (min charge) 
✕  60 m/s  0.25 meters  
Thorn Volley  Projectile  6 (per thorn) 12 (per shot) 
✓ (x2)  80 m/s  0.2 meters  
Petal Platform  Arcing projectile  ✕  40 m/s  0.15 meters  
Mei 
Endothermic Blaster  Beam (projectile)  5  ✕  20 m/s  0.555 meters  
Endothermic Blaster Alt Fire  Projectile  85  ✓ (x2)  115 meters per second  0.2 meters  
Blizzard  Arcing projectile (initial cast) Area of effect (blizzard) 
20 per second  ✕  20 meters per second  None  
Mercy 
Caduceus Blaster  Projectile  20  ✓ (x2)  50 m/s  0.275 meters  
Moira 
Biotic Orb  Projectile  65 per second, up to 300  50 per second, up to 200  ✕  20 m/s (default) 5.5 m/s (while tethered) 

Orisa 
Augmented Fusion Driver  Projectile  13  ✓ (x2)  100 m/s  0.225 meters  
Energy Javelin  Arcing projectile  80 (direct impact), 40 (wall collision)  ✕  70 m/s  0.5 meters  
Pharah 
Rocket Launcher  Projectile Area of effect 
40 (direct hit) 80 – 24.6 (splash, enemy) 20 – 6.15 (splash, self) 
✕  40 m/s  0.35 meters  
Concussive Blast  Projectile Area of effect 
30 (direct hit only)  ✕  60 m/s  0.225 meters  
Barrage  Projectile Area of effect 
10 (direct hit) 30 – 9 (splash, enemy) 15 – 4.5 (splash, self) 
✕  45 m/s  0.075 meters  
Reinhardt 
Fire Strike  Projectile  120  ✕  25 m/s  0.85 meters  
Roadhog 
Scrap Gun  Shotgun (projectile)  6.25 – 1.88 (per pellet) 15 – 4.5 (per shrapnel) 160 – 48 (per shot) 
✓ (x1.5)  80 m/s  0.05 meters (pellets) 0.15 meters (shrapnels)  
Chain Hook  Projectile  5  ✕  62 m/s  0.5 meter radius (vs enemy) None (vs wall or barrier)  
Pig Pen  Arcing projectile Area of effect 
60 (initial) 45/s (periodic) 195 (total) 
✕  None  
Sigma 
Hyperspheres  Arcing projectile Area of effect 
15 (direct hit) 40 – 12 (splash, enemy) 
✕  48 m/s  0.35 meters  
Accretion  Arcing projectile Area of effect 
80 (direct) 40 – 12 (splash, enemy) 20 – 6 (splash, self) 
✕  37 m/s  0.9 meters  
Sojourn 
Railgun  Projectile  9  ✓ (x2)  160 m/s  0.175 meters  
Disruptor Shot  Projectile Area of effect 
60 per second 210 total 
✕  30 m/s  0.2 meters  
Soldier: 76 
Helix Rockets  Projectile Area of effect 
40 (direct hit bonus) 80 – 40 (splash, enemy) 40 – 20 (splash, self) 
✕  50 m/s  0.35 meters  
Sombra 
Translocator  Arcing projectile Movement 
✕  72 m/s  
Virus  Projectile  35 (impact, normal) 70 (impact, hacked) 75 (DoT) 
✕  51 m/s  0.5 meters  
Symmetra 
Photon Projector Alt Fire  Projectile Area of effect 
5  50 (direct hit) 5  50 (splash, enemy) 
✕  50 meters per second  0.115  0.575 meters  
Sentry Turret  Projectile (before deployment) Beam (turret beam) 
30 per second  ✕  20 meters per second  
Torbjörn 
Rivet Gun  Arcing projectile  70  ✓ (x2)  70 m/s  0.18 meters  
Rivet Gun Alt Fire  Shotgun (projectile)  12.5  3.75 per pellet 125  37.5 per shot 
✓ (x2)  120 m/s  0.05 meters  
Deploy Turret  Arcing projectile (deploying turret) Hitscan (turret fire) 
13  ✕  17 meters per second  0.35 meters (deploying turret)  
Molten Core  Arcing projectile Area of effect (pools) 
25 (impact) 160 per second, +90 against armor (pools) 
✕  40 m/s  0.205 meters  
Tracer 
Pulse Bomb  Arcing projectile Area of effect 
5 (stick) 350  70 (explosion, enemy) 175  35 (explosion, self) 
✕  15 meters per second  0.25 meters  
Venture 
Smart Excavator  Projectile Area of effect 
35 (direct hit bonus) 40  12 (explosion) 
✕  50 m/s  0.35 meters  
Widowmaker 
Venom Mine  Arcing projectile  15 per second 75 total 
✕  20 m/s  0.2 meters  
Wrecking Ball 
Minefield  Arcing projectile  165  ✕  12 m/s  
Zarya 
Particle Cannon Alt Fire  Arcing projectile Area of effect 
55 – 11 (enemy, 0% Energy) 110 – 22 (enemy, 100% Energy) 27.5 – 5.5 (self, 0% Energy) 55 – 11 (self, 100% Energy) 
✕  25 m/s  0.35 meters  
Graviton Surge  Arcing projectile (initial cast) Area of effect (ability start) 
5 (impact) 5 per second (over time) 
✕  25 meters per second  0.2 meters  
Zenyatta 
Orb of Destruction  Projectile  50  ✓ (x2)  90 meters per second  0.225 meters  
Orb of Destruction Alt Fire  Projectile  50 per orb 250 per volley 
✓ (x2)  90 m/s  0.225 meters 
Trivia[  ]
 Endothermic Blaster's primary fire and Biotic Grasp's primary fire are beams that have travel time, making them similar to projectiles, but not true projectiles. Modifying projectile speed affects them as well.
 They both ignore Deflect, Defense Matrix, Kinetic Grasp and Amplification Matrix.
 While Whip Shot, Chain Hook, Grappling Hook, and Grappling Claw are emitted by a hero and have travel time, they are not true projectiles. They are still attached to their respective hero and can be interrupted. Modifying projectile speed does not affect them.
 Whip Shot and Chain Hook are both blocked by Deflect but not actually deflected, while they ignore Defense Matrix, Kinetic Grasp and Amplification Matrix.
 Grappling Hook and Grappling Claw both ignore Deflect, Defense Matrix, Kinetic Grasp and Amplification Matrix.
 Orb of Discord, Orb of Harmony, and Repair Pack all have travel time, but they are not true projectiles and modifying projectile speed does not affect them.
 They all ignore Deflect, Defense Matrix, Kinetic Grasp and Amplification Matrix.
Playlists  

Maps  
Heroes  
Mechanics  Channeled • Damage modification • Environmental kill • Critical hit • Healing • Health pack • Objects (Barrier) • Overtime • Projectile • Respawn • Spawn Room • Status effect 
Systems & Content  Achievements • Avoid as Teammate • Battle Pass • Challenges • Cosmetics • Elimination Feed • Endorsements • Events • Matchmaking • On Fire • Penalties • Ping • Play of the Game • Player Progression • Quick Play: Hacked • Tips • Workshop 
Other 