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Questwatch2

Event artwork

For the in-universe tabletop game, see Questwatch (game).

Questwatch was a limited-time event for Overwatch 2. It was released as part of Season 5.[1]

Background[ | ]

Questwatch

Overland

Tracer, Emily, Orisa, and many of their friends have gathered together for a night of fun and games, enjoying a new role-playing campaign, Questwatch. With Emily as their Dungeon Master, Tracer and her trusted companion GR-iffon Orisa set out to explore the magical kingdom of Overland and become a knight. They will meet both friends and foes as they look to save Queen Emily and her kingdom from the terror of Demon Lord Reinhardt.[2]

As players progressed through the Battle Pass, they unlocked new "areas" on the interactive map, which triggered new dialogue between the characters playing the campaign and narrated their adventures.

This section is a stub section. You can help by adding any available information to this section.

Game mode[ | ]

Questwatch also had a limited-time game mode that was themed around the event's fantasy universe.

Called Defeat the Demon Lord, the mode had a team of four players battle against the powerful Demon Lord Reinhardt in a 1v4 Team Deathmatch brawl. It was a collaboration with a popular Overwatch Workshop Creator, CactusPuppy, that brought the first-ever creator-made game mode to Overwatch 2.[2]

Challenges[ | ]

Questwatch event launched with 9 challenges.

Questwatch Challenges
Challenge Name Requirements Reward Notes
Treasure: Questwatch Hero
Complete 5 Key Quest challenges. 1,500 Credits
10,000 XP
Key Quest: Side Quest
Complete 6 games of Defeat the Demonlord. Wins grant double progress. 2,500 XP
Key Quest: Random Encounters
Complete 8 games in Mystery Heroes. Wins grant double progress. 2,500 XP
Key Quest: Gather Your Party
Complete 12 games in a group. Wins grant double progress. 2,500 XP
Key Quest: Multi-class Act
Complete 16 games in Open Queue or queued for All Roles. Wins grant double progress. 2,500 XP
Key Quest: Natural 20
Deal 30,000 damage with abilities. (Excludes Total Mayhem and co-op modes.) 2,500 XP
Key Quest: Critical Hits
Deal 12,000 critical damage. 2,500 XP
Key Quest: Sword and Board
Mitigate a total of 60,000 damage. (Excludes Total Mayhem and co-op modes.) 2,500 XP
Key Quest: Natural 20
Heal a total of 75,000 damage. (Excludes Total Mayhem and co-op modes.) 2,500 XP


Cosmetics[ | ]

Challenge rewards[ | ]

Players can unlock the following items by completing in-game challenges.

Skins
Weapon Charms
Voice lines
Sprays
Name Cards

Shop items[ | ]

Questwatch themed skins were sold in the shop in bundles.

Battle Pass items[ | ]

Questwatch-themed cosmetics were also available in the Season 5 Battle Pass.

Free
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Transcript[ | ]

As the player makes their way through the battle pass, the roleplaying game continues:

Royal Watchpoint[ | ]

(Unlocked at the start of the battle pass)

  • Tracer: Everyone exited to play Role Heroes? Emily's been working on this campaign for ages! Do you have your characters ready?
  • Orisa: I have chosen to be a flying beast. A GR-iffon, in fact.
  • Tracer: I'm going to be a knight! After a few more levels, anyway.
  • Emily: The other plays are running late, so let's get started! You awaken to a screech outside your window. The Royal Astronomer's eagle has brought you a missive.
  • Tracer: I think we're about to get a quest! Give it a read, GR-iffon!
  • Orisa: The message tells of monsters surrounding the Demon Lord's lair, atop Mount Malevento. We must bring his seal to the Queen of Overland and warn her of this threat.
  • Tracer: Guess we're off to stop a Demon Lord! How exactly do we do that, anyway?
  • Emily: According to legend, you need an ancient artifact to banish the Demon Lord: the Pulse Amulet.
  • Tracer: Ooh, a Pulse Amulet, sounds exciting! Well, GR-iffon, ready to fly?
  • Orisa: Affirmative, setting a flightpath to the Royal Keep!

Slime Cave[ | ]

(Unlocked at level 10)

  • Tracer: I cant believe we still havent had any random encounters! Em, you roll this time. My dice are cursed.
  • Orisa: The skies are clear. I will punish any threat from afar, long before it reaches us.
  • Emily: Funny you say that, GR-iffon; I just rolled for rain. Do you want to take shelter up ahead?
  • Tracer: You mean the slime caves? Now that sounds dangerous!
  • Echo: You have entered my domain! Please identify yourselves, travelers.
  • Tracer: Echo, you made it! I mean...bad foul Slime Queen! I'm Tracer, knight of the realm!
  • Orisa: She is not a knight yet, but we are here to stop the Demon Lord. Could we rest here?
  • Echo: I will inform my subjects to treat you as guests. An enemy of the Demon lord is a friend of mine.
  • Emily: After a night of rest, the party prepares for the final day of travel. Thanks for joining, Echo! Let's all take a break for some food.

Capital of Overland[ | ]

  • Tracer: I can't wait to see Queen Emily. Countless tales are told of her wisdom and beauty.
  • Emily: Queen Emiliana, actually.
  • Tracer: Right! Well, I can't wait to meet her. Should we head to the castle, GR-iffon?
  • Emily: The city is as beautiful as the stories say, and there's lots to explore. I actually made a map...
  • Orisa: We will examine it later. I would like to fly us to the castle gate.
  • Genji: I, Queen Emiliana's knight, will block your path. Why have you come here?
  • Tracer: Aw, how come Genji gets to start as a knight?
  • Genji: Emily and I have been working on a backstory for weeks. The crown took me in when I was a child—
  • Emily: Genji, sit down! Lena, the guards see you have the Astronomer's seal and take you to the Queen right away.
  • Tracer: So the tales are true! We have traveled to see you, Queen Emily. I give a bow and a cheeky wink.
  • Emily: Uh, let's just say you warn the Queen, and she sends her knight with you to help face the dangers ahead!

Adventurer's Inn[ | ]

  • Tracer: My armor's in rough shape after that last fight. Can we pop over to a smithy?
  • Emily: You find a small village off the trail. There's no blacksmith but there's an inn.
  • Genji: We can get directions. I will ask the innkeeper.
  • Tracer: Uh, maybe I should ask this time! You're a bit quicker with your sword than your wit, Sir Genji.
  • Innkeeper: So, looking to get your armor fixed?
  • Tracer: Actually, an upgrade would be nice!
  • Innkeeper: They say the Alchemist can transmute your gear to make it stronger. Her workshop is just over that ridge.
  • Tracer: Thanks love! Alright everyone, new plan: rest here for the night, Alchemist in the morning!
  • Orisa: GR-iffons require regular maintenance to maintain peak performance. I shall enter rest mode until the dawn.

Alchemy Workshop[ | ]

  • Tracer: Who's playing the Alchemist? I can't face a Demon Lord with rubbish gear!
  • Mei: That's me, sorry I'm late! Hana and I were experimenting with liquid cooling on her mech.
  • Orisa: Mei, are you joining our party? The realm is in great peril.
  • Mei: I can't play for very long, but Emily gave me this puzzle for you to solve.
  • Emily: The wall of the Alchemist's workshop has a scroll with a spell formula on it.
  • Tracer: I love puzzles! Looks like we need a chrono-gem to solve this one.
  • Mei: According to my notes, chrono-gems can only be found in the Mythic Mines to the NorthEast.
  • Tracer: Say no more, the future knight is on the case. To the Mythic Mines!

Mythic Mines[ | ]

  • Tracer: Thanks for leading us through the mines, Mei! You're fearless!
  • Mei: Of course, Lena. And now that we have the chrono-gem, I can upgrade your armor.
  • Emily: Lena, you feel a surge of power rush through you as Mei performs the transmutation.
  • Tracer: Yeah! I'm unstoppable!
  • Mei: Um, it won't make you invincible, but Emily can explain. I really have to go, have fun everyone!
  • Genji: Thank you, Alchemist. Do you know where we can find the Pulse Amulet?
  • Tracer: Oh, right, I forgot about that thing. Whoops.
  • Genji: Don't worry, Emily. I have been taking careful notes.
  • Emily: As she says goodbye, the Alchemist hands you a map to the Ancient Woods. If the legends are true, the Pulse Amulet should be there.

Ancient Woods[ | ]

  • Tracer: Oh great Role Leader, are you almost there yet?
  • Emily: After a few hours of travel, the canopy of the ancient woods comes into view. When you land, you are ambushed by a band of thieves!
  • Kiriko: Take one more step and my rogues will have their kunai at your throats.
  • Genji: Kiriko, shouldn't you be helping us?
  • Kiriko: What? Emily said I could do anything in this game. You're in trouble now, Shimada.
  • Tracer: But we're here to stop the Demon Lord! We're looking for the Pulse Amulet.
  • Kiriko: How can I know you're up to the task? Sorry, but keeping the forest safe is my priority.
  • Orisa: We do not wish to fight you, but we would win. Let us through.
  • Tracer: Whoah, no need for that! Why don't you take us to the amulet and let the forest decide?
  • Emily: Alright, let's do a negotiation roll. Orisa, you can roll too since you look so fierce!
  • Kiriko: ...ugh, my dice! Okay, I'll take you there. But watch your step. I've set up traps all around the Heart of the Forest.

Heart of the Forest[ | ]

  • Tracer: Very funny Kiriko, but I think Genji could use some healing after dashing into that spike pit.
  • Kiriko: Don't look at me, I'm playing a thief in this game.
  • Emily: Genji, roll for death evasion. GR-iffon, with your keen eyesight, you're the first to spot a massive tree up ahead.
  • Orisa: Role Heroes, our quest continues! The Heart of the Forest awaits us.
  • Kiriko: The Pulse Amulet is inside the tree. You need a high heart stat to claim it.
  • Tracer: I reach for the amulet and envision my wish to defeat the Demon Lord.
  • Emily: Nice roll, Lena! A knot in the tree unfurls as the forest offers you the Pulse Amulet.
  • Tracer: Right, no time to waste. GR-iffon, chart a flightpath to Mount Malevento.

Mount Malevento[ | ]

  • Emily: When you arrive, the sky is red with fire and demons are swarming the slopes of Mount Malevento.
  • Orisa: Sir Genji and I will fight off these fiends. My feathers are bristling with a hunger for battle!
  • Reinhardt: Ha! You will never banish me, puny mortals!
  • Emily: Reinhardt, please don't play with the figurines.
  • Reinhardt: But Emily, look! They are so little! I can fit all of them in my hand, and some of your demons, too.
  • Tracer: Put down my friends, foul Demon Lord!
  • Reinhardt: Never! Emily says I want to destroy you all and conquer the realm with my army of demon toys!
  • Tracer: Emily, let me use the Pulse Amulet on him!
  • Emily: You hold out the amulet, and activate its ancient magic, sending the Demon Lord and his minions back to their plane.
  • Reinhardt: I'll get you next time, noble hero! But for now, I will banish myself back to the kitchen for more of your scones.
  • Tracer: I know we defeated the Demon Lord, but can we keep playing? I want to report back to Queen Emily!

Queen's Castle[ | ]

  • Tracer: The flight back from a successful mission is always so relaxing, right GR-iffon?
  • Orisa: It's good that we saved the world. Emily worked very hard on it.
  • Emily: Magic fills the air around you as the people in the Capital celebrate your return. When you land at the castle steps, you are welcomed with open arms and brought before the queen.
  • Genji: Does this mean we are heroes?
  • Tracer: We've always been heroes, Genji!
  • Emily: Noble adventurers, in the name of the Kingdom of Overland, I award you with the honor of becoming Knights of the Realm.
  • Tracer: Yes, we finally did it! We're knights, Orisa!
  • Genji: Thank you for teaching us to play Role Heroes, Emily. Could we play again sometime?
  • Emily: Of course! There's lots more stories I want to tell.

Trivia[ | ]

  • The skin theme harkens to Dungeons and Dragons and other tabletop roleplaying game.

Images[ | ]

References[ | ]

  1. 2023-05-16, Overwatch 2's Update Roadmap Features New Characters, Story Missions, And Reworks. GameSpot, accessed on 2023-05-20
  2. 2.0 2.1 2023-06-12, EMBARK ON A MYTHIC ADVENTURE IN OVERWATCH 2 SEASON 5. PlayOverwatch, accessed on 2023-06-16
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