| September 3, 2024 Patch | |
|---|---|
Platform(s) |
PC, Switch, PS4, PS5, Xbox One, Xbox Series |
Previous patch |
August 23, 2024 Patch |
Next patch |
September 17, 2024 Patch |
Official website |
https://overwatch.blizzard.com/en-us/news/patch-notes/live/2024/09/ |
| All Patch Notes | |
September 3, 2024 Patch is a balance patch in Overwatch 2.
Hero Updates[]
Tank[]
Winston
- Damage per second reduced from 75 to 70.
Damage[]
Ashe
- Reload per bullet increased from 0.2 to 0.25 seconds.
- Primary fire damage reduced from 40 to 35.
Sombra
- Damage over time reduced from 90 to 75.
Support[]
Juno
- Fire rate increased from 14.3 to 15.5 (reverted to the 34 shots per second during the projectile volley).
- Damage reduced from 8 to 7.5.
- Healing reduced from 7 to 6.5.
Bug Fixes[]
General[]
- Fixed a bug that occasionally caused heroes to be pulled down during a ledge mantle.
- Badges and Emblems are now correctly reflecting your player rank.
- Fixed an issue that caused large FPS drops at the start and end of matches on PlayStation® 5 consoles.
- Fixed a bug where the avoid list might not be respected during backfills.
Heroes[]
Doomfist
- Fixed the stretched texture on Doomfist's BAST skin.