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Overwatch Wiki
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All Pages
Interactive Maps
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Yeti Hunt
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Yeti Hunt
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==Gameplay== Upon beginning Yeti Hunt, players are given the option to play as a Hunter or the Yeti. Players who have played consecutive games as Hunters are more likely to be assigned the role of the Yeti. Open fireplaces located around the map will spawn pieces of meat over time at random, which the Yeti must collect to activate his ultimate ability; selected fireplaces will be indicated with a countdown timer before spawning meat. The game ends in the Hunters' favor if they successfully deplete all of the Yeti's health, or in the Yeti's favor if he kills five of the Hunters. If too much time has elapsed with no victory, the capture point in the center of the map will activate. ===Mei=== Mei's abilities remain unchanged aside from Cryo-Freeze restoring her health over two seconds instead of four, allowing for faster restoration in exchange for reduced invulnerability. Instead of Blizzard, Mei's [[ultimate]] is replaced with Yeti Trap, which spawns a metal-toothed trap that functions in the same way as [[Junkrat]]'s Steel Trap, albeit requiring a charge time of several seconds to get ready. ===Yeti=== To compensate for the disadvantageous numbers, the Yeti is given an enlarged health pool of 5,000 hit points. In order to charge his Ultimate ability, the Yeti must consume pieces of meat that will spawn at designated locations throughout the map, marked by open fires. Each piece of meat will charge his ability by 25%, after which he automatically goes into Primal Rage. Besides this, the Yeti's abilities remain unchanged from standard Winston's. If the Yeti falls off the edges of the map, he will respawn back at his starting point with a health penalty.
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