September 17, 2019 Patch | |
---|---|
Platform(s) |
PC PlayStation 4 Xbox One |
Previous patch |
Coming Soon... |
Next patch |
September 24, 2019 Patch |
All Patch Notes |
Patch Highlights[ | ]
- Bastion’s Brick Challenge
Get ready to play with Bastion’s Brick Challenge and some special, unlockable in-game content! Wins in Quick Play, Competitive Play, or Arcade will earn you themed sprays, player icons, and a new legendary skin: Brick Bastion! Tune in to participating Twitch broadcasters while they’re playing Overwatch any time through 9/30 to earn a total of seven Bastion’s Brick Challenge sprays and icons! To learn more about Bastion’s Brick Challenge, click here.
Hero Updates[ | ]
- General
- Ground targeted abilities (Reaper’s Shadowstep, Mei’s Icewall, Symmetra’s Teleporter, etc) will now more heavily prefer edges over placing as far away as possible.
- Self-repair
- Self-repair no longer consumes resource while Bastion is at full health
- Bastion now correctly initiates 0.25 sec of recovery time when canceling Self-Repair by firing
- Primary Fire
- Beam width lowered from 0.3 meters to 0.2
- Beam DPS per level lowered from 65/130/195 to 60/120/180
- Primary Fire
- Beam width is now 0.15 meters and no longer scales with energy
- Max Beam DPS lowered from 190 to 170
- Hyper Spheres
- Explosion damaged reduced from 35 to 30
- Experimental Barrier
- Added a toggle option for deploying Sigma’s Experimental Barrier
- Being hacked by Sombra will now recall his barrier if it is deployed. (EMP will still destroy the barrier first if both are in range)
- Accretion
- Explosion damage increased from 50 to 60
- Gravitic Flux
- Intro cast time increased from 0.4 seconds to 0.6
Workshop Updates[ | ]
- New Workshop actions
- Create Dummy Bot
- Creates a dummy bot, which is a full player that has no human or AI controlling it. Using other Workshop actions, dummy bots can move, aim, press buttons, and do most things that human players can do.
- Destroy Dummy Bot
- Destroys a dummy bot.
- Start Throttle In Direction
- Either sets or modifies the throttle (directional movement input) for a given player (human, AI bot, or dummy bot).
- Stop Throttle In Direction
- Stops the change to throttle being caused by Start Throttle In Direction.
- Create Beam Effect
- Creates a beam effect between two positions (either or both of which may be a player).
- New parameters to existing Workshop actions
- Create HUD Text
- New SpectatorVisibility option for defining when spectators can see the text.
- New colors have been added to Text Color.
- Create In-World Text
- New SpectatorVisibility option for defining when spectators can see the text.
- New colors have been added to Text Color.
- Create Effect and Play Effect
- New colors have been added.
- New Workshop value
- Is Dummy Bot
- Whether a given player is a dummy bot.
- New Workshop Inspector features
- Copy current variables to CSV [PC-Only] :
- Copies the currently visible variables to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
- Copy all variables to CSV [PC-Only] :
- Copies all variables throughout the Inspector history for the currently selected entity to the system clipboard in CSV format. These can be pasted into text and spreadsheet applications.
- Copy current variables as actions:
- Copies the currently visible variables to the clipboard in Workshop text format. These can be pasted back into a Workshop action list.
Bug Fixes[ | ]
- General
- Workshop - Fixed a bug that caused the "Enable Workshop Inspector" option not to reset when using Restore Defaults
- Workshop - The "Is Firing Primary" Workshop value now correctly reports whether Sigma is using his Hyperspheres
- Fixed an issue where killing D.Va's mech via Environment kill would not always grant the full amount of ult charge
- Fixed an issue where knockbacks would sometimes be shorter than intended if the target was moving down an incline
- Players should no longer get stuck inviting players when using 'Stay As Team' feature
- Attempting to save a highlight without sufficient disk space now displays an appropriate error message
- Fixed an issue where the first person camera would be incorrectly offset when switching heroes in some workshop scenarios
- Competitive arcade season ratings now display a skill rating in the career profile
- Season 1 competitive end ratings now show correctly in leaderboards
- Maps
- Paris
- Fixed a bug that allowed Moira's Biotic Orb to pass through the attacker's spawn door
- Heroes
- Improved the ability for B.O.B. to get through doorways and more consistently make it to where he was launched towards
- Fixed a bug where Bastion was not entering a recovery state when immediately firing weapons after Self-Repair is used
- Fixed a bug with Brigitte’s Repair Pack cooldown scalar not working in custom games
- Fixed a bug that allowed D.Va's mech to block Earthshatter briefly during the destruction animation
- Fixed a bug that caused Hanzo's bow to flicker when switching to Sonic Arrow, when certain skins were equipped
- Fixed an issue where knockbacks applied to enemies moving down ramps would not knock back as far as intended.
- Fixed a bug where Mercy could sometimes mispredict being able to Guardian Angel to a teammate who had died behind a wall.
- Fixed a bug that caused players to be thrown further than intended when escaping the pulling effect of Orisa's Halt
- Fixed a bug that caused the first-person animations for Kinetic Grasp, Accretion, Experimental Barrier return/retract, and primary fire not to play correctly when used immediately after being frozen
- Fixed a bug that caused Hyperspheres to appear without any VFX or animation after letting the cast timer on Gravitic Flux expire
- Fixed a bug that incorrectly allowed Sigma to gain shields after absorbing a healing orb from Moira with his Kinetic Grasp
- Corrected various Sigma team color visual effects
- Fixed a bug with Sigma’s Damage Blocked average per 10 min not appearing in career profile
- Fixed a bug with Sombra detection radius being affected by player aim pitch
- Fixed an issue preventing Wrecking Ball specific stats from showing up in the Career Profile
- Fixed a bug with adaptive shields area being affected by aim pitch
- Fixed a bug that prevented Zenyatta from using a Teleporter while Transcendence is active