Comment Board: MomoRuns

Jump to: navigation, search

Back to profile

  • Page 1 of 1
  • 1-4 of 4
You do not have permission to add comments or reply. Please make sure you are logged in, have validated your email address, and have performed at least one edit to an article.
Avatar for Lightning Laxus

Hey, a bunch of your templates are broken. Examples: http://prntscr.com/un9hi0 http://prntscr.com/un9hpq

Could you fix? In the meantime, I'll change the tables back to manual.

Avatar for Lightning Laxus

Please don't change the numbers on the health table to bars. Numbers are useful and easy to digest. Bars that you have to count are not.

Avatar for MomoRuns

I was seeing how it would look, I shouldn't have changed anything on the main page. I was planning on adding numbers either before or after the visual.

Avatar for Lightning Laxus

Your ult cost table lists 1680 and 2100 twice for some reason.

Edit: Also some abilities share names with existing pages and need to be individually linked. Blizzard (the company), Valkyrie (the short story), and B.O.B. (the character), specifically. Currently the table links to those other pages.

Avatar for MomoRuns

Ok I did something that shouldn't have changed anything but it did, now Ultimate ability list should be correct. I'm going to try changing

{{al}}

to link directly to hero pages, that will fix the link issues everywhere.

Avatar for MomoRuns

I've updated Template:Al to link directly to the hero page ability anchor, that should solve any future issues with linking to abilities

Avatar for Lightning Laxus

I prefer comments over the talk page. Anyway, I wouldn't object to a template. I am considering to add the experimental section to all the hero pages and commenting them out though. That should make it easier to add/remove them.

I see you've been trying to organize the patch notes history of this game. Very admirable considering they haven't been touched in years. I do want to point out that the Patch Notes have mistakes that are rarely fixed, and the percentages are often rounded (sometimes inaccurately...). And I mean big mistakes. Numbers so far off their actual value it's hard to believe they got through proofreading. So if you're browsing through the Patch Notes history and you find contradicting and inconsistent stuff, yeah...

I prefer not to copy and paste the Patch Notes exactly because, again, mistakes. With the Workshop, we can find the exact values of stuff whenever Blizzard does not bother to give it to us. If you take a look at the most recent Ashe buffs to her weapon, you can see I added the exact numbers to the history in the Experimental page. Unfortunately, the Workshop wasn't around in all of the game's life cycle so I cannot verify all of the exact numbers of previous patches.

Avatar for MomoRuns

I agree we should use the most accurate numbers (probably from workshop) whenever possible, as for "accurate" historical patch notes I wouldn't worry about finding the most accurate numbers for those. I've been making tweaks to a lot of things, you can see in Sombra#Balance Change Log I've made a small template that lets you link abilities, similar to what you have been doing in patch notes / experimental sections. Template:Ability link . I would love everyone who actively edits to help structure the wiki and fill out / leave feedback on Template:WikiHelpNav

Avatar for Lightning Laxus

Honestly surprised you got something like that ability link template to work, considering the naming scheme of image files is practically nonexistent.

Avatar for MomoRuns

I used Cargo. The ability definition template stores its data and then ability link queries that and grabs the image that was stored. I've made an (un)official Overwatch Wiki discord https://discord.gg/jkq9kR6 for more real time help/discussion if you want to join.

  • Page 1 of 1
  • 1-4 of 4