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Overwatch Wiki
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Widowmaker
"One shot, one kill."

Real Name
Amélie Lacroix (née Guillard)[1]
Age
33
Nationality
France French
Occupation
Ballet dancer (formerly)
Assassin
Base
Annecy, France
Affiliation
Talon
Relations
Gérard Lacroix (husband)
Chloe Hollings (English and French)

Vera Teltz (German)
Francesca Perilli (Italian)
Yang Menglu (Mandarin (China))
Wang Shih-wei(Mandarin (Taiwan))
Shizuka Itō (Japanese)
Lee Ji-hyeon (Korean)
Flavia Saddy (Brazilian Portuguese)
Erica Edwards (American Spanish)
Conchi López (European Spanish)

Cosmetics
Cosmetic page
Quotes
Quotation page
Role
Damage
Health
175
Character Video

Widowmaker is a Damage hero in Overwatch.

Overview

Widowmaker equips herself with whatever it takes to eliminate her targets, including mines that dispense poisonous gas, a visor that grants her squad infra-sight, and a powerful sniper rifle that can fire in fully-automatic mode.

Abilities

Widow's Kiss
Key mouse 2.png
Hero-ability-circle.svg
Ability-widowmaker1.png
Type
Weapon (Scope)
Aim Type
Hitscan Hitscan
Widowmaker’s versatile sniper rifle is ideal for scope-aimed shots at distant targets.
Damage:
3.6 - 12 (at 0% power)
36 - 120 (at 100% power)
Falloff range:
70 to 100 meters
Spread angle:
Pinpoint
Move. speed:
-65%
Rate of fire:
Up to 0.9 seconds to charge
0.5 second recovery before it starts charging again
Ammo:
35
Ammo usage:
5 per shot
Reload time:
1.55 seconds
Casting time:
0.9 seconds charging
0.33 seconds scoping in/out
Headshot:
✓ (2.5x multiplier)
Hold for long-ranged sniper weapon.
Details:
  • The base damage is 12 and scales linearly to 120. Each percent of power increases the damage by 1.08.
  • The minimum power required to kill a full health target (without armor) with a single headshot:
    • 150 HP: 45%
    • 200 HP: 63%
    • 250 HP: 82%
  • If the power is below 50%, it makes a softer sound and leaves a smaller trail.
Example Video


Widow's Kiss
Key mouse 1.png
Hero-ability-circle.svg
Ability-widowmaker1.png
Type
Weapon (Automatic Fire)
Aim Type
Hitscan Hitscan
Should targets close to medium range, the rifle can also be fired in fully-automatic mode.
Damage:
3.9 - 13
Falloff range:
20 to 40 meters
Spread angle:
Max: 3.00 degrees
Rate of fire:
10 rounds per second
Ammo:
35
Reload time:
1.55 seconds
Headshot:
Automatic assault weapon.
Example Video


Grappling Hook
LSHIFT
Hero-ability-circle.svg
Ability-widowmaker2.png
12 seconds
Type
Ability
Widowmaker launches a grappling hook towards the location she’s aiming at – when the hook connects with a scalable surface, she’s quickly drawn towards it, allowing her to expand her view of the battlefield and evade or flank targets.
Move. speed:
20 meters per second (pulling speed)
Max. range:
20 meters
Cooldown:
12 seconds
Launch a hook that pulls you towards a ledge.
Details:
  • Grappling Hook can be cancelled by pressing the jump key.
Example Video


Venom Mine
E
Hero-ability-circle.svg
Ability-widowmaker3.png
15 seconds
Type
Ability
Aim Type
Arcing projectile Arcing projectile
Widowmaker adheres a swiftly-arming venom mine to nearly any surface. When a target wanders within range of the mine’s motion trigger, it explodes, delivering poison gas to any enemies in the vicinity.
Health:
1
Damage:
15 per second
75 total
Projectile speed:
20 meters per second
Area of effect:
3 meter interact radius
Duration:
5 seconds after detonation
Cooldown:
15 seconds
Headshot:
Launch a poison trap.
Details:
  • Enemies who trigger the mine can be seen by Widowmaker through walls for a short time.
  • The venom effect is removed immediately upon taking a Health Pack.
Example Video


Infra-Sight
Q
Hero-ability-circle.svg
Ability-widowmaker4.png
1540 points
Type
Ultimate Ability
Widowmaker’s recon visor allows her to see the heat signatures of her targets through walls and objects for a moderate amount of time. This enhanced vision is shared with her allies.
Area of effect:
Map-wide
Casting time:
0.5 seconds
Duration:
15 seconds
Ultimate cost:
1540 points
Provide your team with a view of the enemy's location.
Details:
  • Allows Widowmaker's entire team to see enemies through walls and their health bars.
  • Infra-Sight ends if Widowmaker dies.
Example Video


Strategy

Strength

Widowmaker is the archetypical sniper of Overwatch. Equipped with a powerful scoped rifle, she is capable of taking down the majority of the game's heroes with a single fully-charged headshot, and is still able to deal serious damage with bodyshots. Her Infra-Sight and Venom Mine give her and her team considerable information on enemy movements, allowing them to easily counter ambushes and coordinated pushes.

Weakness

Widowmaker is, however, relatively weak in close-range combat, and her immobility while scoped makes her an easy target; Widowmaker's biggest threat is often another, better Widowmaker on the enemy team. She's often forced to play away from the objective where she's safer, as her only real mobility is Grappling Hook which can have a long cast time and leaves Widowmaker fairly defenseless to another attack.

Weapons & Abilities

  • Widow's Kiss: Widowmaker's primary weapon. Widow's Kiss has two firing modes, which are switched between with the secondary fire button. The standard firing mode is a submachine gun, similar to Soldier: 76's Heavy Pulse Rifle, though with less accuracy and a larger magazine. The secondary firing mode is a sniper rifle that zooms in Widowmaker's vision and reduces the firing rate to single shots. A charge meter is visible while scoped that fills over time, with the damage of the shot increasing the more the meter is filled.
    • The secondary firing mode is Widowmaker's main source of damage. It allows her to deal impressive damage at long range.
    • Critical hits with Widowmaker's secondary fire deal 2.5x critical damage as opposed to the normal 2x. As a result, a fully charged critical hit deals 300 damage.
    • An uncharged shot from the sniper rifle deals miniscule damage. Aim to have your shot at least 60-70% charged before firing.
    • Though not especially accurate, the submachine gun is usually a better option than the sniper rifle when fighting at short range. Aim for your opponent's head to deal increased damage.
  • Grappling Hook: When activated, Widowmaker shoots out a wrist-mounted grappling hook. If the hook impacts a solid surface, Widowmaker will pull herself to the hook. She maintains some of the pull momentum after arriving at the hook's location. If the hook does not impact a solid surface, it will return to Widowmaker and not be put on cooldown.
    • Grappling Hook allows Widowmaker to get to almost any vertical area that she can see. Use this mobility to get to places your enemies least expect, such as on catwalks or high walls.
    • Grappling Hook can be used to escape from enemies who get too close to Widowmaker. Fire it at a distant wall to gain some distance from flankers like Genji.
    • Since Widowmaker still maintains some momentum after arriving at the hook's location, she can use it as a sort of "high jump" to use her sniper rifle on targets normally out of her line of fire while midair. This is very challenging to do, however, and is not normally recommended.
    • Grappling Hook can be interrupted at any time during the pull by jumping. Use this to gain control over Widowmaker faster after grappling.
  • Venom Mine: When activated, Widowmaker fires out a small mine that attaches to the first solid surface it impacts, arming itself after it lands. If an enemy walks near to the mine while it's armed, it will detonate, poisoning them and any nearby enemies with a toxic gas that deals damage over time. The mine has a Health pool, and will be destroyed if it takes enough damage, preventing the detonation.
    • Use Venom Mine to protect yourself from flankers. Place it around a corner leading to your sniping spot so that you're alerted if an enemy tries to make their way through there. You will see a small alert on your HUD if it is either destroyed or triggered.
    • Since Venom Mine travels a fair distance when activated, Widowmaker can use it somewhat like a grenade by shooting it into a group of enemies that she's flanking. This will help to soften up weaker enemies for the kill with her sniper rifle.
    • Venom Mine can be placed on the edge of a corner to block an enemy shot while you safely peek from behind it.
  • Infra-Sight (Ultimate): Widowmaker's Ultimate ability. When activated, Widowmaker and her team temporarily gain infravision, showing them the location of all enemies by highlighting their silhouettes with a red glow when they are behind walls or other solid surfaces. Widowmaker can see the remaining duration of Infra-Sight on her UI.
    • While Infra-Sight has little direct combat power in comparison to something like Bastion's Configuration: Tank, it provides a massive amount of information to Widowmaker's entire team. Use this information to set up ambushes, avoid flankers, and counter other Widowmakers attempting to snipe you.
    • Use Infra-Vision to set up headshots more easily by waiting for enemies to come around corners. The knowledge of their position makes it much easier to get a headshot successfully.
    • Infra-Sight is incredibly valuable against an enemy Sombra. If you suspect Sombra is about to attack or has her ultimate ready, use Infra-Sight to expose her.

General Strategies

  • Widowmaker has the potential to be an absolute menace to the enemy team when played well. She is best used on maps with lots of long corridors and open areas with little cover that she can shoot down on, picking off her opponents one by one. She works less well on maps with lots of small rooms and side routes that her enemies can travel through to avoid her. She also has a lot of trouble dealing with tanks like Reinhardt, whose powerful barrier can stop her shots dead.
  • Widowmaker should never stay in one place for very long. Your sniper rifle shots, whether they hit or miss, have long, visible tracers that tell the enemy team where you're firing from. As soon as your enemies know where you are, they'll start to take steps to either avoid you (by traveling a different way) or counter you (such as with a mobile tank like Winston). Constantly remain on the move to keep your enemies guessing and to get better angles on vulnerable targets like Mercy or Zenyatta.
  • Avoid using your sniper scope when standing in a wide open area, especially if the rest of your team is not surrounding you. A lone Widowmaker standing without cover is an easy target for Pharah or another Widowmaker.
  • Avoid the temptation of only aiming for headshots. While headshots are preferable, they are hard to get on moving targets who are aware of your location, especially if you don't have a good angle of fire. Go for a headshot if you can catch an enemy unaware, or if they are moving in a predictable way. Otherwise, go for bodyshots.
  • When fighting enemies up close, use Venom Mine and switch to your submachine gun to fight them. Venom Mine does a surprising amount of damage, as does Widowmaker's submachine gun. While most skilled flankers will be able to kill you if they get that close to you, you can sometimes do enough damage to drive them away, especially if you aren't caught off-guard by them.
  • In general, you want to maintain distance from your opponents, as you're vulnerable in close combat. If you're presented the opportunity to safely flank your opponents at closer ranges, do so, as it makes lining up sniper rifle shots and dealing damage with Venom Mine much easier. Be ready to quickly escape with Grappling Hook once the enemy team turns their attention to you.
  • Use Infra-Sight strategically. If your team is making a push onto an objective (or the enemy team is making a push onto your objective), use it to give your team significant information about enemy positions and their movement. Knowing where critical enemy heroes like Mercy are can make it a lot easier for allied heroes like Roadhog or Tracer to pick them off, giving your team a big advantage.
  • Widowmaker's primary targets should be low-health support like Zenyatta and Mercy, followed by stationary defenses like Bastion and Torbjorn's turrets. Other targets should be picked according to threat and team composition, such as rival snipers like another Widowmaker, Hanzo or Mei, or Cassidy in the midst of using Deadeye. She should only target Tanks like Winston, Roadhog, Zarya or Reinhardt if it is to her advantage, such as weakening them enough for teammates to pick off, or gaining Ultimate level for another Infra-Sight use. D.Va is a decent target in either form, as her MEKA's Critical spot is easy to strike and D.Va herself has very low health, but the aforementioned priority targets should come first.

Match-Ups and Team Synergy

Tank

Hero Match-Up Team Synergy
Icon-D.Va.png
D.Va
While in her Mech, D.Va is nearly impossible to kill with one shot regardless of how well your aim is or how low her health is. D.Va's Boosters and Defense Matrix also make it incredibly simple for her to rush to your position and either force you to flee or instantly mow you down. If D.Va approaches you, unless she's near death, don't attempt to fight her, as it's a losing battle. Flee as quickly as you can and attempt to regroup with your team. If you see D.Va out of her Mech, make her a top priority; her low health means you will make quick work of her before she can get her Mech back. (To be added)
Icon-Orisa.png
Orisa
With her Barrier and Fortify, Orisa has strong tools to relieve herself from your shots. There's not a lot Widowmaker can to do Orisa as she'll playing around her Barrier very often, and it can be difficult to flank her as she'll usually be sticking with her team. Unless you can catch her in the open without her Barrier or Fortify, try to prioritise other targets. (To be added)
Icon-Reinhardt.png
Reinhardt
Reinhardt's Barrier Field gives his teammates complete, long lasting protection from your shots. Any long range or hitscan heroes the enemy has can use the cover to their advantage and take you out easily. Although he can reliably protect his allies from your fire, Reinhardt himself has little means to combat you outside of close range, apart from his Fire Strike which is easy to dodge. Keep your crosshairs lined up on Reinhardt or other valuable targets behind his Barrier and be prepared to fire should he drop his Barrier for whatever reason. Alternatively, you can flank a Reinhardt and shoot him from an off angle where his Barrier won't be protecting him. Usually, he will turn his Barrier to you, allowing your team to push in and win the teamfight. (To be added)
Icon-Roadhog.png
Roadhog
Roadhog's limited range means he can't do much against you if you keep your distance, however his high health and survivability means there's not a lot you can do to him either. If he flanks and successfully lands a hook, you're doomed. So keep tabs on him and try not to let him out of your sight. Go for headshots after he lands a hook or is using his Ultimate for some easy damage and a chance to force his Take a Breather. (To be added)
Icon-Sigma.png
Sigma
Due to his limited range, Sigma can't do much to you if you're sniping him from afar. However his Barrier can force you to reposition if he places it right in front of your face. You can force Sigma to waste abilities on you by harassing him as often as possible while keeping a safe distance so he can't damage you back, and also shoot him out of the sky during his Ultimate if he doesn't play behind cover. (To be added)
link=http://overwatch.gamepedia.com/Wrecking Ball
Wrecking Ball
Wrecking Ball is a large threat, as he can quickly close the distance on you, overpower you in close range combat and escape. A lone Widowmaker is the perfect target for him to bully, so keep tabs on him and keep your Grappling Hook available at all times to escape as soon as he commits onto you. Sometimes, this won't work as he can easily keep up and finish you off, so try to stick with your powerful close-range allies like Roadhog or Brigitte so he can't commit onto you without risking his own life. (To be added)
Icon-Winston.png
Winston
Winston's high health, Jump Pack and Barrier Projector make closing the distance on you child's play. You can try to gain some distance with your Grappling Hook, but his Jump Pack's recharge time is much shorter than that of your Grappling Hook, meaning in a matter of seconds he can once again jump your way. Your Widow's Kiss will barely harm him at close range, and even if you try to stay mobile, his Tesla Cannon can track your movements and quickly kill you. You may be able to land some shots at a distance, but his barrier can help keep him safe before he jumps towards you or out of your view. Be very wary when fighting Winston and try to stick by your team, as he'll have much more difficulty if you have powerful close-range allies nearby. (To be added)
Icon-Zarya.png
Zarya
Zarya's Barrier allows her to protect herself and teammates from your sniper fire while simultaneously building large charge for her Particle Cannon. If she closes the distance while her Barrier is up, she can attack you with a charged up laser or with bursts of long-range secondary fire. However, you can use your Grappling Hook to gain some vertical distance, whereas Zarya will have to follow you on foot. Zarya's lower health compared to other tanks also means she'll be easier to handle than most; one headshot will bring a healthy Zarya down to 100 health, putting her at risk if she doesn't have a Barrier ready. Keep your distance as wide as possible when fighting Zarya, and be sure to only strike when her Barrier is down. (To be added)

Damage

Hero Match-Up Team Synergy
Icon-ashe.png
Ashe
Widowmaker always has a significant advantage in a sniper duel with Ashe, due to your superior range and ability to kill her with a single headshot. Unless she out-aims you or lands a lethal Dynamite, you should have no trouble dealing with Ashe even within her optimal range. (To be added)
Icon-Bastion.png
Bastion
If you catch Bastion running around in the open in Recon Configuration, he's easy enough to shoot down at a distance. While he can catch you by surprise, you have your Grappling Hook to escape, and he has no mobility with which to follow you. While in Sentry mode, you have far superior firepower at a distance, as you can peek your head in and out of corners to make fully charged shots on him while he's stationary. (To be added)
Icon-cassidy.png
Cassidy
While Cassidy can fire powerful rounds at long range, he's nowhere near as powerful and accurate as you are with your Widow's Kiss. Keep an eye out for him and you can take him out with one headshot or a couple of bodyshots. If you're worried about him sneaking up on you and hitting you with a Flashbang, place your Venom Mine near a flanking location; not only will this deal some damage to him, it will also alert you of his presence so you can unscope and prepare to fight or flee with your Grappling Hook. (To be added)
Icon-Doomfist.png
Doomfist
Doomfist is another threat you need to watch out for, as if you're not careful he can quickly close the distance, kill you, and leave before you or your team can stop him. Even with your automatic fire he will have no trouble overpowering you up close, so it's usually better to flight over fight. If he's not going for you however, he's easy to kill or harass due to his large hitbox. (To be added)
Icon-Echo.png
Echo
Echo is easy to shoot out of the sky; if she's ever harassing your team or trying to push you from a distance, force her to retreat with a single bodyshot, even if you don't kill her, you can effectively zone her out of fights and protect your team from her. However, she is incredibly lethal when she flanks you, because she can burst you down very quickly with her Sticky Bombs. To avoid Echo, play in positions where she cannot reach you without Flight, and if you hear the sound cue, be prepared to flee to safety. (To be added)
Icon-Genji.png
Genji
Due to Genji's extreme levels of mobility, he has little difficulty closing the distance with you to fight at close range where he's much more comfortable. Even if you catch Genji at a distance, he can deflect your shots; ironically, a fully charged shot when deflected may end up killing you instead. However, you can force his Deflect by scoping into his head and not shooting, which will almost always work; he'll either dash out after the deflect or be an easy target for you to headshot. If you spot a Genji at a distance who's just used his Deflect, you can safely attempt to kill him; at long distance and without Deflect, he's easy prey. Placing a Venom Mine near your location can not only help weaken a flanking Genji, it will notify you of his exact location and make it difficult for him to sneak up on you. (To be added)
Icon-Hanzo.png
Hanzo
As both of you are snipers, a fight with Hanzo will usually end within a single shot. Hanzo's much more comfortable at medium range, so keep your distance as great as you can. Throwing a Venom Mine his way can provide some bonus damage while making him visible through walls to make him easier to kill. Be wary that with his Sonic Arrow, he can see you through walls, making it much easier to kill you even when moving back and forth between them. Also be careful of his agility and wall-climbing; he can use this to close in on you, and his Storm Arrows can quickly kill you before you have a chance to kill him or retreat. (To be added)
Icon-Junkrat.png
Junkrat
The low accuracy of Junkrat's grenades makes it easy for you to avoid their fire. His only source of mobility is jumping with his Concussion Mine, but this makes it easier for you to catch him in the air with a charged shot from your Widow's Kiss. Be careful when you hear his RIP-Tire activate, though; if you're scoped in, it will be very easy for the Junkrat to catch you by surprise and instantly kill you. Have your Grappling Hook at the ready, and as soon as you spot the Tire, fling yourself to safety before trying to shoot it down. (To be added)
Icon-Mei.png
Mei
At a distance, you have extreme superiority over Mei. While she can stall you off with Cryo-Freeze and block your sights with Ice Wall, so long as you keep your eye on her, it's only a matter of time before you shoot her down. Even if she closes distance on you, you can quickly use your Grappling Hook to escape her Endothermic Blaster's freezing effect, making it drastically lose potency. A few well-aimed Icicles are enough to kill you, though, so don't be too cocky about staying out in the open. (To be added)
Icon-Pharah.png
Pharah
Pharah's constant slow movement through the air makes her a prime target for you at a distance. While she'll ignore your Venom Mine and her aerial mobility far exceeds that of your Grappling Hook, you have an extreme advantage at long range. She will often have a Mercy healing her in the air as well; try to kill the Mercy first in this situation if you can, as she's even more helpless in the air than Pharah is. If Pharah closes the gap on you, she has more of an advantage. If you attempt to simply run away, you have no chance against her. Use your Grappling Hook to make some quick distance if you can, then quickly scope in and try to peg her before she can follow you. (To be added)
Icon-Reaper.png
Reaper
Reaper's strength comes from close-range combat, which you will rarely find yourself in. Keep an eye on him at a distance, and you should have no problem headshotting him. He may use Shadow Step to quickly approach you and shoot you down before you can react. Be aware of the noise of a nearby Shadow Step; if you hear it, quickly unscope and try to pre-place your crosshair where his head will appear for an easy kill. You do need to time it accurately or he can use Wraith Form to dodge it. (To be added)
Icon-Soldier 76.png
Soldier: 76
Like most Damage heroes, Soldier: 76 excels at close to mid-range combat and deals high damage at the cost of low health. If you spot him at a distance, he's simple to eliminate. However, with his Sprint, he can run past your blind spots and close the distance on you with relative ease. His Helix Rockets can also deal massive damage even at long range, so be careful not to get caught by surprise by them. (To be added)
Icon-Sombra.png
Sombra
Without the use of Infra-Sight, you have little way of detecting Sombra as she uses her Thermoptic Camo and Translocator to approach and harass you. While Sombra's Machine Pistol doesn't have massive killing potential, she can still usually outdamage you in a close-range fight. Even if you get Sombra down to low health, her Translocator will allow her to retreat back to her team and heal, while you'll have to either stay in the open at low health or fall back and heal. If Sombra trips on your Venom Mine, she'll lose her stealth while also becoming visible through walls, making her an easy target. During Infra-Sight, keep a sharp eye out for Sombra and try to use this opportunity to eliminate her. (To be added)
Icon-Symmetra.png
Symmetra
Symmetra's most powerful at close range, which you rarely have to worry about when fighting at a distance. If you spot Sentry Turrets active at a distance, it's simple for you to shoot them down in one or two shots, though she will often place them in corners and on walls out of your view. Be careful of Symmetra placing a Teleporter near your position. Don't try to destroy it, as it will take too long and while doing so the enemy team can move through it and attack you. Instead, it's best to abandon your position and relocate with Grappling Hook before Symmetra's team can ambush you. A quick Venom Mine on the Teleporter before you flee can provide a nasty surprise for whoever passes through it, though. (To be added)
Icon-Torbjörn.png
Torbjörn
Torbjörn's turret is stationary and takes 3 shots to destroy. Stay out of its range and snipe it down for your team. Against Torbjörn himself, it's fairly easy to headshot him, just don't get too confident: a good Torbjörn can outsnipe you because his primary fire has no damage falloff. Also you can try to force his Overload by bodyshotting him from a distance, so he won't have it to fight your team. (To be added)
Icon-Tracer.png
Tracer
Tracer's speed not only makes her a difficult target to snipe, but it also helps her flank and confuse you. Her damage at close range can kill you in seconds, while she can easily avoid most of your Widow's Kiss's assault fire. However, she lacks vertical mobility, meaning so long as you stay above her, you should be able to snipe her without the worry of her flanking you. (To be added)
Icon-Widowmaker.png
Widowmaker
Ironically, an enemy Widowmaker is your single biggest threat because she can take you out with a single headshot. Generally speaking Widowmaker vs Widowmaker comes down to raw aim and who lands the headshot first, however you can make the duel easier for yourself by killing her while she's scoped in and focusing on your teammates, as she'll be vulnerable and unable to react in time. (To be added)

Support

Hero Match-Up Team Synergy

Icon-Ana.png
Ana
Like most other sniper opponents, it can be troublesome to fight Ana. You each have advantages. Your charged shots are much more powerful than her nonchargeable shots, meaning one or two can instantly kill her. Meanwhile, she has no need to charge her shots to deal standard damage, and her lower recoil makes it easy for her to land successive shots on you, killing you in three or four shots. Still, so long as you play smart and keep behind cover between shots, you should be able to take her down. At close range you can attack with Assault fire while she's stuck with standard rifle fire, but she can compensate with her Sleep Dart and Biotic Grenade, giving her the advantage in close-quarters combat. You always have superior mobility over her, however, so always be ready to escape if a close-range fight turns sour. Ana can nanoboost you to increase your damage output and you can actually one shot 400 HP tanks but if they're running tanks with higher health pools this gets little value and she is better off using her ultimate on somebody else.
Icon-Baptiste.png
Baptiste
The Immortality Field can prevent you from taking out Baptiste's teammates, so be wary of it or take it out as quickly as you can. If he ever uses Exo Boots in the open, he's a free kill due to his slow and predictable movement, so use the opportunity to remove him from the fight. Through the use of Amplification Matrix, Widowmaker can one shot every hero in the game (except D.VA and Wrecking Ball due to their armour) so try to get a Baptiste to place his matrix in your sniper's nest.
Icon-Brigitte.png
Brigitte
Since Brigitte has no vertical mobility, playing on the high ground will keep you safe from her powerful damage up close. If you catch her out in the open, she's easy prey. Keep in mind, her Barrier has enough health to block 3 shots before breaking, so she can buy time to get to cover. Like with other targets with Barriers, look to take off angles and snipe her from behind where she can't shield herself. Use armour from her Rally to essentially gain extra HP, which is always valuable on Widowmaker.
Icon-Lúcio.png
Lúcio
Lúcio will often be riding walls to keep away from enemy fire. At a distance, though, it's easier to predict his movements. While landing a headshot on him may be difficult while he's mobile, a fully charged bodyshot or two can make quick work of him. Be careful of Lúcio flanking you, however; while he doesn't provide much of a threat to your life, his Soundwave can push you out of position, making you an easier target for the enemy team. There is no notable team synergy with Lúcio.
Icon-Mercy.png
Mercy
Mercy is a high priority target, because of how vulnerable she is to you, and how important her survival is for the enemy team. She's an easy kill if you catch her unprotected in the open, but smart Mercy players will look to stick near tanks or behind cover. Usually, the best time to headshot her is towards the end of her Guardian Angel as she slows down in a predictable fashion or attempts to resurrect a player, as she'll be stationary while trying to do so and you can deny her from potentially turning the fight around. Obviously, a Mercy can pocket heal you or damage boost you which can give you durability against pesky flankers.
Icon-Moira.png
Moira
There's not anything Moira can do to you as long as you keep your distance, she is a vulnerable target and a top priority to kill. However if she gets close enough she can use her damage orb and biotic grasp to quickly take you out. Don't be afraid to stand still and perfect your aim, as her grasp doesn't require aiming to use properly. There is no notable team synergy with Moira.
Icon-Zenyatta.png
Zenyatta
Zenyatta has decent power at range that he can augment with his Orb of Discord, but he's required to stand in the open when attacking, making him incredibly easy to snipe. Should he hit you with his Orb of Discord, you can duck behind cover to wait for its influence to expire, or you can snipe him down before he can pelt you with orbs. Either way, you'll generally maintain superiority over Zenyatta should he show himself. Zenyatta can pocket heal you with Harmony orb or you can pick off enemies he uses Discord orb on.

Story

Icon-Widowmaker.png
"One shot, one kill."

Widowmaker is the perfect assassin: a patient, ruthlessly efficient killer who shows neither emotion nor remorse.[2] She is unaffected by low temperatures.[3]

Background

Amélie and Gerard are married

Amélie Guillard grew up in her family's ancestral home of Chateau Guillard.[4] For much of her life, she was known as an accomplished ballet dancer in Paris.[5] She married Gérard Lacroix, an Overwatch agent spearheading operations against the Talon terrorist organization. After several unsuccessful attempts to eliminate Gérard, Talon decided to change its focus to his wife. Talon operatives kidnapped her and subjected her to an intense program of neural reconditioning. They broke her will, suppressed her personality, and reprogrammed her as a sleeper agent. She was eventually found by Overwatch agents, apparently none the worse for wear, and returned to her normal life.

Two weeks later she killed Gérard in his sleep.

Her mission complete, Amélie returned to Talon, and they completed the process of turning her into a living weapon. She was given extensive training in the covert arts, and then her physiology was altered, drastically slowing her heart, which turned her skin cold and blue and numbed her ability to experience human emotion.[2] The slowing of her heart rate allowed her to become an exceptional sniper.[6] Thanks to Talon's experiments Amélie was gone, replaced by "Widowmaker," Talon's most effective assassin, and feeling little save the satisfaction of a job well done.[7] As far as Overwatch knew, she had been kidnapped.[8]

Legacy

Amélie, now known as Widowmaker

Widowmaker was present in an anti-Talon operation conducted by Overwatch, as a force led by Jack Morrison rescued a number of scientists that Talon had taken hostage. While Overwatch was successful in this regard, Widowmaker was able to take out a number of agents. The operation led to a sniper duel between her and Agent Amari, as they made their way throughout the urban terrain. Ana was able to temporarily incapacitate Widowmaker, hitting her in her helmet. But upon seeing Widowmaker's face, she froze, recognizing Amélie. It was all the time Widowmaker needed to take her own shot, shooting Ana through the scope of her rifle and into her cybernetic eye.[8]

Alive

When I was a girl, I had a fear of spiders. I was told they felt no emotion, that their hearts never beat. But I know the truth. At the moment of the kill, they are never more alive.
~ Widowmaker

Widowmaker in King's Row

Widowmaker was sent to King's Row to assassinate Tekhartha Mondatta, the Shambali leader, as he made a speech. As she made her way to her vantage point, she reflected upon how she had been frightened of spiders as a child, drawing an implicit comparison to Widowmaker herself -- neither one felt emotion or had a beating heart. She lowered herself, upside-down, off the side of a building using her grappling hook and began to line up her shot. However, unbeknownst to her, Tracer was also at the speech. Just before she could press the trigger, she was distracted by Tracer blinking through the air towards her, pistols firing. The two engaged in a rooftop chase as Mondatta was ushered away, having been warned by Tracer. In the end, Tracer's pulsebomb backfired and blew both of them into the air. As she fell, Widowmaker took careful aim, and fired a single bullet at the center of Tracer's chronal accelerator. Tracer blinked forward, and the bullet sped on—straight into Mondatta, killing him moments before he entered his limousine. Tracer tackled her to the rooftop, demanding to know why she would do such a thing, but as a Talon aircraft arrived to retrieve her, Widowmaker just chuckled, whispered, "Adieu, chérie," ("Farewell, darling,") and flipping the pair over the edge of the roof, slammed Tracer into the building's wall below them. Leaving incapacitated Tracer behind, as Widowmaker was spirited away from London she reflected that spiders did indeed feel—when they kill.[9]

She later reflected that her assassination of Mondatta was one of her finest kills.[3]

Day at the Museum

There you are.
~ Widowmaker, after seeing Doomfist's gauntlet

Widowmaker lines up her sights

Widowmaker teamed up with Reaper as part of an attempt to recover Doomfist's gauntlet. She was hindered in this by Winston and Tracer however. The mission was further complicated by a child stealing the gauntlet, and using it against her. After Tracer disarmed her, she made an escape with Reaper using her grapple, though both agents engaged in pursuit.[10]

Infiltration

I am in position.
~ Widowmaker

Widowmaker gets ready to make the shot

Alongside Reaper and Sombra, Widowmaker was assigned to assassinate Katya Volskaya, the CEO of Volskaya Industries. Sombra was able to take down the facility's security system, allowing Widowmaker and Reaper access to the site. Widowmaker lined up her sights from a vantage point, and waited for Katya to enter her field of fire. She almost did, but an alarm sounded, sending the base into high alert and Katya to her fortified office. Widowmaker tried to salvage the shot anyway but narrowly missed the CEO, instead shattering the lower half of her hanging right earring. Reaper ordered her to stay put while he took her out, but he was waylaid by a mech. Sombra engaged in pursuit, but reported that Katya had escaped. Reaper ordered that the operatives return to their ship.[11]

Reflections

Widowmaker visits her husband's grave

During Christmas, Widowmaker took a visit to Gérard's resting place. She left a rose on her husband's grave.[12]

Masquerade

I was impressed by your performance in London. Talon could use more operatives like you. Especially given recent lapses.
~ Doomfist to Widowmaker

Widowmaker at the casino

After Doomfist was freed from his prison by Reaper, he rendezvoused with Widowmaker at a casino in Monaco. He complimented her for her assassination of Mondatta. Sombra, who was on the same channel, told Doomfist to ask her about her failure to assassinate Volskaya, but Doomfist shut down the conversation. Doomfist met with Maximilien at a game table; Widowmaker partook in the game while they discussed matters pertaining to Talon. She won quite a few chips, but the game was interrupted by Talon agents sent by Vialli to assassinate Doomfist. The pair fought them off and departed, headed for Venice. There, Widowmaker, Reaper, and Sombra eliminated Talon agents loyal to Vialli, while Doomfist killed Vialli himself.[13]

Homecoming

Widowmaker returned to her ancestral home at some point.[4]

Achievements

Name Icon Description Reward
Did That Sting?
Ability-widowmaker3.png Kill 4 enemies using Widowmaker's Venom Mine during a single Quick or Competitive play game. Spray Widowmaker Pixel.png
Pixel
Smooth As Silk
Ability-widowmaker1.png Kill an enemy with a scoped headshot while airborne as Widowmaker in Quick or Competitive play. Spray Widowmaker Cute.png
Cute

Trivia

  • Widowmaker's name and her spider themes are a reference to the black widow spider.
    • "Widowmaker" essentially describes her past, as she made herself a widow by killing her husband.
  • Widowmaker's name is different depending on the game's language:
    • "Fatale" in French (formerly "Arachnée" pre-release)
    • "Trupia Wdowa" (Dead Widow) in Polish
    • "Rokovaya Vdova" (Fatal Widow) in Russian
    • "Hēi Bǎihé" (Black Lily) in Mandarin Chinese
    • "Duó Mìng Nǚ" (Murderess) in Taiwanese Mandarin.
  • Widowmaker bears resemblance to the ghosts of Blizzard Entertainment's StarCraft series, in terms of equipment and the use of mental conditioning.
  • One of Nova's skins in Heroes of the Storm is Widowmaker and conversely one of Widowmaker's own skins in Overwatch is Nova. Widowmaker's face can also be found on a color variant of Tychus's armor.[14] The lead hero designer has said that it's unlikely that Widowmaker will be a hero in the game.[15]
  • Her voiceline "let them eat cake" is a famous French saying misattributed to Queen Marie Antoinette in response to the peasant's cry in regards to the bread shortage.
  • The tattoo on her right forearm reads "araignée du soir, Cauchemar", which is the French for "spider in the evening, Nightmare". It's a play on an old French superstition that goes "Araignée du matin, chagrin; araignée du soir, espoir". Directly translated it means, "Spider in the morning, grief; spider in the evening, hope." A more literal translation is "If you see a spider in the morning, it's bad luck. If you see a spider in the evening, it's good luck."
    • This is in fact evident by the fact that Widowmaker seems to have better luck with her missions at nighttime considering her successful assassination attempt on Mondatta and her failed attempts at Volskaya's assassination and Doomfist's gauntlet's retrieval. The other two missions were failures because of rotten luck (unforseen circumstances), such as Sombra's conspiracy and a boy's bravery. And, more relevantly, both missions were attempted during the daytime while her hit in King's Row was in the evening.
  • Originally, her assault mode was the only assault hit-scan type that didn't suffer from damage falloff. This was changed with the rework of damage falloff for all hitscan heroes.
  • Widowmaker bears some resemblance to Valve's Team Fortress 2 character, Sniper. Both have done something to their family (Sniper abandoned his family to be an assassin, Widowmaker killed her husband), both have sniper rifles and sub-machine guns (however, Widowmaker's rifle is both a sniper rifle and a sub-machine gun, while Sniper's SMG is a separate weapon), both fire tracing shots from their rifles (however, Sniper's normal rifle doesn't fire tracing bullets; it's only when he equips The Machina or the Hitman's Heatmaker that his bullets will start to leave tracers behind), and both can charge their shots while scoped to deal more damage.
  • Widowmaker has her roots in Titan. She stems in part from the Ranger class. The Ranger had a sniper rifle, an assault rifle, and a rifle that could transform into a turret. Widowmaker got the sniper rifle, while the assault rifle and transforming turret went to Soldier: 76 and Bastion respectively.[16]

Merchandise

  • A Funko Pop Widowmaker figurine was released on July 18th, 2016.[17]
  • A 13.5" statue of Widowmaker was announced and made available for pre-order on March 28, 2017.
  • A Widowmaker-themed hoodie is available from JINX.[18]
  • Widowmaker's Chinese New Year skin, Black Lily, is a reference to her name in the Chinese version of the game.
  • It is possible that the voice line "One shot, one kill" is based on the book One Shot One Kill by authors Charles W. Sasser and Craig Roberts.

Development

The Longshot class

Overwatch 2 Widowmaker early concept art

Widowmaker Ange De La Mort skin concept art

Widowmaker's design originated from a playable class in the cancelled Titan. In the original pitch for Prometheus, the class was named Longshot and wielded a sniper rifle and machine pistol, and had the Grappling Hook and Recon Visor abilities. Longshot would appear in a later pitch for the game with a new design more closely resembling Widowmaker, and was also featured prominently in the Prometheus "hero lineup" key art.[20] The first concept for Widowmaker was to create a ranged sniper character.[21] She was one of the easiest characters to animate in the game,[22] and was one of the first three characters designed for Overwatch, alongside Tracer and Reaper.[23] Her venom mine ability originally created a much larger and deadlier explosion.[24]

Widowmaker was redesigned for Overwatch 2. Concepts included a more insectoid design and a treasure hunter appearance. The redesign shifted to a cyberpunk appearance. Her hairstyles were also experimented with.[25]

Videos

Official

Curse

Gallery

Balance Change Logs

For more information, see Patch Notes

Patch
Description
  • Base health reduced from 200 to 175

Ability-widowmaker1.png Widow's Kiss

  • Full charge time for scoped shots increased from 0.75 sec to 0.9 sec

Developer Comment: Widowmaker has become stronger over time following changes to other heroes, such as power reductions to barriers. This change is intended to slow down her shots, reducing her overall DPS.

Ability-widowmaker2.png Grappling Hook

  • Grappling Hook cooldown increased from 10 to 12 seconds

Ability-widowmaker4.png Infra-Sight

  • Reveals enemy health bars
  • Now canceled on death

Ability-widowmaker2.png Grappling Hook

  • Now retains momentum when used on environments or structures without a ledge (e.g. walls)

Ability-widowmaker1.png Widow's Kiss

  • Increased the precision of the Relative Aim Sensitivity While Zoomed slider. This can be found under Options > Controls > Hero > Widowmaker
8 Aug 2018

Ability-widowmaker2.png Grappling Hook

  • Cooldown increased from 8 seconds to 10 seconds

Ability-widowmaker1.png Widow's Kiss

  • Now has damage falloff applied on her automatic primary fire (50% at max range)

Ability-widowmaker2.png Grappling Hook

  • Cooldown has been reduced from 12 seconds to 8

Ability-widowmaker3.png Venom Mine

  • Affected targets are now visible through walls (to you as Widowmaker only)
  • Recoil Recovery Aim Compensation can now be disabled for Ana, McCree, and Widowmaker. The option can be found under the “Control” tab in the “Options” menu. Simply select the appropriate hero under the dropdown menu and look for the “Hero” section
  • New Hero Option: Grappling Hook Sensitivity
    • Allows players to adjust Grappling Hook’s targeting sensitivity

Ability-widowmaker3.png Venom Mine

  • Explosion no longer damages the player who placed the mine

Ability-widowmaker1.png Widow's Kiss

  • Charge rate increased by 20%

Ability-widowmaker1.png Widow's Kiss

  • Scoping-in animation time has been reduced from 0.5 to 0.33 seconds

Ability-widowmaker1.png Alternate Fire (Scoped Shot)

  • Base damage decreased from 15 to 12
  • Headshot damage multiplier increased from 2x to 2.5x
  • Players must now wait for the unscoping animation to completely finish before scoping

Ability-widowmaker4.png Infra-Sight

  • Ultimate cost increased by 10%

References

  1. 2017-08-10, Developer Update | Deathmatch | Overwatch. YouTube, accessed on 2017-08-11
  2. 2.0 2.1 Widowmaker - Official Website
  3. 3.0 3.1 Widowmaker Quotes
  4. 4.0 4.1 2017-08-10, Developer Update: Overwatch Free-for-All and Team Deathmatch. Blizzplanet, accessed on 2017-08-12
  5. Overwatch, Widowmaker Cosmetics
  6. 2017-05-17, Blizzard's Jeff Kaplan Answers Overwatch Questions From Twitter | Tech Support | WIRED. YouTube, accessed on 2017-05-18
  7. Widowmaker, Blizzard Entertainment. Accessed on 2014-12-14
  8. 8.0 8.1 Ana: Legacy
  9. Alive
  10. 2014-11-07, Overwatch Cinematic Trailer. YouTube, accessed on 2014-11-30
  11. Infiltration
  12. Tracer: Reflections
  13. Doomfist: Masquerade
  14. 2014-01-19, Overwatch Easter Egg In Heroes Of The Storm. Blizzpro, accessed on 2015-02-01
  15. 2016-10-15, Heroes of The Storm Dev Discusses Cho'Gall Balance, Hero Design, And More!. The Escapist, accessed on 2016-10-15
  16. Forging Worlds: Stories Behind the Art of Blizzard Entertainment
  17. 2016-04-2016, Release dates listed for Funko Pop Overwatch Action Figures. Game Idealist.
  18. 2017-11-22, Overwatch Hoodies. Blizzplanet, accessed on 2017-11-23
  19. 2018-10-22, Full lineup of LEGO Blizzard Overwatch sets revealed. The Brothers Brick, accessed on 2018-10-22.
  20. Blizzcon 2017, Overwatch: Archives
  21. 2015-12-10, How Blizzard is making up Overwatch's story as it goes. PC Gamer, accessed on 2015-12-24
  22. 2015-05-27, BlizzCon 2014 – Overwatch Origins Panel Transcript. Blizzplanet, accessed on 2015-05-31
  23. 2016-04-22, The Story of Overwatch: Return of the 90s Shooter. YouTube, accessed on 2016-09-08
  24. Game Informer #105: Build 'em Up, Break 'em Down
  25. 2021-02-20, BlizzConline 2021 | Behind the Scenes of Overwatch 2 | Overwatch. YouTube, accessed on 2021-03-13

External links


Heroes in Overwatch
 
Icon-D.Va.png
D.Va
Icon-Doomfist.png
Doomfist
Icon-Junker Queen.png
Junker Queen
Icon-Orisa.png
Orisa
Icon-Reinhardt.png
Reinhardt
Icon-Roadhog.png
Roadhog
Icon-Sigma.png
Sigma
Icon-Winston.png
Winston
Icon-Wrecking Ball.png
Wrecking Ball
Icon-Zarya.png
Zarya
Icon-ashe.png
Ashe
Icon-Bastion.png
Bastion
Icon-cassidy.png
Cassidy
Icon-Echo.png
Echo
Icon-Genji.png
Genji
Icon-Hanzo.png
Hanzo
Icon-Junkrat.png
Junkrat
Icon-Mei.png
Mei
Icon-Pharah.png
Pharah
Icon-Reaper.png
Reaper
Icon-Soldier 76.png
Soldier: 76
Icon-Sojourn.png
Sojourn
Icon-Sombra.png
Sombra
Icon-Symmetra.png
Symmetra
Icon-Torbjörn.png
Torbjörn
Icon-Tracer.png
Tracer
Icon-Widowmaker.png
Widowmaker
Icon-Ana.png
Ana
Icon-Baptiste.png
Baptiste
Icon-Brigitte.png
Brigitte
Icon-Lúcio.png
Lúcio
Icon-Mercy.png
Mercy
Icon-Moira.png
Moira
Icon-Zenyatta.png
Zenyatta
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