Overwatch Wiki
(Undo revision 68754 by 84.249.204.231 (talk))
Tag: Visual edit
Line 17: Line 17:
   
 
=== Attack ===
 
=== Attack ===
  +
At capture point A, after you pass the first chokepoint, you can turn right to a staircase. This leads you to a balcony above the point. There is also a left side path through a room attached to the left side of the choke. This leads to the bridge, directly in front of the point. At capture point B, there are two side paths (and one sub-side path). The first one is on the right, and meets the main path just before the objective. There is a short wall at the turn of the path, and certain heroes can cross it with their abilities, making for a good flank. The second one is to the left, and leads to a fork. The left path of the fork leads to a cave, which, although leading directly towards one of the defenders' spawn exits, also leads right to the objective. The right path goes under a bridge, and leads to what seems like a small archeological site, with staircases leading close to the objective.
At control point A, after you pass the entrance, you can turn right to a staircase. This leads you to a balcony above the control point.
 
   
 
=== Defense ===
 
=== Defense ===

Revision as of 00:33, 30 June 2017

This article or section is a stub. You can help Overwatch Wiki by expanding it.
Temple of Anubis
Anubis concept

Type
Assault
Location
Egypt, Giza Plateau
Terrain
Temple

Temple of Anubis is an Assault map in Overwatch.

Official Description

Nestled among the ancient ruins of the Giza Plateau on the outskirts of Cairo, the Temple of Anubis is one of many new excavations in the area. While most believe that the site is of interest for archaelogical reasons, it also hides the entrance to a research facility that extends deep beneath the earth. The facility is alleged to house an artificial intelligence, but the whole truth is known only to a select few. Not even the agents of Helix Security International who guard the facility know what they're protecting.[1]

Strategy

This section is a stub section. You can help by adding any available information to this section.

Attack

At capture point A, after you pass the first chokepoint, you can turn right to a staircase. This leads you to a balcony above the point. There is also a left side path through a room attached to the left side of the choke. This leads to the bridge, directly in front of the point. At capture point B, there are two side paths (and one sub-side path). The first one is on the right, and meets the main path just before the objective. There is a short wall at the turn of the path, and certain heroes can cross it with their abilities, making for a good flank. The second one is to the left, and leads to a fork. The left path of the fork leads to a cave, which, although leading directly towards one of the defenders' spawn exits, also leads right to the objective. The right path goes under a bridge, and leads to what seems like a small archeological site, with staircases leading close to the objective.

Defense

At control point A, you can go to the short ledge as Bastion and be a turret there because that is the only way in. On control point B, you can sit on the objective and wait for enemies.

Trivia

  • The Temple of Anubis was the first map developed for Overwatch.[2]
  • During development, the first iteration of the map featured a harbor in the area right outside the sandcrawler.[3]

Screenshots

360° Panorama

References

  1. Overwatch Visual Source Book
  2. Game Informer #81: Designing Overwatch: From Titan to Torbjörn
  3. 2016-08-17, Gamescom livestream with Aaron Keller, hosted by Muselk, accessed on 2016-10-06