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Abilities

Eject!
Ability-passive.png
Hero-ability-circle.svg
Passive-D.Va.png
Type
Passive
Accuracy
N/A
Travel
N/A
Affects
Enemies
Eject out of your mech when it's destroyed.
Casting Duration: 1.5 s
Notes:
  • Automatically triggers when D.Va's mech is at 1 HP
  • D.Va can use Self-Destruct while ejecting.
  • D.Va is invulnerable while ejecting.

test
? s
Type
Ability
Accuracy
N/A
Travel
N/A
Affects
Enemies

Fusion Cannons
Key mouse 1.png
Hero-ability-circle.svg
Ability-dva1.png
Type
Weapon
Accuracy
Spread
Travel
Hitscan
Affects
Enemies
D.Va's mech is equipped with twin short-range rotating cannons. They lay down continuous, high-damage fire without needing to reload, but slow D.Va’s movement while they’re active.
Damage:
 
22 per shot (2 per pellet) –
 
7.3333333333334 per shot (0.66666666666667 per pellet)
Ammo: infinite
Recovery Time: 0.15 s
DPS: 146.7
Headshot: ✓
Notes:
  • Movement speed penalty does not apply when using Boosters

Defense Matrix
Key mouse 2.png
Hero-ability-circle.svg
Ability-dva3.png
1.5 s
Type
Ability
Accuracy
N/A
Travel
N/A
Affects
Enemies
D.Va can activate this forward-facing targeting array to shoot incoming projectiles out of the air.
Casting Duration: 2 s
Cooldown: 1.5 s
Notes:
  • D.Va cannot use Fusion Cannons while the ability is active.
  • Uses a resource meter that, after a 0.75 second delay, recharges at a rate of 16% per second.
  • Takes 7 seconds to fully recharge.

Boosters
LSHIFT
Hero-ability-circle.svg
Ability-dva2.png
4 s
Type
Ability
Accuracy
N/A
Travel
N/A
Affects
Enemies
D.Va’s mech launches into the air, her momentum carrying her forward. She can turn and change directions or barrel through her enemies, knocking them back.
Casting Duration: 2 s
Damage:
 
10
Cooldown: 4 s
Notes:
  • Cancelled upon using quick melee.
  • Does not affect Fusion Cannons or Micro Missiles' accuracy.

Micro Missiles
E
Hero-ability-circle.svg
Ability-dva7.png
8 s
Type
Ability
Accuracy
N/A
Travel
N/A
Affects
Enemies
Self
D.Va launches a volley of explosive rockets.
Splash Damage:
 
4
Self Damage:
 
4
Damage:
 
7 per shot
Ammo: 18
Projectile Speed: 40 m/s
Recovery Time: 0.09 s
DPS: 77
Cooldown: 8 s
Notes:
  • Deals up to 126 total damage.
  • Can be used alongside Fusion Cannons.
  • Cannot be manually cancelled.

Self-Destruct
Q
Hero-ability-circle.svg
Ability-dva4.png
1540 points
Type
Ultimate
Accuracy
Area of Effect
Travel
N/A
Affects
Enemies
D.Va ejects from her mech and sets its reactor to explode, dealing massive damage to nearby opponents.
Casting Duration: 3 s
Damage:
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1000
Effect Radius: 20 m
Notes:
  • The detonating mech retains the momentum from Boosters.

Light Gun
Key mouse 1.png
Hero-ability-circle.svg
Ability-dva5.png
Type
Weapon
Accuracy
N/A
Travel
N/A
Affects
Enemies
While outside of her mech, D.Va can continue the fight with a mid-range automatic blaster.
Damage:
 
14 per shot
Ammo: 20
Reload Duration: 1.45 s
Projectile Speed: 50 m/s
Recovery Time: 0.14 s
DPS: 98
Headshot: ✓

Call Mech
Q
Hero-ability-circle.svg
Ability-dva6.png
319.2 points
Type
Ultimate
Accuracy
N/A
Travel
N/A
Affects
Enemies
If her armored battle suit is destroyed, D.Va can call down a fresh mech and return to the fray.
Cast Time: ?
Casting Duration: 2 s
Calldown Damage:
 
 
50
Notes:
  • Becomes completely charged after Self Destruct detonates, or if D.Va is Resurrected.
  • Automatically reloads the Light Gun.


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