| “Current outlook: uncertain.”|
This content is currently being modified on the Public Test Region.
Please refrain from editing the page to include the PTR changes until they are added to the live version of the game.
Hanzo fires an arrow from his Storm Bow that sticks to solid surfaces, enemies, or enemy barriers. Wherever the arrow lands, enemies within 9 meters will be seen as red silhouettes when not in Hanzo's line of sight. This will apply for Hanzo's teammates as well, allowing them to see enemies through walls.
After pressing the ability button, the "sonic" arrow will replace Hanzo's current arrow. Pressing the same button, or the secondary fire button will reequip the normal arrow.
The "sonic" arrow functions like normal arrow; it deals the same damage, has the same projectile characteristic and can headshot. If it sticks on to any moving surface, or enemy bodies, the arrow and its area of effect will follows the movement of them. If it is used while Storm Arrows are active, it will have the same characteristics as a "storm" arrow. If the surface disappear, it will drop straight down. Furthermore, within its duration, it will damage any enemy whose hitbox collides with it. For example, if the arrow sticks on Reinhardt shield and any enemy passes by the arrow head, the arrow will instantly damage that enemy; this kind of "damage" can also headshot.
|General||Main • Quotes • Gallery • Skins and Weapons • Sprays|
|Abilities||Current||Storm Bow • Storm Arrows • Sonic Arrow • Lunge • Wall Climb • Dragonstrike|